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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Tuesday, December 12, 2023
[00:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:05:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.288s, which makes you a total of 972 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:15:04] DuckHunt creepylilly > Missed. [missed: -1 xp]
[00:15:07] DuckHunt creepylilly > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[00:15:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.021s, which makes you a total of 520 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:15:11] DuckHunt creepylilly > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[00:15:12] DuckHunt creepylilly > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:15:36] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:15:37] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:15:49] DuckHunt creepylilly > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[00:15:52] DuckHunt creepylilly > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[00:16:00] DuckHunt creepylilly > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h. Your purchase made you go back to level 1 (tourist).
[00:16:09] DuckHunt creepylilly > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[00:21:28] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[00:21:34] DuckHunt ComputerTech > You can't throw a bucket of water on phish since he is not here.
[00:22:35] DuckHunt ComputerTech > You throw a handful of sand in therock247uk's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[00:22:45] DuckHunt phish > You throw a handful of sand in thefathermind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 1 (tourist).
[00:22:45] DuckHunt TheFatherMind > You throw a bucket of water on tr in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[00:22:47] DuckHunt ComputerTech > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 11 (inside out duck turner).
[01:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:05] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[01:22:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.119s, which makes you a total of 973 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.037s, which makes you a total of 974 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.01s, which makes you a total of 975 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:03] DuckHunt creepylilly > *BOOM* You shot down the duck in 2.777s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:37:03] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:37:20] DuckHunt ComputerTech returns Kumool's gun to him.
[02:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.92s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:46:04] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:46:39] DuckHunt ComputerTech returns Kumool's gun to him.
[03:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:02:04] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/5 | Chargers: 4/5
[03:02:07] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 1/5 | Chargers: 4/5
[03:02:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.289s, which makes you a total of 976 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:02:23] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 5/5
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[03:11:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[03:11:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.089s, which makes you a total of 521 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:11:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[03:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:55:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.497s, which makes you a total of 977 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:55:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[03:55:04] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:44:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:44:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:44:07] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:44:09] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 3/5
[04:44:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.441s, which makes you a total of 522 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.745s, which makes you a total of 978 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:49:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:51:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:51:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:51:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:51:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.915s, which makes you a total of 523 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:51:07] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[05:20:30] DuckHunt The top duck(s) are: thefathermind with 9082 xp | admiral_hubris with 4297 xp | peorth with 4204 xp | h4 with 2222 xp | neo_nemesis with 1622 xp
[05:20:50] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 5/5
[05:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:29:03] DuckHunt esjay > *CLACK* JAMMED GUN
[05:29:03] DuckHunt creepylilly > Missed. [missed: -1 xp]
[05:29:05] DuckHunt creepylilly > By searching the bushes around the duck, you find... a pile of feathers.
[05:29:05] DuckHunt creepylilly > *BOOM* You shot down the duck in 5.044s, which makes you a total of 8 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [11 xp] [four-leaf clover]
[05:29:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[05:29:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[05:29:22] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[05:29:28] DuckHunt mrinfinity > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[05:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.415s, which makes you a total of 979 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:31:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:06:04] DuckHunt ChRoNiC > *BANG* You shot down the duck in 3.1s, which makes you a total of 14 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[06:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:31:03] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[06:31:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.278s, which makes you a total of 980 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[06:31:06] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:02] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[06:42:02] DuckHunt creepylilly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[06:42:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:42:03] DuckHunt ChRoNiC > You are not armed.
[06:42:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.244s, which makes you a total of 981 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[06:42:09] DuckHunt creepylilly > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[06:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:03] DuckHunt creepylilly > *BOOM* You shot down the duck in 1.958s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:46:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[07:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:01:04] DuckHunt creepylilly > *BOOM* You shot down the golden duck in 2.832s, which makes you a total of 10 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [37 xp] [four-leaf clover] [expl. ammo]
[07:01:04] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[07:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:02:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.677s, which makes you a total of 982 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:06] DuckHunt h4 > *BANG* You shot down the duck in 5.887s, which makes you a total of 257 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:38:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/8 | Chargers: 4/4
[08:38:03] DuckHunt creepylilly > Missed. [missed: -1 xp]
[08:38:04] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/8 | Chargers: 4/4
[08:38:05] DuckHunt h4 > Missed. [missed: -3 xp]
[08:38:06] DuckHunt h4 > Missed. [missed: -3 xp]
[08:38:06] DuckHunt creepylilly > *BOOM* You shot down the duck in 6.133s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[08:38:07] DuckHunt creepylilly > By searching the bushes around the duck, you find an extra bullet !
[08:38:17] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[08:38:23] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/7 | Chargers: 4/5
[08:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:43:04] DuckHunt creepylilly > Missed. [missed: -1 xp]
[08:43:06] DuckHunt creepylilly > *BOOM* You shot down the duck in 5.572s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [11 xp] [four-leaf clover]
[08:43:07] DuckHunt creepylilly > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[09:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:06] DuckHunt creepylilly > *BOOM* You shot down the duck in 5.441s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:27:07] DuckHunt creepylilly > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[09:28:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.495s, which makes you a total of 524 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:46:17] DuckHunt AndroidOlivia > Missed. [missed: -1 xp]
[10:46:21] DuckHunt AndroidOlivia > Missed. [missed: -1 xp]
[10:46:23] DuckHunt AndroidOlivia > *BANG* You shot down the duck in 22.8s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:03] DuckHunt wez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[11:17:06] DuckHunt wez > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[11:17:07] DuckHunt wez > Missed. [missed: -1 xp]
[11:17:09] DuckHunt Chiester > *BANG* You shot down the duck in 7.915s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:17:09] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:10] DuckHunt *BANG* xO' Jerry just get shot by accident by mora. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:05] DuckHunt Chiester > *BANG* You shot down one of the ducks in 4mn4.969s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:54:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:56:14] DuckHunt Chiester > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:56:16] DuckHunt Chiester > Missed. [missed: -1 xp]
[11:56:17] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:56:19] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:56:21] DuckHunt *BANG* xO' emaaan just get shot by accident by Chiester. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[12:00:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:15] DuckHunt deadly > *BANG* You shot down the duck in 15.026s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:05:15] DuckHunt deadly > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[12:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:05] DuckHunt RicoSuav3 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:11:12] DuckHunt RicoSuav3 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:11:13] DuckHunt RicoSuav3 > *BANG* You shot down the duck in 12.823s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:13] DuckHunt RicoSuav3 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[12:29:18] DuckHunt RicoSuav3 > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[12:29:19] DuckHunt RicoSuav3 > Missed. [missed: -1 xp]
[12:29:24] DuckHunt RicoSuav3 > Missed. [missed: -1 xp]
[12:29:34] DuckHunt RicoSuav3 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:29:39] DuckHunt RicoSuav3 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[12:29:43] DuckHunt RicoSuav3 > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[12:29:46] DuckHunt RicoSuav3 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[12:30:05] DuckHunt RicoSuav3 > *CLACK* JAMMED GUN
[12:30:11] DuckHunt RicoSuav3 > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[12:30:16] DuckHunt RicoSuav3 > Missed. [missed: -1 xp]
[12:32:19] DuckHunt RicoSuav3 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:32:40] DuckHunt RicoSuav3 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/2
[12:34:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:09] DuckHunt wez > *BANG* You shot down the duck in 1mn8.826s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:12] DuckHunt mora > *BANG* You shot down the duck in 11.655s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:21:23] DuckHunt wildting2 > *BANG* You shot down the duck in 1mn22.599s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:56] DuckHunt deadly > Missed. [missed: -1 xp]
[13:37:59] DuckHunt deadly > Missed. [missed: -1 xp]
[13:38:01] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[13:38:06] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[13:38:09] DuckHunt deadly > *BANG* You shot down the duck in 2mn8.796s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:29:08] DuckHunt mora > Missed. [missed: -1 xp]
[14:29:18] DuckHunt mora > Missed. [missed: -1 xp]
[14:29:22] DuckHunt mora > *BANG* You shot down the duck in 22.007s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[14:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:59:02] DuckHunt h4 > *BANG* You shot down the duck in 2.052s, which makes you a total of 258 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:03:30] DuckHunt nathan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:33] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[15:09:36] DuckHunt MarlboroMan > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[15:09:40] DuckHunt MarlboroMan > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[15:09:42] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[15:09:45] DuckHunt MarlboroMan > *BANG* You shot down the duck in 44.819s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:10:10] DuckHunt h4 > You throw a bucket of water on MarlboroMan in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:10:12] DuckHunt h4 > You throw a handful of sand in MarlboroMan's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[15:10:12] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle MarlboroMan with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[15:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:12:04] DuckHunt mora > Missed. [missed: -1 xp]
[15:12:08] DuckHunt mora > *BANG* You shot down the duck in 7.759s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:03] DuckHunt h4 > Missed. [missed: -3 xp]
[16:16:04] DuckHunt h4 > *BANG* You shot down the duck by ricochet in 3.552s, which makes a total of 259 ducks on #computertech. \_X< *KWAK* [35 xp] [lucky shot]
[16:16:04] DuckHunt h4 > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[16:16:04] DuckHunt *PEWWW* h4's bullet ricochetes on supr, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[16:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:33:04] DuckHunt Chiester > Missed. [missed: -1 xp]
[16:33:05] DuckHunt Chiester > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[16:33:08] DuckHunt Chiester > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[16:33:10] DuckHunt Chiester > Your gun doesn't need to be reloaded. | Ammo: 9/9 | Chargers: 2/3
[16:33:14] DuckHunt Chiester > *BANG* You shot down the duck in 14.37s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:09] DuckHunt Fensta > Missed. [missed: -1 xp]
[16:59:09] DuckHunt AndroidOlivia > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[16:59:17] DuckHunt AndroidOlivia > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[16:59:19] DuckHunt Fensta > *BANG* You shot down the duck in 19.472s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:20] DuckHunt AndroidOlivia > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:09] DuckHunt h4 > *BANG* You shot down the duck in 8.88s, which makes you a total of 260 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:03] DuckHunt h4 > *BANG* You shot down the duck in 2.47s, which makes you a total of 261 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:18:08] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 7.512s, which makes you a total of 212 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:03] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[18:51:05] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[18:51:08] DuckHunt foxy > *BANG* You shot down the duck in 7.851s, which makes you a total of 218 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:51:11] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[18:51:13] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:51:28] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[19:08:22] DuckHunt Neo_Nemesis > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[19:08:23] DuckHunt Neo_Nemesis > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[19:08:31] DuckHunt Neo_Nemesis > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 17 (duck demolisher).
[19:22:56] DuckHunt h4 > You throw a bucket of water on Neo_Nemesis in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:23:10] DuckHunt h4 > You throw a handful of sand in Neo_Nemesis's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[19:23:12] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Neo_Nemesis with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:12] DuckHunt Kumool > *BANG* You shot down the duck in 11.455s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:26:12] DuckHunt Echo_C > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:15] DuckHunt Neo_Nemesis > You just bought dry clothes in exchange for 7 xp points.
[19:31:17] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 17.048s, which makes you a total of 213 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:34:42] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 3/8 | charg.: 4/4 | jammed: no (34 times) | confisc.: no (63 times) [Profile] [Profile] [Profile] 1617 xp | lvl 17 (duck demolisher) / 83 xp pts for lvl sup. | karma: 58.36% good hunter [Stats][Stats][Stats] theor. accuracy: 64% | effectiv. of fire: 49% | gun reliability: 97% | armor: 40% | deflection: 67%
[19:34:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.291s | average react. time: 37.236s | 213 ducks (incl. 10 golden ducks) | 217 misses | 24 accidents | 51 empty shots | 40 wild shots | 430 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Silencer / 4-leaf clover
[19:34:46] DuckHunt reverb > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:34:51] DuckHunt Neo_Nemesis > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 17 (duck demolisher).
[19:35:00] DuckHunt reverb > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.886s, which makes you a total of 214 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:39:31] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 3/9 | charg.: 3/3 | jammed: no (31 times) | confisc.: no (55 times) [Profile] [Profile] [Profile] 1055 xp | lvl 14 (duck eater) / 135 xp pts for lvl sup. | karma: 60.29% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 53% | gun reliability: 95% | armor: 32% | deflection: 64%
[19:39:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.188s | average react. time: 1mn14.871s | 218 ducks (incl. 21 golden ducks) | 189 misses | 26 accidents | 43 empty shots | 30 wild shots | 407 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[19:39:39] DuckHunt Hunting stats for foxy/rizon: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[19:39:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:09:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:09:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.286s, which makes you a total of 983 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:26:04] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[20:26:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.613s, which makes you a total of 215 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:26:07] DuckHunt valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:08:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[21:08:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.637s, which makes you a total of 525 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:52] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[21:27:53] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[21:27:54] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:27:55] DuckHunt *BANG* xO' wildting2 just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[21:29:26] DuckHunt reverb > Missed. [missed: -1 xp]
[21:29:29] DuckHunt reverb > Missed. [missed: -1 xp]
[21:29:31] DuckHunt *PEWWW* reverb's bullet ricochetes on yukiusagi, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:29:31] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:36:25] DuckHunt nathan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:37:38] DuckHunt TheFatherMind > You are not armed.
[21:39:55] DuckHunt Peorth returns TheFatherMind's gun to him.
[21:40:03] DuckHunt Peorth returns nathan's gun to him.
[21:40:46] DuckHunt reverb > You are not armed.
[21:41:01] DuckHunt Peorth returns reverb's gun to him.
[21:41:18] DuckHunt nathan > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/1
[21:41:25] DuckHunt nathan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:41:31] DuckHunt ComputerTech returns nathan's gun to him.
[22:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:02] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[22:23:03] DuckHunt wez > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[22:23:03] DuckHunt wez > *BANG* You shot down the duck in 2.162s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:03] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:23:04] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[22:23:06] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 0/5
[22:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:27:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.04s, which makes you a total of 984 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:27:50] DuckHunt TheFatherMind > You already own this item. It will expire in 4 days 5 hours 39 minutes and 9 seconds, 1 use left.
[22:27:52] DuckHunt TheFatherMind > You already own this item. It will expire in 23 hours 58 minutes and 45 seconds.
[22:27:59] DuckHunt TheFatherMind > You already own this item. It will expire in 5 hours 27 minutes and 5 seconds.
[22:28:01] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[22:28:05] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[22:28:10] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[22:28:11] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[22:28:14] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.194s, which makes you a total of 985 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:51:04] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[22:51:05] DuckHunt Syndus > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:51:12] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[22:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:54:04] DuckHunt *BANG* xO' rizondmt just get shot by accident by TheFatherMind. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:54:05] DuckHunt Syndus > You are not armed.
[22:54:08] DuckHunt TheFatherMind > You are not armed.
[22:54:11] DuckHunt TheFatherMind > You are not armed.
[22:54:20] DuckHunt wez > *BOOM* You shot down the duck in 20.036s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:28] DuckHunt mora > Missed. [missed: -1 xp]
[23:16:31] DuckHunt mora > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[23:16:33] DuckHunt mora > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[23:16:39] DuckHunt mora > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[23:16:42] DuckHunt mora > *BANG* You shot down the duck in 41.635s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:07] DuckHunt wildting2 > Missed. [missed: -1 xp]
[23:53:08] DuckHunt wildting2 > *BANG* You shot down the duck in 7.885s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
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