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Filtering by user: DuckHunt
Monday, September 11, 2023
[00:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:09:11] DuckHunt phish > *BANG* You shot down the duck in 10.751s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:19:21] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[00:19:25] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[00:19:26] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[00:19:27] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[00:19:28] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 28.336s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:19:37] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[00:34:23] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:34:24] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:34:32] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[00:37:56] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[00:38:13] DuckHunt Hunting stats for clive_rosfield: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 8 xp | lvl 1 (tourist) / 12 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 51%
[00:38:14] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 28.336s | average react. time: 2mn7.384s | 1 duck (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 0 wild shot | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[00:38:39] DuckHunt phish > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[00:39:27] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (24 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 540 xp | lvl 10 (hunter) / 110 xp pts for lvl sup. | karma: 74.09% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 58% | gun reliability: 94% | armor: 22% | deflection: 60%
[00:39:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.515s | average react. time: 3mn35.161s | 84 ducks (incl. 7 golden ducks) | 59 misses | 6 accidents | 25 empty shots | 7 wild shots | 143 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / 4-leaf clover
[01:11:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:47] DuckHunt foxy > *BANG* You shot down the duck in 2.067s, which makes you a total of 963 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:11:48] DuckHunt foxy > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:11:51] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:15:37] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 1mn36.517s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:15:51] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[01:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:09] DuckHunt phonekait > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[01:20:09] DuckHunt phonekait > *BANG* You shot down the duck in 8.581s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:20:19] DuckHunt phish > You already own this item. It will expire in 24 minutes and 8 seconds, 6 uses left.
[01:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:22] DuckHunt phish > Missed. [missed: -1 xp]
[01:31:22] DuckHunt phish is demoted to level 9 (duck plucker).
[01:31:25] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:31:28] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:31:29] DuckHunt phish > Missed. [missed: -1 xp]
[01:31:31] DuckHunt phish > *BANG* You shot down the duck in 4mn30.043s, which makes you a total of 85 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [18 xp] [four-leaf clover]
[02:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:14:11] DuckHunt aarons > *BANG* You shot down the duck in 10.582s, which makes you a total of 42 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[02:32:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:33:01] DuckHunt foxy > *BANG* You shot down the duck in 3.287s, which makes you a total of 964 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:33:02] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[02:33:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:33:29] DuckHunt phish > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[02:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:50] DuckHunt Harzilein > *BANG* You shot down the duck in 49.438s, which makes you a total of 34 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:06] DuckHunt caplink > *BANG* You shot down the duck in 5.377s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:08:39] DuckHunt phish > *BANG* You shot down the duck in 38.464s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:43:54] DuckHunt phish > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[03:43:54] DuckHunt phish > *BANG* You shot down the duck in 2mn53.661s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:04] DuckHunt wez > Missed. [missed: -1 xp]
[04:16:06] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:16:08] DuckHunt wez > *BANG* You shot down the duck in 6.767s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:16:09] DuckHunt wez > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:04] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[04:26:10] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[04:26:11] DuckHunt phish > Missed. [missed: -1 xp]
[04:26:13] DuckHunt phish > *BANG* You shot down the duck in 2mn12.865s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:34] DuckHunt phish > Missed. [missed: -1 xp]
[05:30:37] DuckHunt phish > *BANG* You shot down the duck in 2mn35.813s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:30:39] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[05:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:50:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[05:50:46] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:50:50] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:50:52] DuckHunt Chiester > *BOOM* You shot down the duck in 2mn52.408s, which makes you a total of 83 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[06:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:03:19] DuckHunt phish > *BANG* You shot down the duck in 1mn18.521s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:55:58] DuckHunt Chiester > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:56:02] DuckHunt Chiester > You already own this type of ammunition. The bonus will expire in 4 hours 16 minutes and 3 seconds.
[06:56:05] DuckHunt Chiester > *BOOM* You shot down the golden duck in 1mn4.798s, which makes you a total of 84 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[07:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:14] DuckHunt Chiester > Missed. [missed: -1 xp]
[07:33:17] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[07:33:20] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[07:33:22] DuckHunt Chiester > *BOOM* You shot down the duck in 21.342s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:59] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[07:50:02] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[07:50:03] DuckHunt Ziginox > Missed. [missed: -1 xp]
[07:50:04] DuckHunt Ziginox > Missed. [missed: -1 xp]
[07:50:05] DuckHunt Ziginox > Missed. [missed: -1 xp]
[07:50:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:50:10] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[08:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:03] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:32:07] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[08:32:09] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:32:10] DuckHunt caplink > Missed. [missed: -1 xp]
[08:32:11] DuckHunt caplink > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:32:13] DuckHunt caplink > *BANG* You shot down the golden duck in 11.669s, which makes you a total of 64 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[08:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:38:37] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:38:39] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[08:38:43] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[08:38:43] DuckHunt caplink > Missed. [missed: -1 xp]
[08:38:46] DuckHunt *BANG* xO' Saphir^FS just get shot by accident by caplink. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:43:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:44:07] DuckHunt caplink > You are not armed.
[08:44:15] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:44:16] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:49:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:21:29] DuckHunt BlackSnow > *BANG* You shot down the duck in 28.925s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:21:29] DuckHunt BlackSnow > By searching the bushes around the duck, you find an extra bullet !
[09:59:45] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[10:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:46:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:23:20] DuckHunt Phoenix > *BANG* You shot down the duck in 3mn19.507s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:23:21] DuckHunt Phoenix > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[12:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:08:23] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[12:08:28] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[12:08:30] DuckHunt tabb > *BANG* You shot down the duck in 2mn29.382s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:09:09] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[12:09:13] DuckHunt BobbyDrake > *BANG* You shot down the duck in 12.529s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:09:26] DuckHunt Hunting stats for bobbydrake: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (15 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 400 xp | lvl 8 (duck hassler) / 40 xp pts for lvl sup. | karma: 56.39% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 55% | gun reliability: 93% | armor: 17% | deflection: 58%
[12:09:27] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.569s | average react. time: 3mn29.257s | 52 ducks (incl. 1 golden duck) | 42 misses | 6 accidents | 17 empty shots | 11 wild shots | 94 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[13:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:12] DuckHunt foxy > Missed. [missed: -5 xp]
[13:10:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:10:16] DuckHunt foxy > Missed. [missed: -5 xp]
[13:10:19] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:10:19] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:10:20] DuckHunt foxy > You already own this item. It will expire in 3 hours 18 minutes and 17 seconds.
[13:10:21] DuckHunt foxy > You already own this item. It will expire in 3 hours 18 minutes and 19 seconds, 6 uses left.
[13:10:23] DuckHunt foxy > You already own this item. It will expire in 13 hours 22 minutes and 39 seconds.
[13:10:24] DuckHunt foxy > You already own this item. It will expire in 3 hours 18 minutes and 23 seconds.
[13:10:24] DuckHunt foxy > *BOOM* You shot down the duck in 22.421s, which makes you a total of 965 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[13:10:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:42:57] DuckHunt yjya > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:56] DuckHunt foxy > Missed. [missed: -5 xp]
[13:47:58] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:47:59] DuckHunt foxy > Missed. [missed: -5 xp]
[13:48:02] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:48:03] DuckHunt foxy > Missed. [missed: -5 xp]
[13:48:04] DuckHunt irish666 > Missed. [missed: -1 xp]
[13:48:07] DuckHunt foxy > *BOOM* You shot down one of the ducks in 4mn6.705s, which makes you a total of 966 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[13:48:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:48:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:48:12] DuckHunt foxy > *BOOM* You shot down the duck in 3mn12.039s, which makes you a total of 967 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[13:48:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:59:07] DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:59:10] DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:59:13] DuckHunt phonekait > *BANG* You shot down the duck in 12.211s, which makes you a total of 15 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[13:59:14] DuckHunt phonekait > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[14:15:50] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 8 xp | lvl 1 (tourist) / 12 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 25% | gun reliability: 85% | armor: 0% | deflection: 51%
[14:15:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 17.18s | average react. time: 1mn8.465s | 3 ducks (incl. 0 golden duck) | 9 misses | 0 accident | 0 empty shot | 6 wild shots | 12 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[14:17:16] DuckHunt The top duck(s) are: foxy with 5660 xp | peorth with 5634 xp | esjay with 1370 xp | serion with 1355 xp | logout with 1236 xp
[14:29:40] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:29:41] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:30:00] DuckHunt yjya > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:30:04] DuckHunt yjya > You are not rich enough to make this purchase.
[14:30:10] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (33 times) | confisc.: no (87 times) [Profile] [Profile] [Profile] 5660 xp | lvl 33 (duck blaster) / 280 xp pts for lvl sup. | karma: 83.75% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 73% | gun reliability: 99%+0% | armor: 80% | deflection: 83%
[14:30:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 41.987s | 967 ducks (incl. 104 golden ducks) | 341 misses | 40 accidents | 141 empty shots | 51 wild shots | 1308 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Grease / Infrared detect. / 4-leaf clover / Silencer / Expl. ammo
[14:30:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:30:36] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[14:30:38] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:30:40] DuckHunt yjya > *BANG* You shot down the golden duck in 6.796s, which makes you a total of 4 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[14:30:40] DuckHunt foxy > *CLICK* Trigger locked.
[14:31:02] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 49 xp | lvl 2 (noob) / 1 xp pt for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 30% | gun reliability: 86% | armor: 2% | deflection: 52%
[14:31:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 6.796s | average react. time: 53.047s | 4 ducks (incl. 1 golden duck) | 9 misses | 0 accident | 0 empty shot | 6 wild shots | 13 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[14:31:11] DuckHunt yjya > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:38:56] DuckHunt tabb > Missed. [missed: -1 xp]
[14:38:59] DuckHunt tabb > *BANG* You shot down the duck in 3mn58.346s, which makes you a total of 18 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[14:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:22] DuckHunt foxy > *BOOM* You shot down the duck in 21.294s, which makes you a total of 968 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:56:23] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:56:24] DuckHunt yjya > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:22:19] DuckHunt Hunting stats for clive_rosfield: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 5 xp | lvl 1 (tourist) / 15 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 51%
[15:22:20] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 28.336s | average react. time: 1mn51.951s | 2 ducks (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:04] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 3.678s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:59:02] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:59:04] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:59:06] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[15:59:07] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:59:08] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:59:12] DuckHunt yjya > Missed. [missed: -1 xp]
[15:59:15] DuckHunt yjya > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:59:21] DuckHunt yjya > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:59:24] DuckHunt yjya > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:59:29] DuckHunt yjya > Missed. [missed: -1 xp]
[15:59:33] DuckHunt yjya > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[15:59:33] DuckHunt yjya > *BANG* You shot down the golden duck in 32.977s, which makes you a total of 5 ducks (including 2 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[15:59:33] DuckHunt yjya > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[16:00:51] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 86 xp | lvl 3 (trainee) / 4 xp pts for lvl sup. | karma: 17.65% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 29% | gun reliability: 87% | armor: 5% | deflection: 53%
[16:00:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 6.796s | average react. time: 1mn15.323s | 5 ducks (incl. 2 golden ducks) | 12 misses | 0 accident | 1 empty shot | 7 wild shots | 17 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[16:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:02:22] DuckHunt tabb > *BANG* You shot down the duck in 22.205s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:03] DuckHunt yjya > *BANG* You shot down the duck in 2.458s, which makes you a total of 6 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[16:16:53] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 96 xp | lvl 4 (duck misser) / 44 xp pts for lvl sup. | karma: 26.32% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 33% | gun reliability: 88% | armor: 7% | deflection: 54%
[16:16:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.458s | average react. time: 1mn3.179s | 6 ducks (incl. 2 golden ducks) | 12 misses | 0 accident | 1 empty shot | 7 wild shots | 18 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[16:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:13] DuckHunt Syndus_ > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[16:51:13] DuckHunt Syndus_ > *BANG* You shot down the duck in 12.054s, which makes you a total of 44 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[16:51:29] DuckHunt Syndus_ > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[16:52:04] DuckHunt Syndus_ > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[17:10:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:29] DuckHunt foxy > Missed. [missed: -5 xp]
[17:10:33] DuckHunt foxy > Missed. [missed: -5 xp]
[17:10:33] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:10:35] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:10:36] DuckHunt foxy > *BOOM* You shot down the duck in 10.274s, which makes you a total of 969 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:10:39] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:10:46] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (33 times) | confisc.: no (87 times) [Profile] [Profile] [Profile] 5642 xp | lvl 33 (duck blaster) / 298 xp pts for lvl sup. | karma: 83.78% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 73% | gun reliability: 99% | armor: 80% | deflection: 83%
[17:10:47] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 41.967s | 969 ducks (incl. 104 golden ducks) | 343 misses | 40 accidents | 141 empty shots | 51 wild shots | 1312 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Expl. ammo
[17:10:54] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[17:10:57] DuckHunt foxy > You already own this item. It will expire in 9 hours 22 minutes and 5 seconds.
[17:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:39:02] DuckHunt yjya > *BANG* You shot down the duck in 2.402s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:40:32] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 106 xp | lvl 4 (duck misser) / 34 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 36% | gun reliability: 88% | armor: 7% | deflection: 54%
[17:40:33] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.402s | average react. time: 54.496s | 7 ducks (incl. 2 golden ducks) | 12 misses | 0 accident | 1 empty shot | 7 wild shots | 19 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[17:41:24] DuckHunt h4 > You throw a bucket of water on yjya in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:45:05] DuckHunt dyne > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2 [sand by h4]
[17:46:11] DuckHunt dyne > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[17:46:15] DuckHunt dyne > Missed. [missed: -1 xp] [bedazzled by h4]
[17:46:19] DuckHunt foxy > *BOOM* You shot down the duck in 1mn18.264s, which makes you a total of 970 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[17:46:20] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[17:46:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:47:04] DuckHunt h4 > You throw a bucket of water on dyne in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:55:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:55:23] DuckHunt foxy > *BOOM* You shot down the duck in 1.976s, which makes you a total of 971 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[17:55:32] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[17:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:04] DuckHunt foxy > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[17:56:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.747s, which makes you a total of 972 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[17:56:05] DuckHunt dyne > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 50 minutes and 57 seconds.
[17:56:05] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:56:08] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:56:11] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[17:57:56] DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/1
[17:58:01] DuckHunt montar > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/1
[17:58:04] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:58:09] DuckHunt h4 > You throw a bucket of water on montar in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:58:17] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/1 | jammed: no (11 times) | confisc.: yes (24 times) [Profile] [Profile] [Profile] -21 xp | lvl 0 (public danger) / 17 xp pts for lvl sup. | karma: 8.77% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 25% | gun reliability: 85% | armor: 0% | deflection: 50%
[17:58:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.936s | average react. time: 4mn40.952s | 13 ducks (incl. 1 golden duck) | 38 misses | 3 accidents | 8 empty shots | 22 wild shots | 51 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy
[17:58:29] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[17:58:32] DuckHunt foxy returns montar's gun to him.
[17:58:45] DuckHunt dyne > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[17:58:47] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 106 xp | lvl 4 (duck misser) / 34 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 36% | gun reliability: 88% | armor: 7% | deflection: 54%
[17:58:48] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.402s | average react. time: 54.496s | 7 ducks (incl. 2 golden ducks) | 12 misses | 0 accident | 1 empty shot | 7 wild shots | 19 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer [Effects] [Effects] [Effects] Soggy
[17:58:54] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle dyne with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[17:58:57] DuckHunt h4 > You throw a handful of sand in dyne's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[17:59:00] DuckHunt h4 > You throw a handful of sand in montar's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[17:59:01] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle montar with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[17:59:02] DuckHunt ComputerTech > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[17:59:05] DuckHunt ComputerTech > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[17:59:06] DuckHunt ComputerTech > h4 is already soggy.
[17:59:30] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 106 xp | lvl 4 (duck misser) / 34 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 36% | gun reliability: 88% | armor: 7% | deflection: 54%
[17:59:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.402s | average react. time: 54.496s | 7 ducks (incl. 2 golden ducks) | 12 misses | 0 accident | 1 empty shot | 7 wild shots | 19 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer [Effects] [Effects] [Effects] Soggy
[17:59:43] DuckHunt Hunting stats for dyne: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 41 xp | lvl 2 (noob) / 9 xp pts for lvl sup. | karma: 84.62% good hunter [Stats][Stats][Stats] theor. accuracy: 56%-28% | effectiv. of fire: 42% | gun reliability: 86%-43% | armor: 2% | deflection: 52%
[17:59:44] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.783s | average react. time: 4mn10.654s | 6 ducks (incl. 0 golden duck) | 8 misses | 0 accident | 2 empty shots | 1 wild shot | 14 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy / Bedazzled / Sand
[17:59:55] DuckHunt dyne > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[18:03:16] DuckHunt dyne > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 43 minutes and 46 seconds.
[18:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:02] DuckHunt h4 > Thanks to dyne, your clothes are soggy and you can't hunt in this condition. You still have to wait for 54 minutes and 44 seconds.
[18:04:03] DuckHunt Peorth > *BOOM* You shot down the duck in 3.231s, which makes you a total of 451 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:04:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:04:04] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[18:04:04] DuckHunt dyne > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 42 minutes and 58 seconds.
[18:04:08] DuckHunt Peorth returns h4's gun to him.
[18:07:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:07:57] DuckHunt foxy > Missed. [missed: -5 xp]
[18:07:58] DuckHunt *BANG* xO' End3r just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:08:00] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:08:03] DuckHunt ComputerTech returns h4's gun to him.
[18:08:04] DuckHunt foxy > *BOOM* You shot down the duck in 9.564s, which makes you a total of 973 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:08:04] DuckHunt foxy already has a gun and looks at foxy without understanding.
[18:08:05] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:08:23] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:08:28] DuckHunt h4 > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[18:08:34] DuckHunt foxy > You just bought dry clothes in exchange for 7 xp points.
[18:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:04] DuckHunt foxy > Missed. [missed: -5 xp]
[18:09:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:09:07] DuckHunt foxy > *BOOM* You shot down the duck in 6.34s, which makes you a total of 974 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:09:29] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:48:06] DuckHunt h4 > Missed. [missed: -1 xp]
[18:48:08] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[18:48:10] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[18:48:10] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:48:12] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:48:13] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:48:14] DuckHunt h4 > Missed. [missed: -1 xp]
[18:48:15] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[18:48:17] DuckHunt h4 > Missed. [missed: -1 xp]
[18:48:18] DuckHunt h4 > Missed. [missed: -1 xp]
[18:48:19] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 0/3
[18:48:20] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 0/3
[18:48:21] DuckHunt h4 > Missed. [missed: -1 xp]
[18:48:22] DuckHunt h4 > Missed. [missed: -1 xp]
[18:48:23] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[18:48:45] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[18:48:48] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn47.822s, which makes you a total of 452 ducks (including 124 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[18:48:48] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:48:51] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:00:22] DuckHunt The top duck(s) are: peorth with 5686 xp | foxy with 5652 xp | esjay with 1370 xp | serion with 1355 xp | logout with 1236 xp
[19:00:28] DuckHunt h4 > You throw a bucket of water on tomba4032 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:12:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:00] DuckHunt foxy > *BOOM* You shot down the duck in 2.144s, which makes you a total of 975 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:13:02] DuckHunt tomba4032 > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 47 minutes and 25 seconds.
[19:13:02] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:34:36] DuckHunt ill be back in about 10min. maybe
[19:41:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:31] DuckHunt foxy > *BOOM* You shot down the duck in 3.081s, which makes you a total of 976 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:41:40] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:41:44] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 3/5 | jammed: no (33 times) | confisc.: no (87 times) [Profile] [Profile] [Profile] 5668 xp | lvl 33 (duck blaster) / 272 xp pts for lvl sup. | karma: 83.89% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 73% | gun reliability: 99% | armor: 80% | deflection: 83%
[19:41:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 41.791s | 976 ducks (incl. 104 golden ducks) | 345 misses | 40 accidents | 141 empty shots | 51 wild shots | 1321 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Silencer / 4-leaf clover
[19:47:19] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 5/5 | jammed: no (25 times) | confisc.: no (30 times) [Profile] [Profile] [Profile] 5686 xp | lvl 33 (duck blaster) / 254 xp pts for lvl sup. | karma: 85.63% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 75% | gun reliability: 99% | armor: 80% | deflection: 83%
[19:47:20] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.002s | average react. time: 1mn35.555s | 452 ducks (incl. 124 golden ducks) | 145 misses | 20 accidents | 52 empty shots | 10 wild shots | 597 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[19:47:48] DuckHunt The top duck(s) are: peorth with 5686 xp | foxy with 5668 xp | esjay with 1370 xp | serion with 1355 xp | logout with 1236 xp
[19:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:48:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.5s, which makes you a total of 977 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:48:08] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[19:51:37] DuckHunt dyne > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[19:54:00] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 308 xp | lvl 7 (duck pest) / 42 xp pts for lvl sup. | karma: 54.95% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 45% | gun reliability: 93% | armor: 15% | deflection: 57%
[19:54:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.654s | average react. time: 5mn17.564s | 43 ducks (incl. 2 golden ducks) | 52 misses | 7 accidents | 9 empty shots | 4 wild shots | 95 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:00:42] DuckHunt Hunting stats for [worm]: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[20:00:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:09] DuckHunt tomba4032 > Missed. [missed: -1 xp]
[20:18:12] DuckHunt tomba4032 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:18:15] DuckHunt tomba4032 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[20:18:16] DuckHunt tomba4032 > *BANG* You shot down the duck in 15.958s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:26:52] DuckHunt Hunting stats for tomba4032: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 1/2 | jammed: no (23 times) | confisc.: no (22 times) [Profile] [Profile] [Profile] 60 xp | lvl 3 (trainee) / 30 xp pts for lvl sup. | karma: 38.71% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 44% | gun reliability: 87% | armor: 5% | deflection: 53%
[20:26:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.947s | average react. time: 1mn30.683s | 43 ducks (incl. 2 golden ducks) | 53 misses | 8 accidents | 23 empty shots | 14 wild shots | 96 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:34] DuckHunt dyne > Missed. [missed: -1 xp] [bedazzled by h4]
[20:38:40] DuckHunt dyne > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:38:44] DuckHunt dyne > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:38:48] DuckHunt dyne > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[20:38:50] DuckHunt dyne > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[20:38:54] DuckHunt dyne > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[20:38:58] DuckHunt dyne > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[20:39:03] DuckHunt dyne > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[20:39:04] DuckHunt dyne > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:39:08] DuckHunt dyne > *BANG* You shot down the golden duck in 1mn7.029s, which makes you a total of 7 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[20:48:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:48:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:48:27] DuckHunt foxy > Thanks to dyne, your clothes are soggy and you can't hunt in this condition. You still have to wait for 3 minutes and 8 seconds.
[20:48:27] DuckHunt foxy > Thanks to dyne, your clothes are soggy and you can't hunt in this condition. You still have to wait for 3 minutes and 8 seconds.
[20:48:29] DuckHunt tomba4032 > Missed. [missed: -1 xp]
[20:48:31] DuckHunt tomba4032 > *BANG* You shot down one of the ducks in 6.639s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:48:33] DuckHunt tomba4032 > Missed. [missed: -1 xp]
[20:48:33] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:48:38] DuckHunt tomba4032 > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[20:49:04] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/5 | jammed: no (33 times) | confisc.: no (87 times) [Profile] [Profile] [Profile] 5683 xp | lvl 33 (duck blaster) / 257 xp pts for lvl sup. | karma: 83.91% good hunter [Stats][Stats][Stats] theor. accuracy: 72% | effectiv. of fire: 73% | gun reliability: 99% | armor: 80% | deflection: 83%
[20:49:05] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 41.752s | 977 ducks (incl. 104 golden ducks) | 345 misses | 40 accidents | 141 empty shots | 51 wild shots | 1322 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Silencer / 4-leaf clover [Effects] [Effects] [Effects] Soggy
[20:49:20] DuckHunt foxy > You just bought dry clothes in exchange for 7 xp points.
[20:54:13] DuckHunt dyne > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:02] DuckHunt yjya > *BANG* You shot down the duck in 2.138s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:04:29] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 116 xp | lvl 4 (duck misser) / 24 xp pts for lvl sup. | karma: 39.13% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 40% | gun reliability: 88% | armor: 7% | deflection: 54%
[21:04:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.138s | average react. time: 47.952s | 8 ducks (incl. 2 golden ducks) | 12 misses | 0 accident | 1 empty shot | 7 wild shots | 20 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[21:04:41] DuckHunt yjya > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:04:54] DuckHunt yjya > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:05:05] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:05:06] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:05:30] DuckHunt Hunting stats for yjya: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 102 xp | lvl 4 (duck misser) / 38 xp pts for lvl sup. | karma: 39.13% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 40% | gun reliability: 88% | armor: 7% | deflection: 54%
[21:05:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.138s | average react. time: 47.952s | 8 ducks (incl. 2 golden ducks) | 12 misses | 0 accident | 1 empty shot | 7 wild shots | 20 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[21:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:17:25] DuckHunt yjya > Missed. [missed: -1 xp]
[21:17:27] DuckHunt yjya > *BANG* You shot down the duck in 27.218s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:17:52] DuckHunt yjya > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:17:57] DuckHunt yjya > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:49:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:49:28] DuckHunt foxy > Missed. [missed: -5 xp]
[21:49:39] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[21:49:41] DuckHunt foxy > *BOOM* You shot down the golden duck in 16.921s, which makes you a total of 978 ducks (including 105 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[21:49:48] DuckHunt phish > You already own this item. It will expire in 4 hours 43 minutes and 41 seconds, 6 uses left.
[22:05:15] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:05:17] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[22:05:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:35] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[22:05:36] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[22:05:37] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.77s, which makes you a total of 453 ducks (including 125 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[22:05:41] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:02] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[22:44:04] DuckHunt quartzhrts > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:44:05] DuckHunt quartzhrts > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:44:07] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[22:44:10] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[22:44:11] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[22:44:13] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[22:44:15] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[22:44:18] DuckHunt quartzhrts > *BANG* You shot down the golden duck in 2mn17.993s, which makes you a total of 54 ducks (including 4 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [36 xp]
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:04] DuckHunt Zack > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:01:04] DuckHunt Zack > *BANG* You shot down the duck in 3.787s, which makes you a total of 177 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:23:09] DuckHunt dyne > Missed. [missed: -1 xp]
[23:23:11] DuckHunt dyne > Missed. [missed: -1 xp]
[23:23:13] DuckHunt dyne > *BANG* You shot down the duck in 12.797s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:23:13] DuckHunt dyne > By searching the bushes around the duck, you find... an old video recording: http://tinyurl.com/zbejktu
[23:23:29] DuckHunt Hunting stats for dyne: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 72 xp | lvl 3 (trainee) / 18 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 40% | gun reliability: 87% | armor: 5% | deflection: 53%
[23:23:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.783s | average react. time: 4mn16.697s | 8 ducks (incl. 1 golden duck) | 12 misses | 0 accident | 3 empty shots | 2 wild shots | 20 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[23:26:49] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:26:50] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:38:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:39:00] DuckHunt Peorth > *BOOM* You shot down the duck in 2.385s, which makes you a total of 454 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:39:04] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:39:22] DuckHunt The top duck(s) are: foxy with 5724 xp | peorth with 5712 xp | esjay with 1370 xp | serion with 1355 xp | logout with 1236 xp
[23:56:57] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: yes (6 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 44.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 53%
[23:56:58] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 3mn56.831s | 21 ducks (incl. 0 golden duck) | 19 misses | 4 accidents | 3 empty shots | 4 wild shots | 40 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
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