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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com | https://techy.music/
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Filtering by user: DuckHunt
Saturday, November 11, 2023
[00:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:00:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.783s, which makes you a total of 607 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:00:07] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[00:00:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:03] DuckHunt *BANG* xO' Audi just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:35:03] DuckHunt ComputerTech > You are not armed.
[00:35:04] DuckHunt foxy > Missed. [missed: -1 xp]
[00:35:06] DuckHunt foxy > *BOOM* You shot down one of the ducks in 1mn5.527s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:35:09] DuckHunt ComputerTech returns ComputerTech's gun to him.
[00:35:09] DuckHunt foxy > *BOOM* You shot down the duck in 8.753s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:35:10] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:35:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:20] DuckHunt foxy > *BOOM* You shot down one of the ducks in 3.09s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:35:21] DuckHunt ComputerTech > You are not armed.
[00:35:22] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:35:22] DuckHunt ComputerTech > You are not armed.
[00:35:25] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:35:26] DuckHunt foxy > *BOOM* You shot down the duck in 7.653s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:35:28] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[00:35:33] DuckHunt Peorth returns Peorth's gun to him.
[00:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:46:07] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 4/5
[00:46:11] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:46:13] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:46:13] DuckHunt Avarice > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:46:14] DuckHunt TheFatherMind > *BANG* You shot down the golden duck in 13.893s, which makes you a total of 608 ducks (including 70 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[00:46:16] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:57:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.074s, which makes you a total of 609 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:57:07] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[00:57:08] DuckHunt *PEWWW* Avarice's bullet ricochetes on fr33fall, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:00:47] DuckHunt TheFatherMind > You already own this item. It will expire in 2 days 20 hours 18 minutes and 34 seconds, 1 use left.
[01:00:52] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[01:00:59] DuckHunt TheFatherMind > You already own this item. It will expire in 2 hours 30 minutes and 9 seconds.
[01:01:04] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[01:01:06] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[01:01:10] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[01:01:15] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:01:17] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:14:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:15:01] DuckHunt foxy > *BOOM* You shot down the duck in 2.114s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.211s, which makes you a total of 610 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:39:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.626s, which makes you a total of 194 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:38] DuckHunt Kowal > Missed. [missed: -1 xp]
[01:48:40] DuckHunt Kowal > Missed. [missed: -1 xp]
[01:48:42] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:48:42] DuckHunt Kowal > Missed. [missed: -1 xp]
[02:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:14:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.286s, which makes you a total of 611 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:14:05] DuckHunt Syndus > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:14:55] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 1 (tourist).
[02:14:59] DuckHunt phish > You are not rich enough to make this purchase.
[02:15:24] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[02:15:36] DuckHunt TheFatherMind > You can't throw sand in phish's weapon since he is not here.
[02:15:49] DuckHunt TheFatherMind > I do not know any hunter with that name.
[02:24:30] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[02:24:33] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:03] DuckHunt *BANG* xO' IRSSucks just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:26:04] DuckHunt phish > *BANG* You shot down the duck in 3.679s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:26:20] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[02:26:21] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 14 xp | lvl 1 (tourist) / 6 xp pts for lvl sup. | karma: 30.23% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 46% | gun reliability: 85% | armor: 0% | deflection: 51%
[02:26:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.181s | average react. time: 1mn26.724s | 42 ducks (incl. 5 golden ducks) | 49 misses | 12 accidents | 7 empty shots | 9 wild shots | 91 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:26:34] DuckHunt phish > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[02:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:05] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on malign, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[02:42:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck by ricochet in 4.231s, which makes a total of 612 ducks on #computertech. \_X< *KWAK* [38 xp] [lucky shot] [four-leaf clover]
[03:03:40] DuckHunt The last duck has been seen 21 minutes and 40 seconds ago.
[03:11:18] DuckHunt Clive_Rosfield > You already own this type of ammunition. The bonus will expire in 59 seconds.
[03:12:37] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[03:12:44] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[03:26:52] DuckHunt The last duck has been seen 44 minutes and 51 seconds ago.
[03:28:02] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[03:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:02] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[03:31:05] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[03:31:07] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[03:31:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.159s, which makes you a total of 613 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:31:08] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[03:31:14] DuckHunt Clive_Rosfield > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[03:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:05] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[03:34:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.339s, which makes you a total of 614 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:34:07] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[03:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:39:06] DuckHunt Peorth > *BOOM* You shot down the duck in 5.2s, which makes you a total of 223 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:39:06] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:39:25] DuckHunt Peorth returns Clive_Rosfield's gun to him.
[03:45:15] DuckHunt The last duck has been seen 6 minutes and 15 seconds ago.
[03:48:44] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[03:50:01] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 8/8 | charg.: 3/4 | jammed: no (27 times) | confisc.: no (60 times) [Profile] [Profile] [Profile] 2164 xp | lvl 20 (predator) / 136 xp pts for lvl sup. | karma: 53.66% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 48% | gun reliability: 97% | armor: 47% | deflection: 70%
[03:50:02] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.779s | average react. time: 1mn42.599s | 194 ducks (incl. 38 golden ducks) | 205 misses | 26 accidents | 41 empty shots | 39 wild shots | 399 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / 4-leaf clover
[03:50:10] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:50:11] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:50:24] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 1 hour 26 minutes and 25 seconds.
[03:50:51] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:50:56] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:51:02] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:51:10] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.798s, which makes you a total of 195 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:10:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.693s, which makes you a total of 196 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:47:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.048s, which makes you a total of 615 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.392s, which makes you a total of 616 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:09:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.463s, which makes you a total of 617 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:09:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:09:07] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:10:06] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 3/4
[05:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:13:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.579s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:40:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[05:40:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[05:40:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.594s, which makes you a total of 618 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:50:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:50:09] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:50:10] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:50:13] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:50:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 12.668s, which makes you a total of 198 ducks (including 39 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[05:50:14] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[06:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.808s, which makes you a total of 619 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:27:02] DuckHunt *BANG* xO' Yuuki just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:09] DuckHunt TheFatherMind > You are not armed.
[06:32:37] DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:32:39] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[06:32:42] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[06:32:45] DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:32:47] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[06:32:50] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[06:32:53] DuckHunt TheFatherMind > You are not armed.
[06:32:53] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:32:56] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[06:32:58] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[06:33:01] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[06:33:08] DuckHunt Phoenix returns TheFatherMind's gun to him.
[06:33:12] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:33:12] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on goldclub, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:33:16] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:33:18] DuckHunt TheFatherMind > You are not armed.
[06:33:18] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 3/3
[06:33:20] DuckHunt TheFatherMind > You are not armed.
[06:33:22] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 3/3
[06:33:22] DuckHunt TheFatherMind > You are not armed.
[06:33:25] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:33:29] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:33:31] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[06:33:35] DuckHunt Phoenix > *BANG* You shot down the golden duck in 1mn34.593s, which makes you a total of 26 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[06:33:44] DuckHunt TheFatherMind already has a gun and looks at Phoenix without understanding.
[06:33:52] DuckHunt TheFatherMind > You already own this item. 1 use left.
[06:33:53] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/5
[06:33:57] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[06:36:14] DuckHunt Hunting stats for phoenix: [Weapon][Weapon][Weapon] ammo: 8/9 | charg.: 2/3 | jammed: no (13 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 437 xp | lvl 8 (duck hassler) / 3 xp pts for lvl sup. | karma: 70.49% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 59% | gun reliability: 93% | armor: 17% | deflection: 58%
[06:36:15] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.686s | average react. time: 5mn5.408s | 26 ducks (incl. 5 golden ducks) | 18 misses | 3 accidents | 3 empty shots | 0 wild shot | 44 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[06:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:57:25] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[06:57:33] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:57:34] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[06:57:35] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[06:57:37] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:57:44] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[06:57:46] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:57:49] DuckHunt Phoenix > *BANG* You shot down the golden duck in 48.313s, which makes you a total of 27 ducks (including 6 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [48 xp]
[07:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:46] DuckHunt Syndus > Missed. [missed: -1 xp]
[07:27:50] DuckHunt Syndus > *BANG* You shot down the duck in 2mn49.848s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:40] DuckHunt Peorth > Missed. [missed: -3 xp]
[07:49:42] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn42.251s, which makes you a total of 224 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:55:24] DuckHunt The last duck has been seen 8 minutes and 23 seconds ago.
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:02:51] DuckHunt Syndus > *BANG* You shot down the duck in 2mn50.814s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:31:11] DuckHunt h4 > *BANG* You shot down the duck in 3mn10.434s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:49:31] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 3/4
[09:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:02:28] DuckHunt twentytwo > *BANG* You shot down the duck in 27.118s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[09:02:28] DuckHunt twentytwo > By searching the bushes around the duck, you find an extra ammo clip !
[09:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:13:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:13:09] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:13:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[09:13:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[09:13:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[09:13:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 15.509s, which makes you a total of 199 ducks (including 40 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[09:13:58] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:13:59] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:14:35] DuckHunt twentytwo > You are not rich enough to make this purchase.
[09:15:07] DuckHunt Hunting stats for twentytwo: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 2 xp | lvl 1 (tourist) / 18 xp pts for lvl sup. | karma: 33.33% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 20% | gun reliability: 85% | armor: 0% | deflection: 51%
[09:15:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 27.118s | average react. time: 27.118s | 1 duck (incl. 0 golden duck) | 4 misses | 0 accident | 0 empty shot | 4 wild shots | 5 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[10:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:10:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.764s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:10:11] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[10:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:33:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.466s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:38] DuckHunt h4 > Missed. [missed: -1 xp]
[11:29:39] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[11:29:42] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[11:29:42] DuckHunt h4 > *BANG* You shot down the duck in 3mn41.617s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:46:54] DuckHunt h4 > Missed. [missed: -1 xp]
[11:46:55] DuckHunt h4 > *BANG* You shot down the duck in 4mn54.951s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:09] DuckHunt *BANG* xO' PapaFrog just get shot by accident by phonekait. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:27:11] DuckHunt Sander > *CLACK* JAMMED GUN
[12:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:50] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:32:55] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:32:57] DuckHunt deadly > *BANG* You shot down the duck in 57.189s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:32:57] DuckHunt deadly > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:49:27] DuckHunt Kowal > *BANG* You shot down the duck in 2mn26.611s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:49:41] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[12:49:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[13:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:01:42] DuckHunt Echo_C > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:03:45] DuckHunt Echo_C > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:03:47] DuckHunt Echo_C > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:03:49] DuckHunt Echo_C > *BANG* You shot down the golden duck in 3mn48.41s, which makes you a total of 10 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp]
[13:04:02] DuckHunt Echo_C > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[13:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:46:03] DuckHunt h4 > Missed. [missed: -1 xp]
[14:46:04] DuckHunt *PEWWW* h4's bullet ricochetes on phonekait, thanks to his deflection modifier of 57%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:46:08] DuckHunt h4 > You are not armed.
[14:51:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:08] DuckHunt *BANG* xO' DSee just get shot by accident by Echo_C. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:57:14] DuckHunt Echo_C > You are not armed.
[15:02:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:20:25] DuckHunt Echo_C > You are not armed.
[15:22:42] DuckHunt h4 > You are not armed.
[15:23:00] DuckHunt Number1Stunna > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:23:04] DuckHunt Number1Stunna > Missed. [missed: -1 xp]
[15:23:06] DuckHunt Number1Stunna > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:23:08] DuckHunt Number1Stunna > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:23:10] DuckHunt Number1Stunna is demoted to level 1 (tourist).
[15:23:10] DuckHunt Number1Stunna > Missed. [missed: -1 xp]
[15:23:10] DuckHunt twentytwo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:23:14] DuckHunt twentytwo > *BANG* You shot down the golden duck in 3mn13.132s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:02] DuckHunt h4 > *BANG* You shot down the duck in 2.487s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:52] DuckHunt Number1Stunna > Missed. [missed: -1 xp]
[15:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:46] DuckHunt h4 > *BANG* You shot down one of the ducks in 4mn46.297s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:33:51] DuckHunt h4 > *BANG* You shot down one of the ducks in 3mn50.062s, which makes you a total of 159 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [10 xp]
[15:33:55] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[15:33:58] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[15:34:02] DuckHunt h4 > *BANG* You shot down the duck in 3mn0.865s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:34:13] DuckHunt The top duck(s) are: thefathermind with 6125 xp | peorth with 3487 xp | admiral_hubris with 2297 xp | h4 with 1534 xp | foxy with 1117 xp
[15:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:40:12] DuckHunt reverb > *BANG* You shot down the duck in 11.482s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:41:16] DuckHunt h4 > You throw a bucket of water on reverb in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:53:09] DuckHunt reverb > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 48 minutes and 8 seconds.
[15:53:59] DuckHunt h4 > *BANG* You shot down the duck in 2mn58.333s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:34] DuckHunt Number1Stunna > *BANG* You shot down the duck in 33.87s, which makes you a total of 8 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:09:34] DuckHunt Number1Stunna > By searching the bushes around the duck, you find an extra ammo clip !
[16:15:55] DuckHunt Hunting stats for twentytwo: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 62 xp | lvl 3 (trainee) / 28 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 33% | gun reliability: 87% | armor: 5% | deflection: 53%
[16:15:56] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 27.118s | average react. time: 3mn24.856s | 2 ducks (incl. 1 golden duck) | 4 misses | 0 accident | 0 empty shot | 4 wild shots | 6 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:35:09] DuckHunt twentytwo > Missed. [missed: -1 xp]
[16:35:12] DuckHunt twentytwo > *BANG* You shot down the duck in 11.566s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:36:15] DuckHunt twentytwo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:36:22] DuckHunt twentytwo > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[16:36:25] DuckHunt twentytwo > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:36:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:36:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:36:45] DuckHunt twentytwo > Your magazine stock is already full.
[16:36:49] DuckHunt twentytwo > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:36:53] DuckHunt twentytwo > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[16:36:54] DuckHunt twentytwo > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:36:57] DuckHunt twentytwo > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:37:00] DuckHunt twentytwo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[16:37:04] DuckHunt twentytwo > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[16:37:06] DuckHunt twentytwo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:37:12] DuckHunt twentytwo > You are not rich enough to make this purchase.
[16:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:06] DuckHunt Number1Stunna > *BANG* You shot down the duck in 6.193s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:44:08] DuckHunt twentytwo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:15:05] DuckHunt Number1Stunna > Missed. [missed: -1 xp]
[17:15:08] DuckHunt Number1Stunna > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/2
[17:15:09] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[17:15:11] DuckHunt Number1Stunna > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/2
[17:15:12] DuckHunt Number1Stunna > Missed. [missed: -1 xp]
[17:15:13] DuckHunt foxy > Missed. [missed: -1 xp]
[17:15:14] DuckHunt Number1Stunna > Missed. [missed: -1 xp]
[17:15:15] DuckHunt foxy > *BOOM* You shot down the golden duck in 14.485s, which makes you a total of 149 ducks (including 17 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[17:15:44] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 3/9 | charg.: 2/3 | jammed: no (26 times) | confisc.: no (42 times) [Profile] [Profile] [Profile] 1167 xp | lvl 14 (duck eater) / 23 xp pts for lvl sup. | karma: 58.93% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 52% | gun reliability: 95%+2% | armor: 32% | deflection: 64%
[17:15:45] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.188s | average react. time: 1mn9.515s | 149 ducks (incl. 17 golden ducks) | 137 misses | 17 accidents | 31 empty shots | 26 wild shots | 286 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Infrared detect. / Silencer / 4-leaf clover
[17:16:22] DuckHunt The last duck has been seen 1 minute and 20 seconds ago.
[17:16:25] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:16:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:16:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:16:32] DuckHunt h4 > You throw a bucket of water on Clive_Rosfield in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:16:42] DuckHunt h4 > You can't throw sand in Clive_Rosfield's weapon since he does not have any.
[17:16:44] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Clive_Rosfield with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[17:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:04] DuckHunt phish > Missed. [missed: -1 xp]
[17:17:05] DuckHunt phish > Missed. [missed: -1 xp]
[17:17:07] DuckHunt phish > *BANG* You shot down the duck in 5.858s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[17:17:08] DuckHunt phish > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[17:17:17] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[17:17:18] DuckHunt phish > Your attempt to dazzle thefathermind failed because he wears sunglasses. Your failure still costs you 7 xp points. Your purchase made you go back to level 1 (tourist).
[17:17:22] DuckHunt phish > You are not rich enough to make this purchase.
[17:17:52] DuckHunt Clive_Rosfield > You just bought dry clothes in exchange for 7 xp points.
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:11] DuckHunt phish > *BANG* You shot down the duck in 10.901s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[17:18:20] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 1 (tourist).
[17:18:25] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 1 (tourist).
[17:18:53] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 2 xp | lvl 1 (tourist) / 18 xp pts for lvl sup. | karma: 32.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 46% | gun reliability: 85% | armor: 0% | deflection: 51%
[17:18:54] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.181s | average react. time: 1mn23.347s | 44 ducks (incl. 5 golden ducks) | 51 misses | 12 accidents | 7 empty shots | 9 wild shots | 95 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Sunglasses
[17:24:41] DuckHunt esjay > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[17:24:45] DuckHunt esjay > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[17:24:45] DuckHunt esjay > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:03] DuckHunt *BANG* xO' Researcher just get shot by accident by Kowal. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[17:36:09] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:36:12] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[17:36:16] DuckHunt HelderHeid > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[17:36:34] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:36:39] DuckHunt ComputerTech returns Kowal's gun to him.
[17:36:43] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:36:46] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[17:36:48] DuckHunt Kowal > *CLACK* JAMMED GUN
[17:36:51] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[17:36:54] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[17:36:54] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[17:36:56] DuckHunt Kowal > Missed. [missed: -1 xp]
[17:36:58] DuckHunt Kowal > Missed. [missed: -1 xp]
[17:37:00] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:37:00] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:37:03] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:37:03] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 1/2
[17:37:05] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:37:06] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 1/2
[17:37:06] DuckHunt Kowal > Missed. [missed: -1 xp]
[17:37:08] DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:37:08] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 1mn7.636s, which makes you a total of 30 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[17:37:24] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 2/4
[17:37:43] DuckHunt ComputerTech returns Kowal's gun to him.
[17:37:51] DuckHunt m268b Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[17:37:55] DuckHunt m268b Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[17:38:20] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 1/2 | jammed: no (14 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 260 xp | lvl 6 (duck hater) / 10 xp pts for lvl sup. | karma: 37.93% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 49% | gun reliability: 90% | armor: 12% | deflection: 56%
[17:38:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 2mn6.225s | 30 ducks (incl. 2 golden ducks) | 31 misses | 8 accidents | 4 empty shots | 3 wild shots | 61 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:38:35] DuckHunt Hunting stats for m268b: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[17:38:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:42:05] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp] [bedazzled by h4]
[17:42:06] DuckHunt Kowal > *BANG* You shot down the duck in 4.758s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:42:07] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:42:12] DuckHunt ComputerTech returns Clive_Rosfield's gun to him.
[17:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:02] DuckHunt Kowal > Missed. [missed: -1 xp]
[17:58:03] DuckHunt h4 > Missed. [missed: -1 xp]
[17:58:04] DuckHunt Kowal > Missed. [missed: -1 xp]
[17:58:06] DuckHunt Kowal > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:58:07] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:58:08] DuckHunt h4 > Missed. [missed: -1 xp]
[17:58:09] DuckHunt h4 > Missed. [missed: -1 xp]
[17:58:10] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:58:10] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:58:12] DuckHunt h4 > *BANG* You shot down the golden duck in 11.864s, which makes you a total of 162 ducks (including 17 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [60 xp]
[17:58:13] DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:58:15] DuckHunt Kowal > You are not armed.
[17:58:16] DuckHunt twentytwo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[17:58:19] DuckHunt twentytwo > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[17:58:21] DuckHunt twentytwo is demoted to level 0 (public danger).
[17:58:21] DuckHunt twentytwo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:58:21] DuckHunt ComputerTech returns Kowal's gun to him.
[18:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:10:05] DuckHunt mrinf > *CLACK* JAMMED GUN
[18:10:09] DuckHunt mrinf > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[18:10:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.334s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:10:12] DuckHunt mrinf > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.837s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:10] DuckHunt BlackSnow > *BANG* You shot down the duck in 9.475s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:40:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[19:40:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[19:40:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.618s, which makes you a total of 620 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.698s, which makes you a total of 621 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:08:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.85s, which makes you a total of 622 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:08:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[20:08:13] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[20:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:29:03] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/5
[20:29:03] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:29:04] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on Yuuki, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:29:05] DuckHunt ComputerTech > You are not armed.
[20:29:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:29:07] DuckHunt ComputerTech > You are not armed.
[20:29:08] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/5
[20:29:08] DuckHunt ComputerTech returns ComputerTech's gun to him.
[20:29:08] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on Colby, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:29:09] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/5
[20:29:09] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[20:29:09] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[20:29:10] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:29:11] DuckHunt ComputerTech returns ComputerTech's gun to him.
[20:29:11] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 10.914s, which makes you a total of 623 ducks (including 71 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[20:29:11] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[21:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:11:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.503s, which makes you a total of 624 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[21:11:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra ammo clip !
[21:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:06] DuckHunt h4 > Missed. [missed: -1 xp]
[21:30:07] DuckHunt h4 > *BANG* You shot down the duck in 6.724s, which makes you a total of 163 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:30:07] DuckHunt h4 > By searching the bushes around the duck, you find an extra bullet !
[22:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:12:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.636s, which makes you a total of 625 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:12:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[22:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:21:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:21:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/5
[22:21:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[22:21:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.331s, which makes you a total of 626 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:21:19] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:21:19] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:21:21] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:21:23] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.774s, which makes you a total of 627 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.405s, which makes you a total of 628 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:47:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 4/4
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