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Filtering by user: DuckHunt
Sunday, November 12, 2023
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.875s, which makes you a total of 629 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:34:16] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 5/5
[00:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.873s, which makes you a total of 630 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:38:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.574s, which makes you a total of 631 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:46:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[00:46:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[00:46:07] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:46:08] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:46:09] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[00:46:10] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 10.095s, which makes you a total of 632 ducks (including 72 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[00:46:11] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:10] DuckHunt esjay > Missed. [missed: -1 xp]
[00:50:10] DuckHunt esjay is demoted to level 3 (trainee).
[00:50:18] DuckHunt Peorth > *BANG* You shot down the duck in 17.411s, which makes you a total of 225 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[01:18:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.995s, which makes you a total of 633 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.09s, which makes you a total of 634 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:29:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[01:30:49] DuckHunt TheFatherMind > You already own this item. It will expire in 23 hours 30 minutes and 3 seconds.
[01:30:52] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:30:56] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[01:31:00] DuckHunt TheFatherMind > You already own this item. It will expire in 20 hours 41 minutes and 5 seconds.
[01:31:03] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[01:31:07] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:31:08] DuckHunt TheFatherMind > You already own this type of ammunition. The bonus will expire in 23 hours 57 minutes and 54 seconds.
[01:44:54] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 4/4
[01:45:24] DuckHunt The last duck has been seen 16 minutes and 24 seconds ago.
[01:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[01:50:07] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on DSee, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[01:50:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[01:50:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.751s, which makes you a total of 635 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:50:47] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 4/4
[02:03:11] DuckHunt The last duck has been seen 13 minutes and 11 seconds ago.
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:05] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[02:26:06] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[02:26:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.156s, which makes you a total of 636 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:26:08] DuckHunt BlackSnow > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:26:08] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:37:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:37:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:37:07] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:37:08] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[02:37:10] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[02:37:11] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 10.571s, which makes you a total of 637 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:37:19] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.253s, which makes you a total of 638 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:08] DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:31:10] DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:31:12] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 11.299s, which makes you a total of 639 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:31:13] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[03:32:35] DuckHunt m268b Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[03:33:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:33:18] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:35:03] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:35:04] DuckHunt Peorth > Missed. [missed: -3 xp]
[03:35:06] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:35:08] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[03:35:09] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[03:35:11] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[03:35:12] DuckHunt Peorth > Missed. [missed: -3 xp]
[03:35:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:35:13] DuckHunt Peorth > *BOOM* You shot down the golden duck in 13.075s, which makes you a total of 226 ducks (including 70 golden ducks) on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[03:35:28] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:06] DuckHunt therock247uk > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[03:52:07] DuckHunt rails > *BANG* You shot down the duck in 7.009s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:52:07] DuckHunt rails > By searching the bushes around the duck, you find... a pile of feathers.
[04:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:00:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.904s, which makes you a total of 640 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:00:08] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a cow dung.
[04:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:46:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:46:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.298s, which makes you a total of 202 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:47:16] DuckHunt TeKn0Shaman > *BANG* You shot down the duck in 15.861s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:51:52] DuckHunt Hunting stats for tekn0shaman: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 10 xp | lvl 1 (tourist) / 10 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 100% | gun reliability: 85% | armor: 0% | deflection: 51%
[04:51:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 15.861s | average react. time: 15.86s | 1 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:52:23] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 0/8 | charg.: 4/4 | jammed: no (27 times) | confisc.: no (61 times) [Profile] [Profile] [Profile] 2288 xp | lvl 20 (predator) / 12 xp pts for lvl sup. | karma: 54.2% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 49% | gun reliability: 97% | armor: 47% | deflection: 70%
[04:52:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.779s | average react. time: 1mn39.438s | 202 ducks (incl. 40 golden ducks) | 210 misses | 27 accidents | 42 empty shots | 39 wild shots | 412 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[04:52:34] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[04:55:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:55:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:55:40] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:55:45] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:55:52] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:55:56] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:56:00] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[04:56:08] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[04:56:13] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[05:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:22] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:11:27] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 26.145s, which makes you a total of 203 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:11:37] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 3/4
[05:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.718s, which makes you a total of 641 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:21:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/5
[05:21:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[05:21:08] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:21:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:21:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.351s, which makes you a total of 642 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:21:10] DuckHunt TheFatherMind > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[05:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:40:50] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 50.036s, which makes you a total of 204 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:50:06] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 5.802s, which makes you a total of 643 ducks (including 73 golden ducks) on #computertech. You are promoted to level 35 (duck pulverizer). \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[06:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.251s, which makes you a total of 644 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:05:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:14:30] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 3/4
[06:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:19:06] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[06:19:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[06:19:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 7.406s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:21:12] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[06:21:13] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[06:21:13] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[06:21:14] DuckHunt ComputerTech > *BANG* You shot down the duck in 13.785s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:21:42] DuckHunt The top duck(s) are: thefathermind with 6330 xp | peorth with 3519 xp | admiral_hubris with 2246 xp | h4 with 1583 xp | foxy with 1180 xp
[06:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:06] DuckHunt *BANG* xO' DarthKilroy just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:32:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:32:11] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[06:32:12] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[06:32:12] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:32:13] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:32:14] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/2
[06:32:14] DuckHunt *BANG* xO' ADMIRAL_HUBRIS just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [life insurance: +40 xp for ADMIRAL_HUBRIS]
[06:32:14] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:32:19] DuckHunt ComputerTech returns ComputerTech's gun to him.
[06:32:20] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:32:21] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 1/2
[06:32:21] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 20.717s, which makes you a total of 49 ducks (including 5 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [60 xp]
[06:32:22] DuckHunt ComputerTech > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[06:32:23] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 1/2
[06:32:26] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:32:32] DuckHunt ComputerTech returns ComputerTech's gun to him.
[06:33:34] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/5
[06:33:41] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 3/4
[06:33:42] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:33:46] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 34 (duck destructor).
[07:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:26:07] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on moicx, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[07:26:17] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[07:26:26] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[07:26:28] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:26:30] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[07:26:34] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[07:26:36] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 35.925s, which makes you a total of 205 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:42:12] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on DG, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[07:42:13] DuckHunt twentytwo > Missed. [missed: -1 xp]
[07:42:16] DuckHunt twentytwo > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/1
[07:42:21] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[07:42:27] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[07:42:28] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:42:30] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:42:31] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:42:32] DuckHunt Peorth > *BOOM* You shot down the duck in 31.197s, which makes you a total of 227 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:42:32] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[08:02:03] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 2/4
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:17:08] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:17:09] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:17:10] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:17:12] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:17:13] DuckHunt h4 > Missed. [missed: -1 xp]
[08:17:14] DuckHunt *PEWWW* h4's bullet ricochetes on zk_, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:17:17] DuckHunt h4 > You are not armed.
[08:17:31] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 17 (duck demolisher).
[08:17:34] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 17 (duck demolisher).
[08:17:36] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 17 (duck demolisher).
[08:17:55] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 54.538s, which makes you a total of 206 ducks (including 41 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover]
[08:19:49] DuckHunt Neo_Nemesis > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 14 (duck eater).
[08:20:14] DuckHunt Neo_Nemesis > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 14 (duck eater).
[08:20:19] DuckHunt Neo_Nemesis > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 14 (duck eater).
[08:44:41] DuckHunt Neo_Nemesis > I do not know any hunter with that name.
[08:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:53:02] DuckHunt h4 > Thanks to Neo_Nemesis, your clothes are soggy and you can't hunt in this condition. You still have to wait for 26 minutes and 47 seconds.
[08:53:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.845s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[09:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:43:29] DuckHunt wez > Missed. [missed: -1 xp]
[09:43:31] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[09:43:35] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[09:43:36] DuckHunt wez > Missed. [missed: -1 xp]
[09:43:37] DuckHunt wez > Missed. [missed: -1 xp]
[09:43:37] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:06:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[11:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:02] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn2.007s, which makes you a total of 31 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[11:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:53:03] DuckHunt HelderHeid > *BANG* You shot down one of the ducks in 2mn2.798s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:53:06] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:53:09] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:53:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:54:06] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/3 | jammed: no (14 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 278 xp | lvl 7 (duck pest) / 72 xp pts for lvl sup. | karma: 40.66% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 49% | gun reliability: 93% | armor: 15% | deflection: 57%
[11:54:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 2mn4.541s | 32 ducks (incl. 2 golden ducks) | 33 misses | 8 accidents | 4 empty shots | 3 wild shots | 65 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:40] DuckHunt Rico > *CLACK* JAMMED GUN
[12:20:48] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[12:20:53] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[12:20:55] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[12:20:56] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[12:20:58] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[12:21:01] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[12:21:03] DuckHunt BobbyDrake > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[12:21:05] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[12:21:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:28:05] DuckHunt Rico > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[12:28:13] DuckHunt Rico > *BANG* You shot down the duck in 1mn12.392s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:59] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/3
[12:48:11] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/3
[12:48:14] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn13.656s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:43] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on Hotties, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:02:44] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:02:45] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:02:50] DuckHunt HelderHeid > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 6 (duck hater).
[14:03:01] DuckHunt HelderHeid > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[14:03:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 3mn4.311s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:03:16] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 238 xp | lvl 6 (duck hater) / 32 xp pts for lvl sup. | karma: 38.78% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 50% | gun reliability: 90% | armor: 12% | deflection: 56%
[14:03:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 2mn21.957s | 34 ducks (incl. 2 golden ducks) | 34 misses | 9 accidents | 4 empty shots | 3 wild shots | 68 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[14:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:04] DuckHunt BobbyDrake > *BANG* You shot down the duck in 3.968s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:48:05] DuckHunt BobbyDrake > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[14:48:05] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[14:48:16] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:01] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[15:07:05] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:07:07] DuckHunt BobbyDrake > *BANG* You shot down the duck in 6.404s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:07:07] DuckHunt BobbyDrake > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[15:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:04] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on KaitoDaumoto, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:09:22] DuckHunt phonekait > *BANG* You shot down the duck in 21.725s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:04] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[15:28:04] DuckHunt irish666 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/1
[15:28:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.669s, which makes you a total of 208 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[15:28:22] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[15:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:05] DuckHunt *BANG* xO' Saphir^Lounge just get shot by accident by Clive_Rosfield. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:29:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[15:29:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[15:29:14] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[15:29:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.474s, which makes you a total of 209 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[15:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:05] DuckHunt wez > Missed. [missed: -1 xp]
[15:30:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.564s, which makes you a total of 210 ducks on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [13 xp] [four-leaf clover]
[15:30:07] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:30:08] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a +9 four-leaf clover ! You will earn an extra 9 xp points for each duck you shoot for 24h.
[15:30:27] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[15:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:07] DuckHunt wez > You are not armed.
[15:31:29] DuckHunt HelderHeid > *BANG* You shot down the duck in 28.588s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:31:40] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 1/2 | jammed: no (15 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 243 xp | lvl 6 (duck hater) / 27 xp pts for lvl sup. | karma: 35.92% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 50% | gun reliability: 90% | armor: 12% | deflection: 56%
[15:31:41] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 2mn18.829s | 35 ducks (incl. 2 golden ducks) | 35 misses | 10 accidents | 5 empty shots | 3 wild shots | 70 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[15:37:21] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 1/4
[15:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:04] DuckHunt phish > Missed. [missed: -1 xp]
[15:51:04] DuckHunt irish666 > *CLACK* JAMMED GUN
[15:51:06] DuckHunt phish > *BANG* You shot down the duck in 5.54s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:51:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[15:51:07] DuckHunt irish666 > *CLACK* JAMMED GUN
[15:51:09] DuckHunt irish666 > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 1/1
[15:51:12] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 1 (tourist).
[16:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:03] DuckHunt h4 > *BANG* You shot down the duck in 2.039s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:09:04] DuckHunt h4 > By searching the bushes around the duck, you find... a broken infrared detector.
[16:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:21:12] DuckHunt sushi-chan > Missed. [missed: -1 xp]
[16:21:15] DuckHunt *PEWWW* sushi-chan's bullet ricochetes on DALEK_, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:21:15] DuckHunt sushi-chan is demoted to level 1 (tourist).
[16:21:36] DuckHunt Rico > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[16:21:41] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:21:41] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:21:45] DuckHunt Rico > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[16:21:48] DuckHunt Rico > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:22:03] DuckHunt Rico > You are not armed.
[16:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:06] DuckHunt h33h33 > By searching the bushes around the duck, you find an extra bullet !
[16:44:06] DuckHunt h33h33 > *BANG* You shot down the duck in 5.461s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[17:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:09:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[17:09:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[17:09:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[17:09:06] DuckHunt h4 > *BANG* You shot down the duck in 5.615s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[17:17:04] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[17:17:04] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[17:17:07] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:17:10] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 0/2
[17:17:10] DuckHunt Sander > *CLACK* JAMMED GUN
[17:17:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:17:11] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:06] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:19:09] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[17:19:14] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[17:19:16] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[17:19:19] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:19:19] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[17:20:02] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[17:23:48] DuckHunt Sander > *CLACK* JAMMED GUN
[17:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:38:03] DuckHunt Peorth > *BOOM* You shot down the duck in 3.009s, which makes you a total of 228 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[17:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:48] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:58:50] DuckHunt h4 > Missed. [missed: -1 xp]
[17:58:51] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:58:52] DuckHunt h4 > *BANG* You shot down the golden duck in 51.569s, which makes you a total of 166 ducks (including 18 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[17:58:53] DuckHunt h4 > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[17:58:54] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 3/4
[17:59:52] DuckHunt Echo_C > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[18:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:31:02] DuckHunt h4 > *BANG* You shot down the duck in 1.886s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:31:02] DuckHunt h4 > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:03] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 3/5 [sand by phish]
[18:50:03] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[18:50:04] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 3.813s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:50:04] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 3/5
[18:50:29] DuckHunt TheFatherMind > You already own this item. It will expire in 6 hours 40 minutes and 35 seconds.
[18:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:55:02] DuckHunt *BANG* xO' Falkor just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [bedazzled by h4] [liability insurance]
[18:55:03] DuckHunt foxy > *BANG* You shot down the duck in 3.052s, which makes you a total of 151 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[18:55:30] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[18:55:33] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:55:50] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 1/2 | jammed: no (16 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 240 xp | lvl 6 (duck hater) / 30 xp pts for lvl sup. | karma: 35.92% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 47% | gun reliability: 90% | armor: 12% | deflection: 56%
[18:55:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.101s | average react. time: 2mn56.038s | 35 ducks (incl. 2 golden ducks) | 38 misses | 10 accidents | 5 empty shots | 3 wild shots | 73 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[19:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:02] DuckHunt h4 > *BANG* You shot down the duck in 2.593s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:12:03] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:12:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[19:12:07] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:12:43] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 3/4
[19:12:50] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:13:10] DuckHunt ComputerTech returns h4's gun to him.
[19:13:24] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[19:13:33] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 17 (duck demolisher).
[19:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:37:02] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 36 minutes and 31 seconds.
[19:37:03] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[19:37:05] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 36 minutes and 29 seconds.
[19:37:06] DuckHunt h4 > *BANG* You shot down the duck in 6.246s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:37:07] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[20:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:25:04] DuckHunt TheFatherMind > You don't need to change your clothes.
[20:25:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.369s, which makes you a total of 645 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:31:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.222s, which makes you a total of 646 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:53:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.778s, which makes you a total of 647 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:53:07] DuckHunt TheFatherMind > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[21:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.122s, which makes you a total of 648 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:56:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[22:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:10:03] DuckHunt *BANG* xO' pancakes just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:10:08] DuckHunt TheFatherMind > You are not armed.
[22:11:31] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 1mn30.893s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:38:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.622s, which makes you a total of 649 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:38:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a +9 four-leaf clover ! You will earn an extra 9 xp points for each duck you shoot for 24h.
[23:03:57] DuckHunt Rico > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[23:08:11] DuckHunt Rico > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[23:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:27:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[23:27:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[23:27:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.938s, which makes you a total of 650 ducks on #computertech. You are promoted to level 35 (duck pulverizer). \_X< *KWAK* [19 xp] [four-leaf clover]
[23:27:11] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 34 (duck destructor).
[23:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:49:02] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:49:04] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:49:06] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 5.579s, which makes you a total of 651 ducks (including 74 golden ducks) on #computertech. You are promoted to level 35 (duck pulverizer). \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
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