#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: an hour ago
Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com | https://techy.music/
#5
Rank
307
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Thursday, November 9, 2023
[00:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:48] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2mn48.033s, which makes you a total of 568 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:18:58] DuckHunt TheFatherMind > You already own this item. It will expire in 1 hour 33 minutes and 12 seconds.
[00:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:31:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.693s, which makes you a total of 569 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.337s, which makes you a total of 570 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.741s, which makes you a total of 571 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:35:06] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 5/5
[00:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:46:03] DuckHunt Number1Stunna is demoted to level 0 (public danger).
[00:46:03] DuckHunt Number1Stunna > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:46:03] DuckHunt *PEWWW* Number1Stunna's bullet ricochetes on Nando, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:46:07] DuckHunt TheFatherMind > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[00:46:08] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[00:46:11] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[00:46:12] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[00:46:13] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[00:46:13] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 12.811s, which makes you a total of 572 ducks (including 65 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[00:46:13] DuckHunt Clive_Rosfield > *CLACK* JAMMED GUN
[00:46:14] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:46:16] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[00:46:20] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[00:46:26] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:46:38] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[00:46:52] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 17 (duck demolisher).
[00:46:56] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[00:58:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 8/8 | Chargers: 3/4
[00:58:54] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:27] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 27.144s, which makes you a total of 573 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:50:11] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:50:13] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.989s, which makes you a total of 156 ducks on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [10 xp]
[02:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:14:03] DuckHunt Number1Stunna > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/1
[02:14:08] DuckHunt Number1Stunna > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/1
[02:14:21] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[02:14:28] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn27.792s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[02:23:09] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[02:23:12] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[02:23:13] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 13.326s, which makes you a total of 574 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:23:14] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[02:23:17] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:26:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.394s, which makes you a total of 575 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:26:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[03:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:05] DuckHunt *SHTOK* Neo_Nemesis receives foxy's bullet but takes the hit, thanks to his armor modifier of 32%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:31:10] DuckHunt foxy > You are not armed.
[03:31:11] DuckHunt foxy > You are not armed.
[03:31:13] DuckHunt foxy returns foxy's gun to him.
[03:31:15] DuckHunt foxy > *BOOM* You shot down the duck in 15.399s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:48:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8s, which makes you a total of 576 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:48:10] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... an old postcard: http://tinyurl.com/hbnkpzr
[04:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:12:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.641s, which makes you a total of 577 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:24:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 3/4
[04:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[04:36:07] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[04:36:10] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[04:36:12] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 11.617s, which makes you a total of 578 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:44:14] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:02:14] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:02:28] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 17 (duck demolisher).
[05:03:46] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[05:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:08:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.635s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:08:32] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:08:33] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:09:07] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[05:09:24] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 3/4
[05:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[05:11:08] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Juest, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[05:11:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck by ricochet in 7.515s, which makes a total of 159 ducks on #computertech. \_X< *KWAK* [43 xp] [lucky shot] [four-leaf clover]
[05:11:37] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 3/4
[05:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[05:13:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[05:13:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[05:13:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[05:13:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[05:13:15] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Pixi, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[05:13:15] DuckHunt *BANG* xO' ryzen just get shot by accident by ADMIRAL_HUBRIS. [accident: -6 xp]
[05:13:53] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:14:26] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:14:30] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:14:34] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:14:39] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:14:53] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:15:03] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[05:15:09] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 2/4
[05:31:56] DuckHunt The last duck has been seen 18 minutes and 56 seconds ago.
[05:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:40:03] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[05:40:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.447s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:40:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 2/4
[05:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:50:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[05:50:11] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:50:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:50:14] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:50:16] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[05:50:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[05:50:20] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:50:23] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[05:50:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[05:50:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 25.537s, which makes you a total of 161 ducks (including 34 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover]
[05:50:38] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 1/4
[06:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:05:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.917s, which makes you a total of 162 ducks on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [18 xp] [four-leaf clover]
[06:08:24] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 1/4
[06:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:32:06] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:32:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 1/4
[06:32:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[06:32:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:32:16] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:32:18] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:32:20] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:32:21] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:32:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 22.105s, which makes you a total of 163 ducks (including 35 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover]
[06:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.045s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:33:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[06:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:57:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.435s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[07:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:38] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[07:36:40] DuckHunt BobbyDrake > *BANG* You shot down the duck in 4mn40.624s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:42:17] DuckHunt Sander > *CLACK* JAMMED GUN
[07:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:52:05] DuckHunt Syndus > *BANG* You shot down the duck in 4.991s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:39:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:52:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[11:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:05:12] DuckHunt login > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[11:05:15] DuckHunt login > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[11:05:17] DuckHunt login > Missed. [missed: -1 xp]
[11:05:20] DuckHunt login > Missed. [missed: -1 xp]
[11:05:22] DuckHunt login > *BANG* You shot down the duck in 22.163s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:04] DuckHunt Number1Stunna > By searching the bushes around the duck, you find an extra bullet !
[11:42:04] DuckHunt Number1Stunna > *BANG* You shot down the duck in 3.743s, which makes you a total of 5 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:00] DuckHunt Number1Stunna > *BANG* You shot down the duck in 59.946s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:19:05] DuckHunt wez > *BANG* You shot down the duck in 3mn5.106s, which makes you a total of 69 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:39] DuckHunt wez > *BANG* You shot down the duck in 38.339s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:09] DuckHunt Chiester > Missed. [missed: -1 xp]
[12:32:11] DuckHunt Chiester > *BANG* You shot down the duck in 10.163s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:18] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[13:10:21] DuckHunt wez > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[13:10:22] DuckHunt *BANG* xO' Hestia just get shot by accident by wez. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[13:10:25] DuckHunt wez > You are not armed.
[13:15:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:50:04] DuckHunt Chiester > Missed. [missed: -1 xp]
[13:50:07] DuckHunt Chiester > Missed. [missed: -1 xp]
[13:50:08] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[13:50:10] DuckHunt login > Missed. [missed: -1 xp]
[13:50:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:50:11] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[13:50:13] DuckHunt login > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:49] DuckHunt Kowal > *BANG* You shot down the duck in 48.991s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:18] DuckHunt wez > *BANG* You shot down the duck in 17.477s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:15:04] DuckHunt wez > *BANG* You shot down the duck in 3.525s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:24:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[15:25:07] DuckHunt wof > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:25:13] DuckHunt wof > You are not armed.
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.975s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[15:29:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.285s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:29:08] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[15:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[15:30:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.6s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:30:56] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 1/4
[15:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.272s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.646s, which makes you a total of 170 ducks on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [18 xp] [four-leaf clover]
[15:33:21] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/8 | charg.: 1/4 | jammed: no (25 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 1898 xp | lvl 19 (duck skinner) / 192 xp pts for lvl sup. | karma: 50.11% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 48% | gun reliability: 97%+1% | armor: 45% | deflection: 69%
[15:33:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.882s | average react. time: 1mn47.318s | 170 ducks (incl. 35 golden ducks) | 183 misses | 25 accidents | 36 empty shots | 38 wild shots | 353 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Grease / Infrared detect. / Silencer
[15:34:07] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:34:08] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:35:05] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 2 days 4 hours 38 minutes and 28 seconds, 1 use left.
[15:35:18] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[15:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[15:51:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 1/4
[15:51:17] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[15:51:20] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 19.669s, which makes you a total of 171 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:06:10] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 0/4
[16:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[16:09:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.014s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:07] DuckHunt wez > *BANG* You shot down the duck in 6.069s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:15:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:15:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:15:09] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:15:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:15:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:15:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 0/4
[17:15:18] DuckHunt ADMIRAL_HUBRIS > You have no ammo. | Ammo: 0/8 | Chargers: 0/4
[17:15:30] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:15:32] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 0/4
[17:15:35] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:15:38] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:15:40] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:15:42] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:15:43] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 18 (duck killer).
[17:15:44] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:15:48] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:15:49] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 49.084s, which makes you a total of 173 ducks (including 36 golden ducks) on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [56 xp] [four-leaf clover]
[17:15:58] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 0/4
[17:16:21] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:16:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 1/4
[17:16:37] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:16:39] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:16:43] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:16:44] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:16:46] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 18 (duck killer).
[17:16:47] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:16:51] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:16:54] DuckHunt ADMIRAL_HUBRIS > The magazine of your gun is already full.
[17:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:03] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on DarthKilroy, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[17:17:12] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[17:17:22] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[17:17:25] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 24.717s, which makes you a total of 174 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:17:26] DuckHunt DarthKilroy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:17:26] DuckHunt DarthKilroy is demoted to level 0 (public danger).
[17:17:31] DuckHunt DarthKilroy > You are not rich enough to make this purchase.
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:18:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.218s, which makes you a total of 175 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:18:23] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 1/4
[17:18:46] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:18:49] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:18:49] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:18:51] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:19:01] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 8/8 | Chargers: 1/4
[17:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:32:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:32:09] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:32:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:32:12] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:32:14] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:32:16] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:32:18] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:32:20] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 1/4
[17:32:26] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:32:27] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:32:28] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:32:29] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:32:30] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:32:32] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:32:33] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:32:34] DuckHunt ADMIRAL_HUBRIS > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:32:35] DuckHunt ADMIRAL_HUBRIS > The magazine of your gun is already full.
[17:32:38] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:32:40] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 40.029s, which makes you a total of 176 ducks (including 37 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover]
[17:32:52] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:32:53] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:33:25] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 1/4
[17:33:59] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:34:03] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 2/4
[17:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:44:17] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:44:18] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.768s, which makes you a total of 177 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:03] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 2.747s, which makes you a total of 579 ducks (including 66 golden ducks) on #computertech. You are promoted to level 33 (duck blaster). \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[18:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:02:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.54s, which makes you a total of 580 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[18:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.413s, which makes you a total of 581 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[18:50:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.759s, which makes you a total of 178 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:02:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.392s, which makes you a total of 582 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:02:30] DuckHunt phish > You are not rich enough to make this purchase.
[19:02:45] DuckHunt TheFatherMind > You can't throw sand in phish's weapon since he is not here.
[19:03:14] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 16 (duck disassembler).
[19:03:19] DuckHunt The top duck(s) are: thefathermind with 5648 xp | peorth with 3461 xp | admiral_hubris with 1858 xp | h4 with 1402 xp | foxy with 1095 xp
[19:03:41] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[19:28:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:28:04] DuckHunt foxy > Missed. [missed: -1 xp]
[19:28:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.468s, which makes you a total of 583 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:28:06] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[19:28:06] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[19:28:09] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[19:28:22] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[19:29:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:12] DuckHunt foxy > Missed. [missed: -1 xp]
[19:29:14] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[19:29:14] DuckHunt foxy > *BANG* You shot down the duck in 2.932s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:29:14] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[19:29:15] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[19:30:31] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 2/4
[19:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.842s, which makes you a total of 584 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:20:03] DuckHunt phish > *BANG* You shot down the duck in 2.746s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:20:13] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[20:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:54:18] DuckHunt Kowal > Missed. [missed: -1 xp]
[20:54:20] DuckHunt Kowal > *BANG* You shot down the duck in 19.346s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:08:10] DuckHunt Echo_C > Missed. [missed: -1 xp]
[21:08:12] DuckHunt Echo_C > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:08:16] DuckHunt Echo_C > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:08:18] DuckHunt Echo_C > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 1/2
[21:08:20] DuckHunt Echo_C > *BANG* You shot down the duck in 19.701s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:52:39] DuckHunt Kowal > Missed. [missed: -1 xp]
[21:52:41] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[21:52:45] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[21:52:47] DuckHunt Kowal > *BANG* You shot down the duck in 2mn46.552s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:03:11] DuckHunt HelderHeid > *BANG* You shot down the duck in 3mn10.271s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:13:15] DuckHunt whhels > Missed. [missed: -1 xp]
[22:13:15] DuckHunt whhels is demoted to level 1 (tourist).
[22:13:25] DuckHunt DickCheney > *BANG* You shot down the duck in 25.295s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:28:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.707s, which makes you a total of 585 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:28:05] DuckHunt whhels > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[23:28:21] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[23:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:30:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.779s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[23:46:55] DuckHunt TheFatherMind > You already own this item. It will expire in 23 hours 28 minutes and 44 seconds.
[23:47:01] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[23:47:11] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[23:47:17] DuckHunt TheFatherMind > You already own this item. It will expire in 19 hours 16 minutes and 24 seconds.
[23:47:20] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[23:47:24] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:47:28] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
Prev
Next