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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Monday, December 4, 2023
[00:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:06:47] DuckHunt vk2bio > *BANG* You shot down the duck in 47.529s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:04] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:56:05] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:56:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.323s, which makes you a total of 178 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:24:33] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 5/5
[01:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:39:06] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[01:39:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[01:39:07] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.864s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:39:08] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[01:39:08] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:46:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.592s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:46:04] DuckHunt TheFatherMind > You are not armed.
[01:46:23] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[01:47:07] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:47:21] DuckHunt TheFatherMind > You already own this item. It will expire in 5 days 17 hours 26 minutes and 17 seconds, 1 use left.
[01:47:26] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[01:47:31] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:47:38] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[01:47:43] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[01:47:46] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[01:47:51] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:47:53] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:16:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.36s, which makes you a total of 181 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [14 xp] [four-leaf clover]
[02:18:57] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 5/5
[02:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:03] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[02:37:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.747s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.297s, which makes you a total of 905 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[03:11:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:11:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.609s, which makes you a total of 906 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:11:06] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.153s, which makes you a total of 907 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:31:10] DuckHunt Peorth > *BANG* You shot down the duck in 9.08s, which makes you a total of 266 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.613s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:04:04] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra ammo clip !
[04:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.583s, which makes you a total of 908 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:06] DuckHunt quartzhrts > Missed. [missed: -1 xp]
[04:49:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:49:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.82s, which makes you a total of 909 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:49:09] DuckHunt quartzhrts > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.474s, which makes you a total of 426 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:37:52] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 0/7 | charg.: 5/5 | jammed: no (36 times) | confisc.: no (110 times) [Profile] [Profile] [Profile] 3838 xp | lvl 27 (duck breaker) / 212 xp pts for lvl sup. | karma: 56.33% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 52% | gun reliability: 99% | armor: 65% | deflection: 77%
[05:37:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.597s | average react. time: 1mn15.246s | 426 ducks (incl. 57 golden ducks) | 388 misses | 58 accidents | 88 empty shots | 64 wild shots | 814 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur.
[05:38:03] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[05:38:27] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:38:33] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:38:39] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:38:42] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:38:47] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[05:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:53:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.937s, which makes you a total of 427 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.596s, which makes you a total of 428 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:35:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:35:12] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:35:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:35:14] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:35:15] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:35:15] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[06:35:16] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[06:35:16] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:35:17] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 16.558s, which makes you a total of 910 ducks (including 99 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[06:35:18] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:35:44] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:36:03] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 4/5
[06:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:42:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.088s, which makes you a total of 911 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:42:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[06:42:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.656s, which makes you a total of 429 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:01:14] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 12.854s, which makes you a total of 912 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.91s, which makes you a total of 430 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:18:08] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a broken sight.
[07:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[07:35:09] DuckHunt Topaz > Missed. [missed: -1 xp]
[07:35:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 9.697s, which makes you a total of 913 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:35:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[08:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.551s, which makes you a total of 431 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[08:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:43:04] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:43:06] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:43:07] DuckHunt h4 > *BANG* You shot down the golden duck in 6.507s, which makes you a total of 227 ducks (including 22 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[09:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[09:27:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.07s, which makes you a total of 432 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[09:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.49s, which makes you a total of 433 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[09:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:53:10] DuckHunt Topaz > Missed. [missed: -1 xp]
[09:53:18] DuckHunt Topaz > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[09:53:28] DuckHunt Topaz > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[09:53:34] DuckHunt Topaz > *BANG* You shot down the duck in 33.891s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[09:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:54:15] DuckHunt Topaz > *BANG* You shot down the duck in 14.325s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:55:13] DuckHunt Hunting stats for topaz: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 67 xp | lvl 3 (trainee) / 23 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 42% | gun reliability: 87% | armor: 5% | deflection: 53%
[09:55:14] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 10.764s | average react. time: 2mn29.602s | 8 ducks (incl. 0 golden duck) | 11 misses | 0 accident | 1 empty shot | 2 wild shots | 19 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[09:57:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:57:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:58:32] DuckHunt Topaz > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[09:59:21] DuckHunt Topaz > Your magazine stock is already full.
[09:59:42] DuckHunt Topaz > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[09:59:59] DuckHunt Topaz > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[10:00:36] DuckHunt Topaz > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[10:00:55] DuckHunt Topaz > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use. Your purchase made you go back to level 1 (tourist).
[10:01:17] DuckHunt Topaz > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[10:01:43] DuckHunt Topaz > You are not rich enough to make this purchase.
[10:02:17] DuckHunt Hunting stats for topaz: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 8 xp | lvl 1 (tourist) / 12 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 56%+14% | effectiv. of fire: 42% | gun reliability: 85%+7% | armor: 0% | deflection: 51%
[10:02:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 10.764s | average react. time: 2mn29.602s | 8 ducks (incl. 0 golden duck) | 11 misses | 0 accident | 1 empty shot | 2 wild shots | 19 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Sight / Silencer / Life insur. / Liability insur.
[10:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:40:25] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/5
[10:40:36] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[10:40:37] DuckHunt Topaz > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[10:40:44] DuckHunt Topaz > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[10:40:48] DuckHunt Topaz > *BOOM* You shot down the duck in 48.22s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:49:28] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn28.174s, which makes you a total of 434 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[11:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:08:05] DuckHunt Topaz > *BOOM* You shot down the duck in 5.433s, which makes you a total of 10 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[11:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:15:05] DuckHunt Guest20 > Missed. [missed: -1 xp]
[11:15:06] DuckHunt Topaz > *BOOM* You shot down the duck in 5.859s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:02] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn2.426s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:11] DuckHunt Topaz > *BOOM* You shot down the duck in 9.706s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:10:08] DuckHunt Topaz > Missed. [missed: -1 xp]
[12:10:13] DuckHunt Topaz > Missed. [missed: -1 xp]
[12:10:19] DuckHunt Topaz > *BOOM* You shot down the duck in 18.477s, which makes you a total of 13 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[12:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:23] DuckHunt BobbyDrake > *BANG* You shot down one of the ducks in 3mn22.869s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:31:33] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[12:31:35] DuckHunt BobbyDrake > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:31:36] DuckHunt *PEWWW* BobbyDrake's bullet ricochetes on LimitServ, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:31:36] DuckHunt BobbyDrake > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:32:08] DuckHunt *BANG* xO' IRSSucks just get shot by accident by phonekait. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:34:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:34:51] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:13] DuckHunt slim > You are not armed.
[13:07:36] DuckHunt Topaz > Missed. [missed: -1 xp]
[13:07:41] DuckHunt Topaz > Missed. [missed: -1 xp]
[13:07:47] DuckHunt Topaz > *BOOM* You shot down the duck in 46.373s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:07:47] DuckHunt Topaz > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[13:08:16] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:08:17] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:08:51] DuckHunt Topaz > You already own this item. It will expire in 20 hours 50 minutes and 49 seconds.
[13:09:13] DuckHunt Topaz > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 2 (noob).
[13:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:54:50] DuckHunt Chiester > Missed. [missed: -1 xp]
[13:54:52] DuckHunt Chiester > *BANG* You shot down the duck in 4mn51.759s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:34] DuckHunt *BANG* xO' zof just get shot by accident by Guest20. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:08:34] DuckHunt Guest20 is demoted to level 0 (public danger).
[14:13:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:37:18] DuckHunt Guest20 > You are not armed.
[14:42:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:07] DuckHunt DarthKilroy > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/1
[15:13:12] DuckHunt DarthKilroy > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/1
[15:13:15] DuckHunt DarthKilroy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:13:17] DuckHunt DarthKilroy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 0/1
[15:13:20] DuckHunt DarthKilroy > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 0/1
[15:13:22] DuckHunt DarthKilroy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:13:24] DuckHunt DarthKilroy > Missed. [missed: -1 xp]
[15:13:27] DuckHunt DarthKilroy > *BANG* You shot down the golden duck in 26.21s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[15:13:33] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:13:34] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:13:44] DuckHunt DarthKilroy > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[15:13:48] DuckHunt DarthKilroy > You are not rich enough to make this purchase.
[15:14:26] DuckHunt *PEWWW* Rico's bullet ricochetes on darth_tux, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:15:37] DuckHunt Rico > You are not armed.
[15:17:49] DuckHunt Hunting stats for darthkilroy: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 1/2 | jammed: no (2 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 8 xp | lvl 1 (tourist) / 12 xp pts for lvl sup. | karma: 33.33% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 20% | gun reliability: 85% | armor: 0% | deflection: 51%
[15:17:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 26.21s | average react. time: 18mn35.166s | 2 ducks (incl. 1 golden duck) | 8 misses | 2 accidents | 1 empty shot | 2 wild shots | 10 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 1 ricocheted and 0 neutralized.
[15:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.859s, which makes you a total of 435 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:51:32] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 2/5
[16:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:42:21] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[16:42:23] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:42:26] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[16:42:28] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:42:37] DuckHunt *BANG* xO' mogabiboumi just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[16:42:48] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[16:42:54] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[16:42:56] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 2/5
[16:43:00] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/5
[16:43:02] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Chiester, thanks to his deflection modifier of 62%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[16:43:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck by ricochet in 1mn1.549s, which makes you a total of 436 ducks (including 58 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [lucky shot] [four-leaf clover]
[16:44:12] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 6/7 | charg.: 1/5 | jammed: no (36 times) | confisc.: no (112 times) [Profile] [Profile] [Profile] 3884 xp | lvl 27 (duck breaker) / 166 xp pts for lvl sup. | karma: 56.27% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 52% | gun reliability: 99%+0% | armor: 65% | deflection: 77%
[16:44:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.597s | average react. time: 1mn15.166s | 436 ducks (incl. 58 golden ducks) | 398 misses | 60 accidents | 91 empty shots | 64 wild shots | 834 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Grease / Infrared detect. / Silencer /
[16:44:14] DuckHunt 4-leaf clover
[16:44:39] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:44:40] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:45:00] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:45:56] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 1/5
[16:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:53:06] DuckHunt foxy > *BANG* You shot down the duck in 6.077s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:53:07] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:13] DuckHunt Echo_C > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:17:16] DuckHunt Echo_C > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:17:18] DuckHunt Echo_C > Missed. [missed: -1 xp]
[17:17:18] DuckHunt Echo_C is demoted to level 5 (member of the Comitee Against Ducks).
[17:17:18] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:17:23] DuckHunt Echo_C > Missed. [missed: -1 xp]
[17:17:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[17:17:25] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:17:26] DuckHunt *BANG* xO' dgw just get shot by accident by Echo_C. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:17:27] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[17:17:29] DuckHunt Peorth > Missed. [missed: -3 xp]
[17:17:30] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[17:17:30] DuckHunt Peorth > *BANG* You shot down the golden duck in 29.958s, which makes you a total of 267 ducks (including 79 golden ducks) on #computertech. You are promoted to level 28 (duck wrecker). \_X< *KWAK* [60 xp]
[17:19:00] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[17:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:43:06] DuckHunt jmjl > Missed. [missed: -1 xp]
[17:43:08] DuckHunt jmjl > Missed. [missed: -1 xp]
[17:43:09] DuckHunt jmjl > *BANG* You shot down the duck in 8.483s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:30:03] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[18:30:06] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[18:30:07] DuckHunt phish > Missed. [missed: -1 xp]
[18:30:09] DuckHunt phish > Missed. [missed: -1 xp]
[18:30:12] DuckHunt phish > Missed. [missed: -1 xp]
[18:30:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:04] DuckHunt Syndus > *BANG* You shot down the duck in 3.751s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:02:07] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:36:03] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[19:36:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.374s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:50:03] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[19:50:04] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[19:50:05] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[19:50:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.033s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:06:59] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 1/5
[20:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:09:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.042s, which makes you a total of 437 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:12:48] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 0/5
[20:13:02] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:13:04] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:13:06] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:13:08] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:13:10] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:13:12] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[20:13:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/7 | Chargers: 5/5
[20:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:59:35] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 34.897s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:59:35] DuckHunt RicoSuav3 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[21:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:01:09] DuckHunt RicoSuav3 > Missed. [missed: -1 xp]
[21:01:13] DuckHunt *PEWWW* PapaElf's bullet ricochetes on jeff_stacey, thanks to his deflection modifier of 53%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:01:14] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 13.243s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:02] DuckHunt h4 > Missed. [missed: -1 xp]
[21:29:04] DuckHunt h4 > *BANG* You shot down the duck in 3.631s, which makes you a total of 228 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:13] DuckHunt Topaz > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 1/2
[22:23:15] DuckHunt Rico > Missed. [missed: -1 xp]
[22:23:17] DuckHunt Rico > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[22:23:21] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[22:23:22] DuckHunt Rico > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[22:23:23] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[22:23:23] DuckHunt Rico > *BANG* You shot down the duck in 22.642s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:23] DuckHunt Rico > By searching the bushes around the duck, you find a +5 four-leaf clover ! You will earn an extra 5 xp points for each duck you shoot for 24h.
[22:23:26] DuckHunt Topaz > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 0/2
[22:23:32] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[22:26:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:26:18] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:12] DuckHunt HelderHeid > *BANG* You shot down the duck in 11.444s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:37:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[22:37:14] DuckHunt Topaz > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:38:07] DuckHunt Topaz > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[22:39:01] DuckHunt deadly > You throw a bucket of water on Topaz in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[22:46:08] DuckHunt deadly > You buy a mirror in exchange for 7 xp points then you use it to dazzle Topaz with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[22:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:55:14] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:55:15] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[22:55:16] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[22:55:17] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 16.249s, which makes you a total of 914 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:20:14] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[23:20:15] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[23:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:41:12] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn11.952s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.766s, which makes you a total of 438 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:46:38] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 5/5
[23:51:08] DuckHunt deadly > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 3/3
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