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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Monday, November 27, 2023
[00:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:18] DuckHunt freewifi > *CLACK* JAMMED GUN
[00:17:20] DuckHunt freewifi > *CLACK* JAMMED GUN
[00:17:22] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[00:17:22] DuckHunt freewifi > Missed. [missed: -1 xp]
[00:17:24] DuckHunt freewifi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:17:29] DuckHunt freewifi > Missed. [missed: -1 xp]
[00:17:30] DuckHunt *PEWWW* freewifi's bullet ricochetes on Trivia, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:20:34] DuckHunt DoctorGoatLips > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:20:36] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[00:20:38] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[00:20:42] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[00:20:43] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[00:20:44] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[00:20:46] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[00:20:47] DuckHunt *PEWWW* DoctorGoatLips's bullet ricochetes on ethereal, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:20:58] DuckHunt DoctorGoatLips > You are not armed.
[00:21:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[00:21:16] DuckHunt DoctorGoatLips > You are not armed.
[00:21:56] DuckHunt DoctorGoatLips > You are not armed.
[00:22:48] DuckHunt DoctorGoatLips > You are not armed.
[00:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:09] DuckHunt DoctorGoatLips > You are not armed.
[00:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:59:34] DuckHunt DoctorGoatLips > You are not armed.
[01:00:50] DuckHunt Peorth returns DoctorGoatLips's gun to him.
[01:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.07s, which makes you a total of 348 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:26] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 25.034s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:58:49] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[02:00:04] DuckHunt The last duck has been seen 26 minutes and 4 seconds ago.
[02:00:17] DuckHunt Clive_Rosfield > You already own this item. It will expire in 6 hours 9 minutes and 5 seconds.
[02:00:17] DuckHunt Clive_Rosfield > You already own this type of ammunition. The bonus will expire in 6 hours 9 minutes and 7 seconds.
[02:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:05] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[02:15:08] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[02:15:14] DuckHunt adsr_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[02:15:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.057s, which makes you a total of 349 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:15:15] DuckHunt Clive_Rosfield > *CLACK* JAMMED GUN
[02:15:21] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[02:15:54] DuckHunt adsr_ > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[02:17:41] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[02:17:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[02:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:13] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[02:25:17] DuckHunt ComputerTech > *BANG* You shot down the duck in 16.543s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:25:19] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[02:25:22] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[02:25:26] DuckHunt ComputerTech returns ADMIRAL_HUBRIS's gun to him.
[02:46:48] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 3/4
[03:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:04] DuckHunt mrinf > Missed. [missed: -1 xp]
[03:11:08] DuckHunt mrinf > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[03:11:09] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:11:09] DuckHunt mrinf > Missed. [missed: -1 xp]
[03:11:09] DuckHunt mrinf is demoted to level 3 (trainee).
[03:11:11] DuckHunt *BANG* xO' KaitoDaumoto just get shot by accident by Neo_Nemesis. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:11:13] DuckHunt Neo_Nemesis > You are not armed.
[03:11:16] DuckHunt mrinf > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[03:11:18] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.673s, which makes you a total of 350 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:11:20] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[03:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:22:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.462s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:22:06] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[03:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:03] DuckHunt mrinf > *BANG* You shot down the duck in 2.773s, which makes you a total of 13 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[04:05:49] DuckHunt The top duck(s) are: thefathermind with 7909 xp | peorth with 3921 xp | admiral_hubris with 3363 xp | h4 with 1687 xp | neo_nemesis with 1334 xp
[04:06:42] DuckHunt Neo_Nemesis > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 15 (duck flattener).
[04:07:06] DuckHunt Neo_Nemesis > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 15 (duck flattener).
[04:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:44:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.641s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:18] DuckHunt foxy > *BANG* You shot down the duck in 1mn18.352s, which makes you a total of 194 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:47] DuckHunt TheFatherMind > You already own this item. It will expire in 2 hours 58 minutes and 34 seconds.
[05:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:26] DuckHunt foxy > Missed. [missed: -1 xp]
[05:04:28] DuckHunt *PEWWW* foxy's bullet ricochetes on GK-Deacon, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[05:04:28] DuckHunt foxy > *BANG* You shot down one of the ducks by ricochet in 4mn27.683s, which makes a total of 195 ducks on #computertech. \_X< *KWAK* [35 xp] [lucky shot]
[05:04:36] DuckHunt foxy returns foxy's gun to him.
[05:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:39:03] DuckHunt mrinf > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:21] DuckHunt slim > *BANG* You shot down the duck in 21.036s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:33] DuckHunt slim > Missed. [missed: -1 xp]
[06:51:59] DuckHunt Topaz > Missed. [missed: -1 xp]
[06:52:03] DuckHunt slim > Missed. [missed: -1 xp]
[06:52:03] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:33] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[07:18:34] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[07:18:36] DuckHunt TheFatherMind > *BANG* You shot down the duck in 35.949s, which makes you a total of 836 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[07:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:50:07] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 7.069s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:40:18] DuckHunt Phoenix > *BANG* You shot down the duck in 17.289s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:44:08] DuckHunt wez > *BANG* You shot down the duck in 6.875s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:44:23] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 3/3
[09:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:26] DuckHunt *PEWWW* h4's bullet ricochetes on Raya, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident] [bedazzled by Neo_Nemesis]
[09:27:38] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Neo_Nemesis with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[09:31:27] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[09:31:30] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4mn29.669s, which makes you a total of 351 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:31:34] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 3/4
[09:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.279s, which makes you a total of 352 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:23:08] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:23:10] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:23:12] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[10:23:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[10:23:16] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[10:23:18] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:23:20] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[10:23:22] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:23:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[10:23:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 25.259s, which makes you a total of 353 ducks (including 54 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[10:23:36] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 2/4
[10:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[10:51:08] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/7 | Chargers: 2/4
[10:51:11] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam and reload your gun. | Ammo: 7/7 | Chargers: 1/4
[10:51:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn12.827s, which makes you a total of 354 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:51:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 1/4
[11:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:04] DuckHunt Kumool > *BANG* You shot down the duck in 3.066s, which makes you a total of 20 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[11:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:26:22] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[11:26:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 25.248s, which makes you a total of 355 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:26:31] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 1/4
[11:29:08] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:29:08] DuckHunt Kumool is demoted to level 6 (duck hater).
[11:29:10] DuckHunt Kumool > You are not armed.
[11:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:07:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:16:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:00] DuckHunt Chiester > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:32:04] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:32:13] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:32:17] DuckHunt Chiester > *BANG* You shot down the golden duck in 3mn17.249s, which makes you a total of 44 ducks (including 9 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [48 xp]
[13:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:20] DuckHunt deadly > *BANG* You shot down the duck in 1mn19.801s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:16] DuckHunt deadly > *BANG* You shot down the duck in 15.557s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:33:58] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn57.702s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:33:59] DuckHunt vk2bio > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[14:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:27] DuckHunt Rico > *BANG* You shot down one of the ducks in 2mn26.919s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:16] DuckHunt twentytwo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[15:07:24] DuckHunt twentytwo > You are not rich enough to make this purchase.
[15:07:29] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:07:30] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:12:15] DuckHunt h4 > *BANG* You shot down the duck in 14.911s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:02] DuckHunt mrinf > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[16:14:02] DuckHunt h4 > *BANG* You shot down the duck in 2.26s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:14:02] DuckHunt ertz > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:14:11] DuckHunt ertz > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:14:18] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 4/4
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:03:13] DuckHunt Topaz > Missed. [missed: -1 xp]
[17:03:24] DuckHunt Topaz > Missed. [missed: -1 xp]
[17:04:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:05] DuckHunt ertz > Missed. [missed: -1 xp]
[17:19:07] DuckHunt *PEWWW* ertz's bullet ricochetes on colsmith, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:21:59] DuckHunt foxy > Missed. [missed: -1 xp]
[17:21:59] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[17:22:02] DuckHunt mrinf > *CLACK* JAMMED GUN
[17:22:05] DuckHunt mrinf > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[17:22:06] DuckHunt mrinf > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[17:22:08] DuckHunt mrinf > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[17:22:13] DuckHunt mrinf > *BANG* You shot down the duck in 1mn11.585s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:22:14] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:22:14] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[17:22:15] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 14 (duck eater).
[17:22:15] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[17:22:18] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[17:22:20] DuckHunt mrinf > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[17:22:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:25] DuckHunt mrinf > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 3 (trainee).
[17:22:28] DuckHunt *BANG* xO' launchd just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[17:22:32] DuckHunt foxy returns foxy's gun to him.
[17:22:33] DuckHunt foxy > *BOOM* You shot down the duck in 11.591s, which makes you a total of 196 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:16] DuckHunt reverb > *BANG* You shot down the duck in 16.18s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:04] DuckHunt quartzhrts > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[18:42:07] DuckHunt quartzhrts > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[18:42:07] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[18:42:08] DuckHunt quartzhrts is demoted to level 1 (tourist).
[18:42:10] DuckHunt quartzhrts > *BANG* You shot down the duck in 8.978s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:46:12] DuckHunt h4 > You throw a bucket of water on quartzhrts in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:07:14] DuckHunt *PEWWW* reverb's bullet ricochetes on freewifi, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:07:14] DuckHunt reverb is demoted to level 1 (tourist).
[19:07:53] DuckHunt reverb > You are not armed.
[19:10:31] DuckHunt h4 > You throw a bucket of water on reverb in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:10:39] DuckHunt h4 > *BANG* You shot down the duck in 3mn39.076s, which makes you a total of 202 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:10:39] DuckHunt h4 > By searching the bushes around the duck, you find... a half-melted peppermint.
[19:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:03] DuckHunt quartzhrts > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 20 minutes and 7 seconds.
[19:26:05] DuckHunt h4 > *BANG* You shot down the duck in 4.168s, which makes you a total of 203 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:47:08] DuckHunt mrinf > Missed. [missed: -1 xp]
[19:47:12] DuckHunt mrinf > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[19:47:13] DuckHunt reverb > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 23 minutes and 19 seconds.
[19:47:13] DuckHunt *BANG* xO' ulna just get shot by accident by mrinf. [accident: -4 xp]
[19:47:13] DuckHunt *PEWWW* mrinf's bullet ricochetes on candy, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:47:15] DuckHunt *BANG* xO' drifter just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[19:47:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:47:20] DuckHunt mrinf > You are not armed.
[19:47:36] DuckHunt Hunting stats for mrinf: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 1/2 | jammed: no (11 times) | confisc.: yes (25 times) [Profile] [Profile] [Profile] 69 xp | lvl 3 (trainee) / 21 xp pts for lvl sup. | karma: 9.68% bad hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 31% | gun reliability: 87% | armor: 5% | deflection: 53%
[19:47:37] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.922s | average react. time: 1mn57.056s | 14 ducks (incl. 0 golden duck) | 30 misses | 4 accidents | 1 empty shot | 22 wild shots | 44 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Infrared detect.
[20:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:20:02] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[20:20:04] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[20:20:05] DuckHunt h4 > *BANG* You shot down the duck in 5.178s, which makes you a total of 204 ducks on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [10 xp]
[20:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:41:06] DuckHunt h4 > *BANG* You shot down the duck in 5.088s, which makes you a total of 205 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:23:03] DuckHunt mrinf > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[21:23:06] DuckHunt mrinf > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[21:23:08] DuckHunt mrinf > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[21:23:10] DuckHunt mrinf > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[21:23:12] DuckHunt mrinf > *BANG* You shot down the duck in 11.394s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:23:12] DuckHunt mrinf > By searching the bushes around the duck, you find a +6 four-leaf clover ! You will earn an extra 6 xp points for each duck you shoot for 24h.
[21:23:22] DuckHunt mrinf > You already own this item. It will expire in 23 hours 59 minutes and 51 seconds.
[21:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:25] DuckHunt mrinf > Missed. [missed: -1 xp]
[21:26:31] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 3/3
[21:26:32] DuckHunt mrinf > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 1/2
[21:26:32] DuckHunt mrinf > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 1/2
[21:26:36] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 3/3
[21:26:38] DuckHunt mrinf > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 1/2
[21:26:39] DuckHunt mrinf > *BANG* You shot down the duck in 39.084s, which makes you a total of 16 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [16 xp] [four-leaf clover]
[21:26:40] DuckHunt mrinf > By searching the bushes around the duck, you find... a stuffed duck.
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:08] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 7.748s, which makes you a total of 163 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[22:23:11] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[22:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:28:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.232s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:28:04] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[22:28:04] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[22:28:04] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:28:07] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[22:28:10] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:28:11] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[22:28:12] DuckHunt Kumool > You are not armed.
[22:28:23] DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[22:28:29] DuckHunt End3r returns Kumool's gun to him.
[22:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:03] DuckHunt Serion > You are not armed.
[22:32:14] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[22:32:15] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[22:32:15] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[22:32:17] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[22:32:18] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 18.477s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:33:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:33:34] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:33:34] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:33:35] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[22:33:35] DuckHunt Serion > *CLACK* JAMMED GUN
[22:33:35] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:33:35] DuckHunt Serion > *CLACK* JAMMED GUN
[22:33:36] DuckHunt Neo_Nemesis > *BANG* You shot down the golden duck in 8.997s, which makes you a total of 166 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[22:33:41] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[22:33:44] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:37:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:37] DuckHunt Serion > You are not armed.
[22:37:39] DuckHunt Serion > You are not armed.
[22:37:40] DuckHunt foxy > Missed. [missed: -1 xp]
[22:37:40] DuckHunt Serion > You are not armed.
[22:37:41] DuckHunt Serion > You are not armed.
[22:37:41] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[22:37:42] DuckHunt Serion > You are not armed.
[22:37:43] DuckHunt foxy > *BOOM* You shot down the golden duck in 11.942s, which makes you a total of 197 ducks (including 20 golden ducks) on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[22:40:10] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[22:40:37] DuckHunt foxy returns ADMIRAL_HUBRIS's gun to him.
[22:40:48] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 0/4
[22:40:59] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:41:05] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:41:10] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:41:11] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:41:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/7 | Chargers: 4/4
[23:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:03] DuckHunt h4 > *BANG* You shot down the duck in 3.508s, which makes you a total of 206 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:16:07] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[23:16:10] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[23:16:11] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:35:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.352s, which makes you a total of 837 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:35:14] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
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