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Filtering by user: DuckHunt
Friday, November 10, 2023
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:03] DuckHunt Peorth > Missed. [missed: -3 xp]
[00:34:05] DuckHunt Peorth > *BOOM* You shot down the duck in 5.146s, which makes you a total of 220 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:34:09] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 4/4
[00:34:13] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 1 hour 15 minutes and 58 seconds.
[00:34:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:26] DuckHunt Peorth > Missed. [missed: -3 xp]
[00:34:27] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:34:28] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.241s, which makes you a total of 221 ducks (including 69 golden ducks) on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[00:34:33] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[00:34:33] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.38s, which makes you a total of 586 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:35:03] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:35:12] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 5/5
[00:35:12] DuckHunt foxy returns foxy's gun to him.
[00:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:45:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.595s, which makes you a total of 587 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:46:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:46:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[00:46:05] DuckHunt mrinf > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:46:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[00:46:07] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 6.58s, which makes you a total of 588 ducks (including 67 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[00:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:54:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.186s, which makes you a total of 589 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:16:44] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.87s, which makes you a total of 590 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:24:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.001s, which makes you a total of 591 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:25:38] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 4/5
[01:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:05] DuckHunt phish > *BANG* You shot down the duck in 4.16s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:59:13] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 1 (tourist).
[01:59:17] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 1 (tourist).
[01:59:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:28] DuckHunt wez > *BANG* You shot down the duck in 2.744s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:59:28] DuckHunt wez > By searching the bushes around the duck, you find an extra bullet !
[01:59:29] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[01:59:29] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:59:30] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[01:59:37] DuckHunt foxy returns foxy's gun to him.
[01:59:39] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[01:59:45] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 4/5
[02:00:00] DuckHunt TheFatherMind > You already own this item. It will expire in 23 hours 59 minutes and 30 seconds.
[02:11:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:11:04] DuckHunt foxy > *BANG* You shot down the duck in 2.478s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:11:05] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:11:15] DuckHunt foxy returns Kumool's gun to him.
[02:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:05] DuckHunt whhels > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:18:06] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 5.894s, which makes you a total of 592 ducks (including 68 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[02:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:24] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[02:20:28] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[02:20:30] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 29.776s, which makes you a total of 180 ducks on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [18 xp] [four-leaf clover]
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[02:26:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[02:26:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.161s, which makes you a total of 593 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:12:04] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 3.517s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:12:08] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[03:12:11] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[03:12:16] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[03:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:25:04] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[03:25:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.835s, which makes you a total of 594 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:25:06] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:06] DuckHunt Clive_Rosfield > You are not armed.
[03:31:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.164s, which makes you a total of 595 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:31:10] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[03:31:15] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[04:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.708s, which makes you a total of 596 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:32:24] DuckHunt Phoenix > Missed. [missed: -1 xp]
[04:32:24] DuckHunt Number1Stunna > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:32:27] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[04:32:30] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[04:32:30] DuckHunt Number1Stunna > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:32:32] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[04:32:34] DuckHunt Number1Stunna > *BANG* You shot down the duck in 33.082s, which makes you a total of 7 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:32:34] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[04:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:39:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:39:12] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 11.763s, which makes you a total of 597 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn18.921s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:14:33] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 3/4
[05:14:47] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 3/4
[05:15:13] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 6/8 | charg.: 3/4 | jammed: no (25 times) | confisc.: no (59 times) [Profile] [Profile] [Profile] 1904 xp | lvl 19 (duck skinner) / 186 xp pts for lvl sup. | karma: 51.46% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 47% | gun reliability: 97% | armor: 45% | deflection: 69%
[05:15:14] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.779s | average react. time: 1mn47.765s | 181 ducks (incl. 37 golden ducks) | 200 misses | 26 accidents | 40 empty shots | 38 wild shots | 381 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Infrared detect. / Silencer / Liability insur.
[05:16:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:16:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:16:50] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[05:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:39:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[05:39:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[05:39:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.329s, which makes you a total of 598 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn1.29s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:48:51] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/8 | Chargers: 3/4
[05:49:37] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 5/8 | Chargers: 3/4
[05:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:50:06] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:50:07] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 6.591s, which makes you a total of 599 ducks (including 69 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[05:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:54:07] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/8 | Chargers: 3/4
[05:54:12] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 4/8 | Chargers: 3/4
[05:54:14] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 3/4
[05:54:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.579s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:54:17] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a vibrating duck.
[06:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.614s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:31:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.404s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:31:34] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[06:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:32:12] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[06:32:15] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[06:32:17] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:32:19] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:32:21] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:32:22] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:32:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[06:32:29] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:32:31] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 30.946s, which makes you a total of 186 ducks (including 38 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover]
[06:32:49] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 2/4
[06:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.882s, which makes you a total of 600 ducks on #computertech. You are promoted to level 34 (duck destructor). \_X< *KWAK* [18 xp] [four-leaf clover]
[06:54:05] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/8 | charg.: 2/4 | jammed: no (27 times) | confisc.: no (59 times) [Profile] [Profile] [Profile] 2020 xp | lvl 19 (duck skinner) / 70 xp pts for lvl sup. | karma: 52.46% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 47% | gun reliability: 97% | armor: 45% | deflection: 69%
[06:54:06] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.779s | average react. time: 1mn46.637s | 186 ducks (incl. 38 golden ducks) | 204 misses | 26 accidents | 41 empty shots | 38 wild shots | 390 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / 4-leaf clover
[07:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:04:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.64s, which makes you a total of 187 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:04:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[07:04:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[07:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:46:14] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[07:46:17] DuckHunt Kumool > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[08:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:43:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:43:16] DuckHunt h4 > Missed. [missed: -1 xp]
[09:43:17] DuckHunt h4 > *BANG* You shot down the duck in 15.885s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:54:13] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[09:54:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.349s, which makes you a total of 188 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:54:41] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 2/4
[10:20:54] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[10:20:56] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[10:38:27] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[10:38:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[10:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:54:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.968s, which makes you a total of 189 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:58:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.689s, which makes you a total of 190 ducks on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [19 xp] [four-leaf clover]
[10:58:14] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a broken infrared detector.
[11:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.156s, which makes you a total of 191 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[11:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.599s, which makes you a total of 192 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.636s, which makes you a total of 193 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[12:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:17:42] DuckHunt phish > *BANG* You shot down the duck in 1mn42.022s, which makes you a total of 40 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [18 xp] [four-leaf clover]
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:30] DuckHunt Syndus > *BANG* You shot down the duck in 29.643s, which makes you a total of 5 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[13:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:39:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[13:40:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:02:24] DuckHunt Syndus > *BANG* You shot down the duck in 24.125s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:07] DuckHunt foxy > *BANG* You shot down the duck in 7.024s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:04] DuckHunt tabb > *BANG* You shot down the duck in 2mn3.559s, which makes you a total of 20 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[15:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:22:17] DuckHunt h4 > Missed. [missed: -1 xp]
[15:22:18] DuckHunt h4 > *BANG* You shot down the duck in 18.076s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:03] DuckHunt h4 > *BANG* You shot down the duck in 3.22s, which makes you a total of 149 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:04] DuckHunt h4 > Missed. [missed: -1 xp]
[15:29:04] DuckHunt h4 > Missed. [missed: -1 xp]
[15:29:05] DuckHunt h4 > Missed. [missed: -1 xp]
[15:29:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:29:09] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[15:29:15] DuckHunt ertz > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[15:29:20] DuckHunt ertz > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[15:29:22] DuckHunt ertz > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[15:29:23] DuckHunt ertz > *CLACK* JAMMED GUN
[15:29:25] DuckHunt ertz > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[15:29:29] DuckHunt ertz > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:07] DuckHunt ertz > You are not armed.
[15:30:38] DuckHunt phonekait > Missed. [missed: -1 xp]
[15:30:41] DuckHunt phonekait > Missed. [missed: -1 xp]
[15:30:45] DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[15:30:48] DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[15:30:51] DuckHunt phonekait > *BANG* You shot down the duck in 51.059s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:30:53] DuckHunt phonekait > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[15:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:24] DuckHunt h4 > Missed. [missed: -1 xp]
[15:31:25] DuckHunt h4 > Missed. [missed: -1 xp]
[15:31:26] DuckHunt h4 > *BANG* You shot down the duck in 26.437s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:55:12] DuckHunt ghostnode > Missed. [missed: -1 xp]
[15:55:15] DuckHunt ghostnode > *BANG* You shot down the duck in 4mn14.409s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:36] DuckHunt phish is demoted to level 1 (tourist).
[16:11:38] DuckHunt *BANG* xO' ComputerTech just get shot by accident by phish. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:12:42] DuckHunt phonekait > *BANG* You shot down the duck in 3mn41.126s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:12:46] DuckHunt twnetytwo22 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:12:54] DuckHunt twnetytwo22 > You are not armed.
[16:24:37] DuckHunt twnetytwo22 > You are not armed.
[16:25:05] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:25:06] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:25:26] DuckHunt twnetytwo22 > You are not rich enough to make this purchase.
[16:25:33] DuckHunt h4 > You throw a bucket of water on twnetytwo22 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:25:39] DuckHunt foxy returns twnetytwo22's gun to him.
[16:29:10] DuckHunt twnetytwo22 > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 56 minutes and 24 seconds.
[16:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:33:03] DuckHunt *BANG* xO' l0de just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[16:33:03] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:33:06] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:33:07] DuckHunt phish > Missed. [missed: -1 xp]
[16:33:08] DuckHunt foxy > You are not armed.
[16:33:09] DuckHunt phish > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:33:11] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[16:33:12] DuckHunt foxy returns foxy's gun to him.
[16:33:13] DuckHunt foxy > Missed. [missed: -1 xp]
[16:33:14] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[16:33:14] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:33:15] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[16:33:16] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[16:33:16] DuckHunt h4 > *BANG* You shot down the golden duck in 15.946s, which makes you a total of 151 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[16:33:17] DuckHunt foxy > *CLACK* JAMMED GUN
[16:33:18] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[16:33:41] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 1 (tourist).
[16:33:45] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 1 (tourist).
[16:33:52] DuckHunt The top duck(s) are: thefathermind with 5944 xp | peorth with 3519 xp | admiral_hubris with 2153 xp | h4 with 1461 xp | foxy with 1109 xp
[16:35:09] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 1/2 | jammed: no (15 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 3 xp | lvl 1 (tourist) / 17 xp pts for lvl sup. | karma: 28% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 44% | gun reliability: 85% | armor: 0% | deflection: 51%
[16:35:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.181s | average react. time: 1mn30.902s | 40 ducks (incl. 5 golden ducks) | 49 misses | 12 accidents | 7 empty shots | 9 wild shots | 89 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[16:35:48] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 16 (duck disassembler).
[16:36:12] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/5 | jammed: no (32 times) | confisc.: no (76 times) [Profile] [Profile] [Profile] 5944 xp | lvl 34 (duck destructor) / 346 xp pts for lvl sup. | karma: 69.13% good hunter [Stats][Stats][Stats] theor. accuracy: 72%-36% | effectiv. of fire: 61% | gun reliability: 99%-49% | armor: 82% | deflection: 84%
[16:36:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 19.054s | 600 ducks (incl. 69 golden ducks) | 371 misses | 67 accidents | 134 empty shots | 18 wild shots | 971 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Sunglasses / 4-leaf clover / Infrared detect. /
[16:36:13] DuckHunt Expl. ammo / Silencer [Effects] [Effects] [Effects] Sand / Bedazzled
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:03] DuckHunt phish > *BANG* You shot down the duck in 2.66s, which makes you a total of 41 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [18 xp] [four-leaf clover]
[16:51:03] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[16:51:08] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[16:51:10] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[17:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:12:08] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:12:10] DuckHunt HelderHeid > *BANG* You shot down the duck in 10.109s, which makes you a total of 27 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[17:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:15:04] DuckHunt Clive_Rosfield > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[17:15:06] DuckHunt Clive_Rosfield > *BANG* You shot down the golden duck in 5.897s, which makes you a total of 56 ducks (including 8 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [57 xp] [four-leaf clover] [AP ammo]
[17:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:03] DuckHunt h4 > *BANG* You shot down the duck in 2.079s, which makes you a total of 152 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:17:03] DuckHunt jmjl > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:17:03] DuckHunt foxy > *CLACK* JAMMED GUN
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:03] DuckHunt jmjl > You are not armed.
[17:18:10] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find... a box of Abraxo cleaner.
[17:18:10] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 9.447s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:37:09] DuckHunt Peorth > *BANG* You shot down the duck in 4mn9.112s, which makes you a total of 222 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:09] DuckHunt twnetytwo22 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:59:03] DuckHunt whhels > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:59:43] DuckHunt twnetytwo22 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:59:48] DuckHunt twnetytwo22 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:59:51] DuckHunt twnetytwo22 > Missed. [missed: -1 xp]
[17:59:53] DuckHunt twnetytwo22 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[18:00:03] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:00:03] DuckHunt twnetytwo22 > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[18:00:04] DuckHunt *PEWWW* Peorth's bullet ricochetes on LimitServ, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[18:00:04] DuckHunt *BANG* xO' c0ded just get shot by accident by Peorth. [accident: -10 xp]
[18:00:10] DuckHunt twnetytwo22 > Missed. [missed: -1 xp]
[18:00:11] DuckHunt Peorth returns Peorth's gun to him.
[18:00:12] DuckHunt twnetytwo22 > *BANG* You shot down the golden duck in 2mn11.348s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[18:00:18] DuckHunt twnetytwo22 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:00:20] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/7 | charg.: 4/5 | jammed: no (24 times) | confisc.: no (53 times) [Profile] [Profile] [Profile] 3506 xp | lvl 26 (duck smasher) / 264 xp pts for lvl sup. | karma: 53.1% good hunter [Stats][Stats][Stats] theor. accuracy: 68% | effectiv. of fire: 51% | gun reliability: 99% | armor: 62% | deflection: 76%
[18:00:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.45s | average react. time: 1mn24.829s | 222 ducks (incl. 69 golden ducks) | 213 misses | 39 accidents | 32 empty shots | 19 wild shots | 435 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:00:25] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[18:00:29] DuckHunt twnetytwo22 > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[18:00:33] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 25 (Pekins top 100 most wanted list).
[18:00:35] DuckHunt twnetytwo22 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:00:39] DuckHunt twnetytwo22 > You are not rich enough to make this purchase.
[18:00:49] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[18:16:39] DuckHunt twnetytwo22 > You are not armed.
[18:17:16] DuckHunt twnetytwo22 > I do not know any hunter with that name.
[18:17:29] DuckHunt twnetytwo22 > You can't throw sand in twnetytwo22's weapon since he does not have any.
[18:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:30:58] DuckHunt HelderHeid > *BANG* You shot down the duck in 57.642s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:31:28] DuckHunt twnetytwo22 > You are not rich enough to make this purchase.
[18:34:35] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (10 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 218 xp | lvl 6 (duck hater) / 52 xp pts for lvl sup. | karma: 34.94% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 50% | gun reliability: 90% | armor: 12% | deflection: 56%
[18:34:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 1mn57.076s | 28 ducks (incl. 1 golden duck) | 27 misses | 8 accidents | 4 empty shots | 3 wild shots | 55 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:05] DuckHunt twnetytwo22 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[18:50:09] DuckHunt twnetytwo22 > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[18:50:12] DuckHunt twnetytwo22 > *BANG* You shot down the duck in 12.175s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:56:05] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[18:56:10] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[18:56:12] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:56:14] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:56:14] DuckHunt HelderHeid > *BANG* You shot down the duck in 13.547s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:56:14] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:56:26] DuckHunt twnetytwo22 > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[18:56:29] DuckHunt *PEWWW* twnetytwo22's bullet ricochetes on systwi, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:56:47] DuckHunt twnetytwo22 > You are not rich enough to make this purchase.
[19:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:04] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 3.236s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:00:06] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[19:41:07] DuckHunt TheFatherMind > You already own this item. It will expire in 4 hours 6 minutes and 15 seconds.
[19:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.389s, which makes you a total of 601 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:57:30] DuckHunt twnetytwo22 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:57:38] DuckHunt twnetytwo22 > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:57:42] DuckHunt twnetytwo22 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:16:14] DuckHunt twentytwo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:16:22] DuckHunt twentytwo > You are not rich enough to make this purchase.
[20:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:02] DuckHunt h4 > *BANG* You shot down the duck in 1.73s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:31:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[20:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:55:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.751s, which makes you a total of 602 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:58:21] DuckHunt twentytwo > You are not rich enough to make this purchase.
[20:58:23] DuckHunt twentytwo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[20:58:27] DuckHunt twentytwo > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[20:58:30] DuckHunt twentytwo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[20:58:32] DuckHunt twentytwo > *CLACK* JAMMED GUN
[20:58:43] DuckHunt twentytwo > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[20:59:08] DuckHunt twentytwo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[20:59:15] DuckHunt twentytwo > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[20:59:19] DuckHunt twentytwo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:15:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[21:15:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.839s, which makes you a total of 603 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:16:08] DuckHunt twentytwo > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[21:16:15] DuckHunt twentytwo is demoted to level 0 (public danger).
[21:16:15] DuckHunt twentytwo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:16:36] DuckHunt twentytwo > You are not rich enough to make this purchase.
[21:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.271s, which makes you a total of 604 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:19:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[21:19:06] DuckHunt twentytwo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/1
[21:19:09] DuckHunt twentytwo > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/1
[21:19:11] DuckHunt twentytwo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:50] DuckHunt foxy > *CLACK* JAMMED GUN
[22:32:51] DuckHunt foxy > *CLACK* JAMMED GUN
[22:32:53] DuckHunt foxy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[22:32:54] DuckHunt foxy > Missed. [missed: -1 xp]
[22:32:55] DuckHunt foxy > Missed. [missed: -1 xp]
[22:32:58] DuckHunt *PEWWW* foxy's bullet ricochetes on h4, thanks to his deflection modifier of 66%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[22:32:58] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:33:05] DuckHunt foxy returns foxy's gun to him.
[22:33:07] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:33:08] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[22:33:10] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[22:33:10] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[22:33:11] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h. Your purchase made you go back to level 13 (duck chewer).
[22:33:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:33:51] DuckHunt foxy > *BOOM* You shot down the duck in 2.512s, which makes you a total of 142 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [13 xp] [four-leaf clover]
[22:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:36:13] DuckHunt mrinf > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[22:36:41] DuckHunt foxy > *BOOM* You shot down the duck in 40.838s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.293s, which makes you a total of 605 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[23:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[23:16:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[23:16:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.889s, which makes you a total of 606 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
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