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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Tuesday, December 5, 2023
[00:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:32:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.289s, which makes you a total of 915 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:04] DuckHunt phonekait > *BANG* You shot down the duck in 3.609s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:09:25] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:04] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[01:35:05] DuckHunt Guest20 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/1
[01:35:07] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[01:35:08] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[01:35:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:35:20] DuckHunt Neo_Nemesis > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:35:20] DuckHunt Guest20 > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/1
[01:35:23] DuckHunt Neo_Nemesis > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[01:35:42] DuckHunt Neo_Nemesis > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 16 (duck disassembler).
[01:35:56] DuckHunt Neo_Nemesis > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points. Your purchase made you go back to level 16 (duck disassembler).
[01:38:46] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 5/5
[01:38:56] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[01:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.292s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:47:04] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find an extra ammo clip !
[02:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.556s, which makes you a total of 186 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[02:37:03] DuckHunt esjay > Missed. [missed: -1 xp]
[02:37:05] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[02:37:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:37:05] DuckHunt esjay > Missed. [missed: -1 xp]
[02:37:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[02:37:05] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[02:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:43:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.544s, which makes you a total of 187 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:43:36] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 5/5
[03:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:02] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:11:03] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 2/3
[03:11:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:11:04] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:11:04] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:11:05] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:11:05] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[03:11:34] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 6/7 | charg.: 5/5 | jammed: no (36 times) | confisc.: no (112 times) [Profile] [Profile] [Profile] 3793 xp | lvl 27 (duck breaker) / 257 xp pts for lvl sup. | karma: 56.43% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 52% | gun reliability: 99%+0% | armor: 65% | deflection: 77%
[03:11:35] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.597s | average react. time: 1mn15.122s | 438 ducks (incl. 58 golden ducks) | 401 misses | 60 accidents | 91 empty shots | 64 wild shots | 839 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Grease / Infrared detect. / Silencer / 4-leaf clover
[03:11:41] DuckHunt Hunting stats for compy: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[03:11:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized.
[03:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:12:03] DuckHunt ComputerTech > You are not armed.
[03:12:04] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:12:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.732s, which makes you a total of 916 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:12:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[03:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:37:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.755s, which makes you a total of 439 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:37:06] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[03:37:23] DuckHunt ComputerTech returns TheFatherMind's gun to him.
[03:51:42] DuckHunt TheFatherMind > You already own this item. It will expire in 4 days 15 hours 21 minutes and 55 seconds, 1 use left.
[03:51:48] DuckHunt TheFatherMind > You already own this item. It will expire in 21 hours 55 minutes and 36 seconds.
[03:51:53] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:51:56] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[03:51:59] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:52:02] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[03:52:03] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:52:05] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:42:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.903s, which makes you a total of 917 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:03] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[04:49:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[04:49:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[04:49:04] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[04:49:04] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[04:49:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.838s, which makes you a total of 918 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:49:05] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.675s, which makes you a total of 919 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:04:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.639s, which makes you a total of 920 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:25:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.961s, which makes you a total of 921 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:27:24] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[05:27:28] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[05:27:29] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:31:06] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[06:31:09] DuckHunt ChRoNiC > *BANG* You shot down the duck in 8.29s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.572s, which makes you a total of 440 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[06:46:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[06:46:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:46:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.083s, which makes you a total of 922 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/8 | Chargers: 4/4 [sabotage by Neo_Nemesis]
[06:52:04] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/8 | Chargers: 4/4
[06:52:05] DuckHunt h4 > *BANG* You shot down the duck in 4.915s, which makes you a total of 229 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:01:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.427s, which makes you a total of 441 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.422s, which makes you a total of 442 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:21:22] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/7 | charg.: 5/5 | jammed: no (36 times) | confisc.: no (112 times) [Profile] [Profile] [Profile] 3835 xp | lvl 27 (duck breaker) / 215 xp pts for lvl sup. | karma: 56.74% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 52% | gun reliability: 99% | armor: 65% | deflection: 77%
[07:21:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.597s | average react. time: 1mn14.531s | 442 ducks (incl. 58 golden ducks) | 401 misses | 60 accidents | 91 empty shots | 64 wild shots | 843 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[07:21:57] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:21:58] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:22:47] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[07:22:50] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:22:55] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[07:23:00] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[07:23:05] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[07:23:10] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[07:23:21] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 5/5
[07:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:43:06] DuckHunt MarlboroMan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[07:43:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.773s, which makes you a total of 443 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[07:43:14] DuckHunt MarlboroMan > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[07:43:42] DuckHunt The top duck(s) are: thefathermind with 8739 xp | peorth with 4076 xp | admiral_hubris with 3801 xp | h4 with 1889 xp | neo_nemesis with 1407 xp
[08:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:32] DuckHunt ChRoNiC > *BANG* You shot down the duck in 3mn30.843s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:50:18] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[08:50:19] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[08:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:51:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.372s, which makes you a total of 444 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:59:43] DuckHunt h4 > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 18 (duck killer).
[09:00:17] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[09:01:12] DuckHunt ADMIRAL_HUBRIS > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[09:01:24] DuckHunt ADMIRAL_HUBRIS > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points.
[09:01:54] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/8 | Chargers: 4/4 [sabotage by ADMIRAL_HUBRIS] [sand by ADMIRAL_HUBRIS]
[09:01:56] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/8 | Chargers: 4/4
[09:16:03] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle ADMIRAL_HUBRIS with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 18 (duck killer).
[09:16:54] DuckHunt ADMIRAL_HUBRIS > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:06] DuckHunt h4 > *BANG* You shot down the duck in 5.379s, which makes you a total of 230 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:27:06] DuckHunt h4 > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 50 xp points ! [50 xp]
[09:27:06] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[09:28:03] DuckHunt ChRoNiC > You are not armed.
[09:28:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[09:28:06] DuckHunt h4 > *BANG* You shot down the duck in 5.558s, which makes you a total of 231 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:28:06] DuckHunt h4 > By searching the bushes around the duck, you find an extra ammo clip !
[09:28:09] DuckHunt ChRoNiC > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[09:28:54] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[09:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:35:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp] [bedazzled by h4]
[09:35:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down one of the ducks in 1mn12.681s, which makes you a total of 445 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[09:35:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.36s, which makes you a total of 446 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[09:35:16] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[10:03:40] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[10:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:14:05] DuckHunt Topaz > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[10:14:05] DuckHunt MarlboroMan > *BANG* You shot down the duck in 4.26s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:14:36] DuckHunt Topaz > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[10:14:42] DuckHunt MarlboroMan > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[10:20:27] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 9/9 | Chargers: 3/3
[10:21:03] DuckHunt Hunting stats for topaz: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 7 xp | lvl 1 (tourist) / 13 xp pts for lvl sup. | karma: 80.65% good hunter [Stats][Stats][Stats] theor. accuracy: 56%-28% | effectiv. of fire: 46% | gun reliability: 85% | armor: 0% | deflection: 51%
[10:21:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.433s | average react. time: 1mn48.622s | 14 ducks (incl. 0 golden duck) | 16 misses | 0 accident | 2 empty shots | 3 wild shots | 30 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Sunglasses / AP ammo [Effects] [Effects] [Effects] Bedazzled
[10:21:30] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:21:31] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:21:35] DuckHunt Hunting stats for marlboroman: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (10 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 238 xp | lvl 6 (duck hater) / 32 xp pts for lvl sup. | karma: 66.67% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 55% | gun reliability: 90% | armor: 12% | deflection: 56%
[10:21:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.26s | average react. time: 3mn25.627s | 25 ducks (incl. 2 golden ducks) | 20 misses | 2 accidents | 4 empty shots | 4 wild shots | 45 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[10:22:09] DuckHunt Hunting stats for wez: [Weapon][Weapon][Weapon] ammo: 9/9 | charg.: 3/3 | jammed: no (11 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 1220 xp | lvl 15 (duck flattener) / 130 xp pts for lvl sup. | karma: 80% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 57% | gun reliability: 95% | armor: 35% | deflection: 65%
[10:22:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.269s | average react. time: 1mn37.741s | 99 ducks (incl. 7 golden ducks) | 72 misses | 4 accidents | 10 empty shots | 10 wild shots | 171 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[10:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:03] DuckHunt Topaz > Missed. [missed: -1 xp] [bedazzled by deadly]
[10:37:05] DuckHunt Syndus > *BANG* You shot down the duck in 4.712s, which makes you a total of 25 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[11:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:19:03] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:19:04] DuckHunt Topaz > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[11:19:05] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:19:06] DuckHunt h4 > Missed. [missed: -1 xp]
[11:19:07] DuckHunt h4 > Missed. [missed: -1 xp]
[11:19:08] DuckHunt h4 > *BANG* You shot down the golden duck in 7.631s, which makes you a total of 232 ducks (including 23 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[11:19:14] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 4/4
[11:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:13] DuckHunt MarlboroMan > *BANG* You shot down the duck in 12.374s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:35] DuckHunt Syndus > *BANG* You shot down the duck in 34.852s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:22] DuckHunt Kumool > Missed. [missed: -1 xp]
[12:06:24] DuckHunt Kumool > *BANG* You shot down the duck in 1mn23.931s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:02] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[12:15:04] DuckHunt Chiester > Missed. [missed: -1 xp]
[12:15:06] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[12:15:09] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:15:09] DuckHunt Topaz > *BANG* You shot down the duck in 4mn8.332s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:56] DuckHunt Topaz > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[12:30:05] DuckHunt Topaz > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[12:30:12] DuckHunt *PEWWW* Topaz's bullet ricochetes on zof, thanks to his deflection modifier of 53%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[12:32:26] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:32:27] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:34:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:45:03] DuckHunt Topaz > You already own this item. It will expire in 21 hours 16 minutes and 14 seconds.
[13:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:06] DuckHunt Topaz > You are not armed.
[13:04:08] DuckHunt *PEWWW* Chiester's bullet ricochetes on Pyotr, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:12] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/3
[13:07:20] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/3
[13:07:25] DuckHunt Syndus > Missed. [missed: -1 xp]
[13:07:30] DuckHunt Syndus > *BANG* You shot down one of the ducks in 3mn29.494s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:36:01] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[13:36:08] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[13:36:09] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[13:36:12] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[13:36:14] DuckHunt BobbyDrake > *BANG* You shot down the duck in 2mn13.606s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:14:11] DuckHunt Chiester > *BANG* You shot down the duck in 1mn10.844s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:14:12] DuckHunt Chiester > By searching the bushes around the duck, you find an extra bullet !
[14:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:47:46] DuckHunt Peorth > *BANG* You shot down the duck in 45.886s, which makes you a total of 268 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:22] DuckHunt slim > *BANG* You shot down the duck in 21.251s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:57:37] DuckHunt foxy > *BANG* You shot down the duck in 3mn37.205s, which makes you a total of 208 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:10:25] DuckHunt Syndus > Missed. [missed: -1 xp]
[16:10:28] DuckHunt Syndus > *BANG* You shot down the duck in 1mn27.967s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:08] DuckHunt slim > *BANG* You shot down the duck in 8.282s, which makes you a total of 16 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[16:19:09] DuckHunt slim > By searching the bushes around the duck, you find an extra bullet !
[16:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:06] DuckHunt Kowal > *BANG* You shot down the duck in 4.897s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:08:40] DuckHunt h4 > *BANG* You shot down the duck in 39.87s, which makes you a total of 233 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:45:07] DuckHunt phish > *BANG* You shot down the duck in 7.411s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:45:14] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 1 (tourist).
[17:45:17] DuckHunt phish > You are not rich enough to make this purchase.
[18:18:59] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[18:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:26] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 5/4
[18:34:27] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 4/4
[18:34:27] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 27.541s, which makes you a total of 188 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:35:04] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[18:35:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.029s, which makes you a total of 189 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:22:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:45] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[19:26:46] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 45.448s, which makes you a total of 923 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:26:47] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a leaflet from CACAD (Coalition Against the Comitee Against Ducks).
[19:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:07] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[19:46:09] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 8.477s, which makes you a total of 190 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:23:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:23:06] DuckHunt Chiester > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:23:08] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:23:08] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:23:10] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[20:23:10] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[20:23:10] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[20:23:11] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:23:12] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 2/5
[20:23:12] DuckHunt Chiester > *BANG* You shot down the golden duck in 12.266s, which makes you a total of 51 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[20:23:48] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:23:52] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:25:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a hunter pin: http://tinyurl.com/hqy7fhq
[20:25:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.831s, which makes you a total of 924 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:18:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.515s, which makes you a total of 925 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:24:22] DuckHunt MrKlaus > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:25:27] DuckHunt ComputerTech returns MrKlaus's gun to him.
[21:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:05] DuckHunt Chiester > *BANG* You shot down the duck in 5.377s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:15:10] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[22:15:15] DuckHunt wez > Missed. [missed: -1 xp]
[22:15:17] DuckHunt wez > Missed. [missed: -1 xp]
[22:15:19] DuckHunt wez > *BANG* You shot down the duck in 17.97s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:15:19] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[22:15:21] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[22:15:30] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[22:15:42] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.545s, which makes you a total of 926 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:23:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[22:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:25:05] DuckHunt Rico > *BANG* You shot down the duck in 4.629s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:25:06] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[22:41:53] DuckHunt Rico > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:43:22] DuckHunt Rico > You are not armed.
[22:43:28] DuckHunt Rico > You are not armed.
[22:43:34] DuckHunt Rico > You are not armed.
[22:43:58] DuckHunt Rico > You are not armed.
[22:45:34] DuckHunt TheFatherMind > Your gun is not confiscated.
[22:45:40] DuckHunt Rico > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[22:45:46] DuckHunt Rico > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:46:56] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[23:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.115s, which makes you a total of 191 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:04:04] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find a +3 four-leaf clover ! You will earn an extra 3 xp points for each duck you shoot for 24h.
[23:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:11] DuckHunt CoolKevin > *BANG* You shot down the duck in 10.247s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
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