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Filtering by user: DuckHunt
Saturday, September 2, 2023
[00:08:34] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: yes (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[00:08:35] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 4 lethals, 1 ricocheted and 0 neutralized.
[00:10:07] DuckHunt Hunting stats for turdismcfurdis: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] -4 xp | lvl 1 (tourist) / 24 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 51%
[00:10:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 2 wild shots | 2 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:19:03] DuckHunt Peorth > *BOOM* You shot down the duck in 2.171s, which makes you a total of 387 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:19:04] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:19:06] DuckHunt BrapSnatcher > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[00:19:12] DuckHunt BrapSnatcher > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[00:19:16] DuckHunt BrapSnatcher > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:19:16] DuckHunt BrapSnatcher is demoted to level 0 (public danger).
[00:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:57:19] DuckHunt caplink > Missed. [missed: -1 xp]
[00:57:24] DuckHunt caplink > *BANG* You shot down the duck in 24.061s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:49:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.84s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:49:03] DuckHunt VimLORD > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:49:06] DuckHunt caplink > *CLICK* Trigger locked.
[01:49:09] DuckHunt ComputerTech returns VimLORD's gun to him.
[01:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:06] DuckHunt VimLORD > *BANG* You shot down the duck in 5.558s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:56:01] DuckHunt g0frr > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:56:07] DuckHunt ComputerTech returns g0frr's gun to him.
[02:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.081s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:21:04] DuckHunt caplink > *CLICK* Trigger locked.
[02:21:04] DuckHunt caplink > *CLICK* Trigger locked.
[02:21:06] DuckHunt VimLORD > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:21:14] DuckHunt ComputerTech returns VimLORD's gun to him.
[02:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:03] DuckHunt caplink > Missed. [missed: -1 xp]
[02:38:04] DuckHunt aaron > *CLACK* JAMMED GUN
[02:38:08] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:38:10] DuckHunt Aarons > Missed. [missed: -1 xp]
[02:38:12] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:38:13] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[02:38:14] DuckHunt Aarons > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:38:15] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[02:38:16] DuckHunt Aarons > Missed. [missed: -1 xp]
[02:38:17] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:38:17] DuckHunt Aarons > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:38:19] DuckHunt Aarons > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:38:19] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:38:21] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[02:38:21] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:38:21] DuckHunt Aarons > Missed. [missed: -1 xp]
[02:38:23] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[02:38:23] DuckHunt Aarons > *BANG* You shot down the golden duck in 22.648s, which makes you a total of 28 ducks (including 4 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [60 xp]
[02:38:24] DuckHunt caplink > *CLICK* Trigger locked.
[03:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:05] DuckHunt esjay > *BANG* You shot down the duck in 3.997s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:32:13] DuckHunt Aarons > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:42:18] DuckHunt m0n > *BANG* You shot down the duck in 17.427s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:42:18] DuckHunt m0n > By searching the bushes around the duck, you find an extra ammo clip !
[04:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:33] DuckHunt caplink > *BANG* You shot down the duck in 32.972s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:01:33] DuckHunt caplink > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[04:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:42:04] DuckHunt caplink > Missed. [missed: -1 xp]
[04:42:04] DuckHunt Aarons > *BANG* You shot down the duck in 3.138s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:15:41] DuckHunt caplink > *BANG* You shot down the duck in 2mn40.691s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:28] DuckHunt caplink > *BANG* You shot down the duck in 28.101s, which makes you a total of 19 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[06:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:18:27] DuckHunt Aarons > Missed. [missed: -1 xp]
[06:18:28] DuckHunt Aarons > *BANG* You shot down the duck in 1mn27.613s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:18:29] DuckHunt Aarons > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:33] DuckHunt *BANG* xO' NiniGeo2 just get shot by accident by Ziginox. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:39:40] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:39:41] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:39:47] DuckHunt Ziginox > You are not rich enough to make this purchase.
[06:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:44:26] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (10 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 141 xp | lvl 5 (member of the Comitee Against Ducks) / 59 xp pts for lvl sup. | karma: 28.81% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 47% | gun reliability: 89% | armor: 10% | deflection: 55%
[06:44:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.246s | average react. time: 1mn50.865s | 19 ducks (incl. 1 golden duck) | 21 misses | 5 accidents | 8 empty shots | 6 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[07:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:19:23] DuckHunt Gentoo > *BANG* You shot down the duck in 4mn22.508s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:10] DuckHunt caplink > *BANG* You shot down the duck in 2mn10.082s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:48:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[07:48:06] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[07:48:07] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[07:48:09] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[07:48:13] DuckHunt caplink > Missed. [missed: -1 xp]
[07:48:17] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 0/2
[07:48:22] DuckHunt *PEWWW* caplink's bullet ricochetes on mechap, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:48:43] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:48:44] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:48:48] DuckHunt caplink > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 4 (duck misser).
[07:48:51] DuckHunt *PEWWW* caplink's bullet ricochetes on drwho, thanks to his deflection modifier of 50%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:48:56] DuckHunt caplink > Your gun is not confiscated.
[07:48:59] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:10] DuckHunt h4 > *BANG* You shot down the duck in 9.783s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:06] DuckHunt caplink > Missed. [missed: -1 xp]
[08:35:10] DuckHunt caplink > Missed. [missed: -1 xp]
[08:35:14] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:35:14] DuckHunt caplink > Missed. [missed: -1 xp]
[09:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:05:17] DuckHunt Phoenix > Missed. [missed: -1 xp]
[09:05:21] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn20.099s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:05:25] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[09:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:24:23] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[09:24:43] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:24:45] DuckHunt caplink > Missed. [missed: -1 xp]
[09:24:49] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 3 (trainee).
[09:24:55] DuckHunt caplink > *BANG* You shot down the duck in 1mn54.59s, which makes you a total of 21 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[10:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:28] DuckHunt *BANG* xO' Colby just get shot by accident by Gentoo. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[10:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:29:12] DuckHunt Chiester > Missed. [missed: -1 xp]
[10:29:15] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[10:29:15] DuckHunt *BANG* xO' wishdir just get shot by accident by Chiester. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[10:29:18] DuckHunt Chiester > You are not armed.
[10:33:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:10] DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:07:10] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[11:07:14] DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:07:15] DuckHunt jmjl > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:07:19] DuckHunt jmjl > Missed. [missed: -1 xp]
[11:07:21] DuckHunt Syndus_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[11:07:22] DuckHunt jmjl > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:07:26] DuckHunt jmjl > *BANG* You shot down the golden duck in 25.766s, which makes you a total of 19 ducks (including 3 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [36 xp]
[11:07:35] DuckHunt The top duck(s) are: foxy with 5927 xp | peorth with 5160 xp | esjay with 1306 xp | serion with 1263 xp | logout with 1236 xp
[11:08:12] DuckHunt Hunting stats for jmjl: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 1/3 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 284 xp | lvl 7 (duck pest) / 66 xp pts for lvl sup. | karma: 94.87% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 55% | gun reliability: 93% | armor: 15% | deflection: 57%
[11:08:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.338s | average react. time: 1mn18.126s | 19 ducks (incl. 3 golden ducks) | 15 misses | 0 accident | 4 empty shots | 1 wild shot | 34 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[11:10:27] DuckHunt Hunting stats for jmjl: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 1/3 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 284 xp | lvl 7 (duck pest) / 66 xp pts for lvl sup. | karma: 94.87% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 55% | gun reliability: 93% | armor: 15% | deflection: 57%
[11:10:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.338s | average react. time: 1mn18.126s | 19 ducks (incl. 3 golden ducks) | 15 misses | 0 accident | 4 empty shots | 1 wild shot | 34 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[11:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:22:04] DuckHunt phonekait > *BANG* You shot down the duck in 3.408s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:21] DuckHunt Aarons > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[12:15:27] DuckHunt Aarons > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[12:15:29] DuckHunt Aarons > Missed. [missed: -1 xp]
[12:15:33] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:15:34] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:15:43] DuckHunt Aarons > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:15:44] DuckHunt Aarons > Missed. [missed: -1 xp]
[12:15:48] DuckHunt Aarons > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[12:15:49] DuckHunt Aarons > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[12:15:51] DuckHunt Aarons > *BOOM* You shot down the golden duck in 50.61s, which makes you a total of 31 ducks (including 5 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [48 xp] [expl. ammo]
[12:15:52] DuckHunt Aarons > By searching the bushes around the duck, you find a +7 four-leaf clover ! You will earn an extra 7 xp points for each duck you shoot for 24h.
[12:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:18:56] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:19:00] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:19:01] DuckHunt wez > *BANG* You shot down the duck in 1mn0.559s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:04] DuckHunt foxy > *BANG* You shot down the duck in 3.355s, which makes you a total of 879 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:12:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:18:24] DuckHunt Peorth > *BANG* You shot down the duck in 24.334s, which makes you a total of 388 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:18:27] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:18:29] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:18:32] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[13:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:08] DuckHunt *BANG* xO' herald just get shot by accident by Peorth. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[13:45:14] DuckHunt Peorth returns Peorth's gun to him.
[13:45:16] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[13:45:17] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn16.635s, which makes you a total of 389 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[13:45:17] DuckHunt Peorth > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[13:45:19] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:45:28] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 4/5 | jammed: no (25 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 5106 xp | lvl 31 (ducks terror) / 164 xp pts for lvl sup. | karma: 83.71% good hunter [Stats][Stats][Stats] theor. accuracy: 71%+9% | effectiv. of fire: 75% | gun reliability: 99% | armor: 75% | deflection: 81%
[13:45:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn31.607s | 389 ducks (incl. 106 golden ducks) | 123 misses | 20 accidents | 48 empty shots | 9 wild shots | 512 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Sight
[14:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:35:05] DuckHunt foxy > Missed. [missed: -5 xp]
[14:35:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:35:08] DuckHunt h4 > Missed. [missed: -1 xp]
[14:35:08] DuckHunt foxy > *BANG* You shot down the duck in 7.792s, which makes you a total of 880 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:35:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:35:12] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:35:13] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[14:35:15] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[14:35:15] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[14:35:16] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[14:36:18] DuckHunt phish > You already own this item. It will expire in 4 hours 28 minutes and 56 seconds, 6 uses left.
[14:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:37:07] DuckHunt wez > Missed. [missed: -1 xp]
[14:37:09] DuckHunt wez > *BANG* You shot down the duck in 8.851s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:47:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:47:55] DuckHunt foxy > *BOOM* You shot down the duck in 2.227s, which makes you a total of 881 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:48:00] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.191s, which makes you a total of 882 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:03:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:21:07] DuckHunt wez > Missed. [missed: -1 xp]
[15:21:09] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[15:21:12] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[15:21:13] DuckHunt wez > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:21:15] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:21:17] DuckHunt *PEWWW* wez's bullet ricochetes on Echo_C, thanks to his deflection modifier of 53%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[15:21:18] DuckHunt h4 > You throw a bucket of water on wez in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[15:21:20] DuckHunt wez > You are not armed.
[15:21:21] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:21:23] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:21:25] DuckHunt foxy > Missed. [missed: -5 xp]
[15:21:25] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:21:26] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:21:27] DuckHunt h4 > *BANG* You shot down the golden duck in 26.468s, which makes you a total of 120 ducks (including 6 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [60 xp]
[15:21:28] DuckHunt foxy > *CLICK* Trigger locked.
[15:21:29] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:22:23] DuckHunt phish > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:22:45] DuckHunt phish > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 9 (duck plucker).
[15:22:54] DuckHunt h4 > You can't throw a bucket of water on phish since he is not here.
[15:22:55] DuckHunt Your purchase made you go back to level 8 (duck hassler).
[15:23:19] DuckHunt m268b Your purchase made you go back to level 7 (duck pest).
[16:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:06:04] DuckHunt wez > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 15 minutes and 15 seconds.
[16:06:22] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:06:23] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:06:38] DuckHunt wez > h4 is already soggy.
[16:06:46] DuckHunt ComputerTech > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[16:06:51] DuckHunt ComputerTech > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[16:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:11:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:14] DuckHunt foxy > Thanks to phish, your clothes are soggy and you can't hunt in this condition. You still have to wait for 11 minutes and 32 seconds.
[16:11:17] DuckHunt foxy > The magazine of your gun is already full.
[16:11:17] DuckHunt wez > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 10 minutes and 2 seconds.
[16:11:33] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[16:11:34] DuckHunt h4 > You throw a bucket of water on dyne in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:16:10] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:43] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:25:45] DuckHunt foxy > Missed. [missed: -5 xp]
[16:25:47] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:25:47] DuckHunt foxy > *BOOM* You shot down the duck in 46.66s, which makes you a total of 883 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:25:49] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:24] DuckHunt h4 > *BANG* You shot down the duck in 23.02s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:34:15] DuckHunt Peorth > *BOOM* You shot down the duck in 14.947s, which makes you a total of 390 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[17:34:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:40:56] DuckHunt Hunting stats for jmjl: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 1/3 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 284 xp | lvl 7 (duck pest) / 66 xp pts for lvl sup. | karma: 94.87% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 55% | gun reliability: 93% | armor: 15% | deflection: 57%
[17:40:57] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.338s | average react. time: 1mn18.126s | 19 ducks (incl. 3 golden ducks) | 15 misses | 0 accident | 4 empty shots | 1 wild shot | 34 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[18:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:11] DuckHunt Clive_Rosfield > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[18:08:13] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:08:14] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 13.669s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:08:14] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:08:19] DuckHunt ComputerTech > Compass could not be found in the user profiles list on #computertech.
[18:08:20] DuckHunt ComputerTech returns ComputerTech's gun to him.
[18:09:06] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[18:09:10] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[18:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:41:04] DuckHunt Ziginox > Missed. [missed: -1 xp]
[18:41:07] DuckHunt Ziginox > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[18:41:09] DuckHunt Ziginox > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:41:10] DuckHunt Ziginox > *BANG* You shot down the duck in 9.965s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:41:18] DuckHunt montar is demoted to level 0 (public danger).
[18:41:18] DuckHunt *PEWWW* montar's bullet ricochetes on burrows, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:04:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[19:04:07] DuckHunt caplink > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[19:04:08] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 7.21s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:09:03] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[19:09:06] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 6.211s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:09:13] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 3 (trainee).
[20:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:17:36] DuckHunt Serion > *BANG* You shot down the duck in 35.803s, which makes you a total of 223 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:17:38] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:44] DuckHunt Syndus_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[20:51:55] DuckHunt Syndus_ > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:52:10] DuckHunt Syndus_ > *BANG* You shot down the duck in 1mn9.589s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:10:46] DuckHunt caplink > Missed. [missed: -1 xp]
[21:10:50] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[21:10:55] DuckHunt foxy > *BOOM* You shot down the duck in 3mn54.889s, which makes you a total of 884 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:54:20] DuckHunt dyne > *CLACK* JAMMED GUN
[21:54:31] DuckHunt dyne > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[21:54:34] DuckHunt dyne > *BANG* You shot down the duck in 33.824s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[21:56:00] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle dyne with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[21:56:03] DuckHunt h4 > You throw a handful of sand in dyne's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[21:56:03] DuckHunt h4 > You throw a bucket of water on dyne in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[22:48:30] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: yes (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[22:48:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[22:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:46] DuckHunt Syndus_ > *BANG* You shot down the duck in 1mn45.302s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:10] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[22:53:15] DuckHunt saphir^txp > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/1
[22:53:19] DuckHunt Syndus_ > *BANG* You shot down the duck in 17.91s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:53:32] DuckHunt saphir^txp > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/1
[22:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:08] DuckHunt Gentoo > *BANG* You shot down the duck in 7.4s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:57:13] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[23:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:08] DuckHunt m0n > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:31:13] DuckHunt m0n > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:31:16] DuckHunt m0n > *BANG* You shot down the duck in 15.533s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:52:04] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[23:52:06] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 5.352s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
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