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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Sunday, November 26, 2023
[00:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:27:25] DuckHunt phish > *CLACK* JAMMED GUN
[00:27:29] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[00:27:29] DuckHunt phish > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:27:30] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:27:31] DuckHunt phish > Missed. [missed: -1 xp]
[00:27:32] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:27:35] DuckHunt phish > Missed. [missed: -1 xp]
[00:27:36] DuckHunt *BANG* xO' Peorth just get shot by accident by phish. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:32:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[00:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:37:08] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[00:37:09] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[00:37:11] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 10.377s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:37:30] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 3/3 | jammed: no (31 times) | confisc.: no (44 times) [Profile] [Profile] [Profile] 1213 xp | lvl 15 (duck flattener) / 137 xp pts for lvl sup. | karma: 56.57% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 48% | gun reliability: 95% | armor: 35% | deflection: 65%
[00:37:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.291s | average react. time: 37.68s | 146 ducks (incl. 8 golden ducks) | 152 misses | 18 accidents | 33 empty shots | 27 wild shots | 298 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 0 ricocheted and 1 neutralized.
[01:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:07] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[01:06:07] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[01:06:09] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 8.688s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:54:28] DuckHunt The last duck has been seen 31 minutes and 26 seconds ago.
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:04] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[02:26:05] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[02:26:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.364s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:07] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 7.111s, which makes you a total of 149 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:34:17] DuckHunt Neo_Nemesis > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:34:18] DuckHunt Neo_Nemesis > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[03:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.292s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:04] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:11:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.639s, which makes you a total of 151 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:05] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[03:30:07] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:30:08] DuckHunt *PEWWW* Neo_Nemesis's bullet ricochetes on LoneWolf367, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:30:09] DuckHunt Kumool > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[03:30:10] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[03:30:13] DuckHunt Kumool > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[03:30:15] DuckHunt Kumool > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:30:17] DuckHunt Kumool > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:30:19] DuckHunt *BANG* xO' jeff_stacey just get shot by accident by Kumool. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:30:22] DuckHunt Kumool > You are not armed.
[03:32:47] DuckHunt Neo_Nemesis > You just bought back your confiscated gun in exchange for 40 xp points.
[03:32:49] DuckHunt *BANG* xO' LimitServ just get shot by accident by Neo_Nemesis. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:34:16] DuckHunt TheFatherMind > *BANG* You shot down the golden duck in 4mn15.83s, which makes you a total of 835 ducks (including 89 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[03:34:20] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[04:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:23:02] DuckHunt g0frr > *BANG* You shot down the duck in 2.348s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:32:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:32:37] DuckHunt foxy > Missed. [missed: -1 xp]
[04:32:38] DuckHunt foxy > Missed. [missed: -1 xp]
[04:32:40] DuckHunt foxy > Missed. [missed: -1 xp]
[04:32:41] DuckHunt wez > *BANG* You shot down the duck in 6.335s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:32:41] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:32:47] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:33:03] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 9/9 | charg.: 2/3 | jammed: no (29 times) | confisc.: no (50 times) [Profile] [Profile] [Profile] 1175 xp | lvl 14 (duck eater) / 15 xp pts for lvl sup. | karma: 60.17% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 53% | gun reliability: 95%+2% | armor: 32% | deflection: 64%
[04:33:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.188s | average react. time: 1mn14.903s | 191 ducks (incl. 19 golden ducks) | 167 misses | 22 accidents | 40 empty shots | 29 wild shots | 358 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Infrared detect. / Silencer / 4-leaf clover
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:03] DuckHunt mrinf > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[04:41:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 6.127s, which makes you a total of 152 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:41:08] DuckHunt mrinf > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[04:41:17] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 0/9 | charg.: 2/3 | jammed: no (31 times) | confisc.: no (46 times) [Profile] [Profile] [Profile] 1210 xp | lvl 15 (duck flattener) / 140 xp pts for lvl sup. | karma: 55.5% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 49% | gun reliability: 95% | armor: 35% | deflection: 65%
[04:41:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.291s | average react. time: 38.917s | 152 ducks (incl. 8 golden ducks) | 157 misses | 20 accidents | 34 empty shots | 27 wild shots | 309 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Silencer / 4-leaf clover
[04:41:24] DuckHunt The top duck(s) are: thefathermind with 7922 xp | peorth with 3921 xp | admiral_hubris with 3280 xp | h4 with 1680 xp | neo_nemesis with 1210 xp
[04:42:25] DuckHunt Hunting stats for mrinf: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (9 times) | confisc.: no (23 times) [Profile] [Profile] [Profile] 62 xp | lvl 3 (trainee) / 28 xp pts for lvl sup. | karma: 20% bad hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 27% | gun reliability: 87% | armor: 5% | deflection: 53%
[04:42:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.922s | average react. time: 1mn57.317s | 9 ducks (incl. 0 golden duck) | 24 misses | 2 accidents | 1 empty shot | 21 wild shots | 33 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[04:42:34] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:03] DuckHunt Ziginox > Missed. [missed: -1 xp]
[05:14:04] DuckHunt Ziginox > Missed. [missed: -1 xp]
[05:14:06] DuckHunt Ziginox > *BANG* You shot down the duck in 5.385s, which makes you a total of 22 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[05:14:08] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[05:14:10] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[05:14:20] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[05:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:59:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.7s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:12] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 12.44s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:07] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[06:46:09] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 8.103s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp] [bedazzled by h4]
[07:13:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:13:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn12.003s, which makes you a total of 341 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:13:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 4/4
[07:13:54] DuckHunt The top duck(s) are: thefathermind with 7922 xp | peorth with 3921 xp | admiral_hubris with 3284 xp | h4 with 1680 xp | neo_nemesis with 1251 xp
[07:14:19] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[07:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:59:20] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[08:04:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:09:11] DuckHunt The last duck has been seen 10 minutes and 9 seconds ago.
[08:09:18] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[08:09:21] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h. Your purchase made you go back to level 4 (duck misser).
[08:09:25] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[08:27:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:31:12] DuckHunt ChRoNiC > *BANG* You shot down the duck in 4mn10.815s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:51:38] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:51:41] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:51:43] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[08:51:46] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:51:46] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:03:24] DuckHunt The last duck has been seen 12 minutes and 24 seconds ago.
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:30:05] DuckHunt wez > *BANG* You shot down the duck in 3mn4.835s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:27] DuckHunt wez > *BANG* You shot down the duck in 25.663s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:32:33] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[09:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:42:52] DuckHunt wez > *BANG* You shot down the duck in 51.989s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:42:53] DuckHunt wez > By searching the bushes around the duck, you find an extra ammo clip !
[10:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:01] DuckHunt ChRoNiC > *BANG* You shot down the duck in 1mn0.744s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:15:44] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[11:15:53] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[11:15:55] DuckHunt ChRoNiC > *BANG* You shot down the duck in 3mn54.349s, which makes you a total of 6 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[11:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:46] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[11:34:49] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[11:34:53] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[11:34:55] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[11:34:57] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[11:34:57] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:44] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:52:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:12:08] DuckHunt ChRoNiC > *BANG* You shot down the duck in 7.141s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:30:04] DuckHunt ChRoNiC > *BANG* You shot down one of the ducks in 3mn4.297s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:34:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:02] DuckHunt Echo_C > *BANG* You shot down the duck in 3mn1.73s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:10] DuckHunt Echo_C > *BANG* You shot down the duck in 10.109s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:12] DuckHunt HelderHeid > *BANG* You shot down the duck in 11.568s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:04:00] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[14:04:02] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on crissy, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:04:02] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on kot, thanks to his deflection modifier of 51%. [accident: -4 xp]
[14:04:08] DuckHunt ComputerTech returns ComputerTech's gun to him.
[14:04:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn10.096s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:18:21] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[14:18:24] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 3/3
[14:18:28] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 3/3
[14:18:31] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on launchd, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:22:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:22:20] DuckHunt Rico > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:35:40] DuckHunt HelderHeid > You are not armed.
[15:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:37:03] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[15:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:08] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:50:11] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:50:11] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[16:50:14] DuckHunt phish > *CLACK* JAMMED GUN
[16:50:15] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[16:50:16] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[16:50:19] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[16:50:20] DuckHunt phish > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[16:50:20] DuckHunt phish > *BANG* You shot down the duck in 19.832s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:51] DuckHunt mrinf > Missed. [missed: -1 xp]
[16:59:54] DuckHunt mrinf > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[16:59:55] DuckHunt mrinf > *BANG* You shot down the duck in 55.029s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:56] DuckHunt mrinf > By searching the bushes around the duck, you find an extra bullet !
[17:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:21:53] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[17:21:57] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[17:21:57] DuckHunt h4 > *BANG* You shot down the duck in 1mn56.46s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:21:57] DuckHunt h4 > By searching the bushes around the duck, you find an extra bullet !
[17:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:06] DuckHunt h4 > Missed. [missed: -1 xp]
[17:44:07] DuckHunt h4 > Missed. [missed: -1 xp]
[17:44:08] DuckHunt h4 > Missed. [missed: -1 xp]
[17:44:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:11] DuckHunt foxy > Missed. [missed: -1 xp]
[18:04:12] DuckHunt foxy > *BOOM* You shot down the duck in 11.936s, which makes you a total of 192 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:45] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:13:59] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[18:14:04] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[18:14:07] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:14:10] DuckHunt HelderHeid > *BANG* You shot down the duck in 4mn10.403s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:35:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:04] DuckHunt foxy > *BOOM* You shot down the duck in 25.832s, which makes you a total of 193 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [11 xp] [four-leaf clover]
[18:55:05] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:35:08] DuckHunt mrinf > *BANG* You shot down one of the ducks in 1mn7.563s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:35:11] DuckHunt mrinf > *BANG* You shot down the duck in 10.361s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[20:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:08] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:38:14] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[20:38:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.327s, which makes you a total of 342 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:39:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 4/4
[20:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.121s, which makes you a total of 343 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[21:12:15] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[21:12:18] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[21:12:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 20.074s, which makes you a total of 344 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.717s, which makes you a total of 345 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:10:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.631s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.853s, which makes you a total of 346 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:32] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 32.437s, which makes you a total of 347 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:06] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:01:07] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:01:08] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[23:01:10] DuckHunt Neo_Nemesis > *BANG* You shot down the golden duck in 9.419s, which makes you a total of 157 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover]
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:03] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:50:05] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:50:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.865s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:50:06] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[23:58:15] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
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