#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 2 hours ago
Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
#5
Rank
306
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Thursday, December 21, 2023
[00:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.148s, which makes you a total of 1083 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:29:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.058s, which makes you a total of 1084 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:29:05] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[01:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[01:09:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[01:09:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.482s, which makes you a total of 1085 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:09:06] DuckHunt Valware > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:09:13] DuckHunt Valware > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:09:24] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[01:11:03] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:11:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[01:11:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.373s, which makes you a total of 1086 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down one of the ducks in 2mn11.582s, which makes you a total of 597 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:38:13] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[02:38:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn13.745s, which makes you a total of 598 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:38:40] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[02:38:43] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:38:50] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 20 hours 12 minutes and 53 seconds, 6 uses left.
[02:38:59] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:39:05] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[02:39:17] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[02:39:22] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident. Your purchase made you go back to level 30 (duck eviscerator).
[02:39:50] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 5/5
[02:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:55:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.825s, which makes you a total of 599 ducks on #computertech. You are promoted to level 31 (ducks terror). \_X< *KWAK* [20 xp] [four-leaf clover]
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:22] DuckHunt End3r > *BANG* You shot down the duck in 21.792s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.971s, which makes you a total of 1087 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.885s, which makes you a total of 600 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:18:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[04:18:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[04:18:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[04:18:08] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:18:10] DuckHunt TheFatherMind > *BANG* You shot down the duck in 9.035s, which makes you a total of 1088 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:18:10] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[04:35:00] DuckHunt The last duck has been seen 16 minutes and 58 seconds ago.
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.48s, which makes you a total of 601 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:49:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[04:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:59:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.48s, which makes you a total of 1089 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.054s, which makes you a total of 1090 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:38:03] DuckHunt TheFatherMind > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:38:07] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:38:07] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[05:38:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[05:38:12] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 3/5
[05:38:14] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:38:16] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:38:17] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:38:21] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:38:21] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:38:26] DuckHunt *BANG* xO' tel just get shot by accident by asuka. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:38:29] DuckHunt TheFatherMind > *BANG* You shot down the golden duck in 29.404s, which makes you a total of 1091 ducks (including 109 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[05:38:51] DuckHunt asuka already has a gun and looks at ComputerTech without understanding.
[05:39:04] DuckHunt asuka > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:06:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[06:06:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[06:06:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:06:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.477s, which makes you a total of 1092 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:37:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:37:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[06:37:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.702s, which makes you a total of 1093 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[06:42:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[06:42:03] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[06:42:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[06:42:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.268s, which makes you a total of 602 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:42:06] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 1/5
[06:42:09] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[06:42:40] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 4/5
[06:42:53] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[06:42:55] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[06:42:58] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:01] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[06:43:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.374s, which makes you a total of 603 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:43:04] DuckHunt TheFatherMind > You are not armed.
[06:43:10] DuckHunt TheFatherMind > You already own this item. It will expire in 23 hours 59 minutes and 51 seconds.
[06:43:11] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[06:43:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[06:43:14] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[06:43:16] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:43:19] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 1/5
[06:43:25] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[06:46:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.406s, which makes you a total of 1094 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:46:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[06:46:59] DuckHunt phatty > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:47:25] DuckHunt Hunting stats for phatty: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 1/1 | jammed: no (0 times) | confisc.: yes (3 times) [Profile] [Profile] [Profile] -9 xp | lvl 0 (public danger) / 5 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[06:47:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 3 misses | 1 accident | 0 empty shot | 2 wild shots | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[07:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:02:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.691s, which makes you a total of 1095 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.595s, which makes you a total of 1096 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:18:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[07:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:19:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:19:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.638s, which makes you a total of 604 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:15:09] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:15:12] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:15:12] DuckHunt h4 > Missed. [missed: -3 xp]
[08:15:13] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:15:14] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:15:15] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[08:15:18] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[08:15:18] DuckHunt h4 > Missed. [missed: -3 xp]
[08:15:19] DuckHunt h4 > Missed. [missed: -3 xp]
[08:15:20] DuckHunt h4 > *BANG* You shot down the golden duck in 1mn19.484s, which makes you a total of 294 ducks (including 26 golden ducks) on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [60 xp]
[08:32:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.786s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[09:07:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[09:33:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:15] DuckHunt slim > *BANG* You shot down the duck in 2mn14.884s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:45:13] DuckHunt CoolAdolf > Missed. [missed: -1 xp]
[10:45:16] DuckHunt CoolAdolf > *BANG* You shot down the duck in 15.878s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:15:07] DuckHunt h4 > *BANG* You shot down the duck in 6.324s, which makes you a total of 295 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:10] DuckHunt ghostnode > *BANG* You shot down the duck in 9.935s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:22] DuckHunt Chiester > *BANG* You shot down the duck in 1mn21.388s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:28] DuckHunt Chiester > *BANG* You shot down the duck in 27.925s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:04:27] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[12:04:31] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:04:32] DuckHunt Chiester > Missed. [missed: -1 xp]
[12:04:33] DuckHunt Chiester > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:04:38] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:04:39] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:04:43] DuckHunt Chiester > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[12:04:45] DuckHunt Chiester > Missed. [missed: -1 xp]
[12:04:47] DuckHunt Chiester > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[12:04:49] DuckHunt Chiester > Missed. [missed: -1 xp]
[12:04:51] DuckHunt Chiester > Missed. [missed: -1 xp]
[12:04:53] DuckHunt Chiester > *BOOM* You shot down the golden duck in 52.959s, which makes you a total of 74 ducks (including 13 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:03] DuckHunt Chiester > *BOOM* You shot down the duck in 2.803s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:02] DuckHunt Number1Stunna > Missed. [missed: -1 xp]
[12:32:05] DuckHunt Number1Stunna > *BANG* You shot down the duck in 3mn4.562s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:32:06] DuckHunt Number1Stunna > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[13:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:17] DuckHunt tabb > Missed. [missed: -1 xp]
[13:08:19] DuckHunt tabb > *BANG* You shot down the duck in 19.104s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:08:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:08:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:08:46] DuckHunt tabb > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 6 (duck hater).
[13:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:23:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:49] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 3/3
[13:46:11] DuckHunt wildting2 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 2/3
[13:46:15] DuckHunt wildting2 > *BANG* You shot down the duck in 2mn14.58s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:03:04] DuckHunt wez > Missed. [missed: -1 xp]
[14:03:06] DuckHunt wez > *BANG* You shot down the duck in 4.825s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:04] DuckHunt wez > *BANG* You shot down the duck in 3.435s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:23] DuckHunt wez > *BANG* You shot down the duck in 23.022s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:06:33] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 32.692s, which makes you a total of 605 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:06] DuckHunt phonekait > *BANG* You shot down the duck in 1mn5.791s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.583s, which makes you a total of 606 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/8 | Chargers: 3/4 [sand by tabb]
[17:24:04] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/8 | Chargers: 3/4
[17:24:05] DuckHunt h4 > *BANG* You shot down the duck in 4.83s, which makes you a total of 296 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:24:06] DuckHunt valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:39] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[17:57:42] DuckHunt HelderHeid > *BANG* You shot down the duck in 42.03s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:57:42] DuckHunt HelderHeid > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[18:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:02] DuckHunt *PEWWW* h4's bullet ricochetes on Dazzled, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[18:42:03] DuckHunt Kowal > *BANG* You shot down the duck in 2.471s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:42:15] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 3/4
[18:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:58:06] DuckHunt h4 > Missed. [missed: -3 xp]
[18:58:08] DuckHunt h4 > *BANG* You shot down the duck in 7.294s, which makes you a total of 297 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:16:03] DuckHunt Kowal > Missed. [missed: -1 xp]
[19:16:05] DuckHunt Kowal > Missed. [missed: -1 xp]
[19:16:10] DuckHunt *BANG* xO' HelderHeid just get shot by accident by Kowal. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[19:16:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:05] DuckHunt Kowal > You are not armed.
[19:26:11] DuckHunt slim > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:26:16] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[19:26:18] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[19:26:20] DuckHunt h4 > *BANG* You shot down the duck in 20.102s, which makes you a total of 298 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:26:20] DuckHunt h4 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[19:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:03] DuckHunt Kowal > Missed. [missed: -1 xp]
[19:38:11] DuckHunt deadly > Missed. [missed: -1 xp]
[19:38:13] DuckHunt deadly > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:38:16] DuckHunt deadly > Missed. [missed: -1 xp]
[19:38:18] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[19:38:22] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[19:38:23] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[19:38:26] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[19:38:27] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:38:28] DuckHunt deadly > Missed. [missed: -1 xp]
[19:38:30] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:38:30] DuckHunt *BANG* xO' Ziginox just get shot by accident by deadly. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:38:35] DuckHunt Kowal > *BANG* You shot down the golden duck in 34.476s, which makes you a total of 99 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[20:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:26:52] DuckHunt *PEWWW* Kowal's bullet ricochetes on Dento, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:28:15] DuckHunt HelderHeid > *BANG* You shot down the duck in 3mn14.365s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:42:55] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[20:42:59] DuckHunt CoolKevin > *BANG* You shot down the duck in 58.928s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:49:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[20:49:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[20:49:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.259s, which makes you a total of 607 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:08:02] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[21:08:05] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[21:08:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[21:08:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[21:08:09] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 9.407s, which makes you a total of 1097 ducks (including 110 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[21:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.785s, which makes you a total of 1098 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:29:04] DuckHunt TeKn0Shaman > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:23:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.887s, which makes you a total of 1099 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:23:14] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 1/5
[22:23:20] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:23:22] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:23:24] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:23:24] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:24:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.924s, which makes you a total of 1100 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:45:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[22:45:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[22:45:08] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[22:45:10] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 10.468s, which makes you a total of 1101 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:45:11] DuckHunt TheFatherMind > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:09] DuckHunt *BANG* xO' LimitServ just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:51:16] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[22:51:27] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[22:51:30] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 30.01s, which makes you a total of 608 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:52:03] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 3/5
[23:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[23:08:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[23:08:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.451s, which makes you a total of 1101 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:46:08] DuckHunt deadly > *BANG* You shot down the duck in 7.408s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
Prev
Next