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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: DuckHunt
Saturday, December 30, 2023
[00:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:06] DuckHunt guest-hksc9 > Missed. [missed: -1 xp]
[00:18:18] DuckHunt foxy > *BANG* You shot down the duck in 18.182s, which makes you a total of 255 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:32:08] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[00:32:10] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[00:32:11] DuckHunt PapaFrog > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[00:32:11] DuckHunt PapaFrog > *BANG* You shot down the duck in 10.511s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [17 xp] [four-leaf clover]
[00:32:13] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:32:52] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/5 | Chargers: 5/5 [sabotage by phish] [sand by phish]
[00:33:09] DuckHunt TheFatherMind > *CLACK* JAMMED GUN
[00:38:23] DuckHunt The last duck has been seen 6 minutes and 23 seconds ago.
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:01] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:35:04] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:35:04] DuckHunt PapaFrog > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:35:05] DuckHunt *BANG* xO' Ziginox just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[01:35:10] DuckHunt PapaFrog > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:35:12] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[01:35:14] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[01:35:15] DuckHunt PapaFrog > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[01:35:17] DuckHunt PapaFrog > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:35:19] DuckHunt PapaFrog > *BANG* You shot down the golden duck in 18.879s, which makes you a total of 7 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [55 xp] [four-leaf clover]
[01:35:22] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[01:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:45:06] DuckHunt guest-ewpai > *BANG* You shot down the duck in 5.548s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:13:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 5/5
[02:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:16:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.359s, which makes you a total of 745 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:16:10] DuckHunt guest-ewpai > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:33] DuckHunt foxy > *BANG* You shot down the duck in 33.166s, which makes you a total of 256 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:37:34] DuckHunt code > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:09] DuckHunt code > You are not armed.
[02:44:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.676s, which makes you a total of 746 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.139s, which makes you a total of 747 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:50:12] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[03:50:15] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[03:50:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.498s, which makes you a total of 748 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:50:17] DuckHunt guest-ewpai > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:21:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.306s, which makes you a total of 749 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:23:09] DuckHunt *PEWWW* freewifi's bullet ricochetes on Icedream, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:24:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:24:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn14.497s, which makes you a total of 750 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:25:02] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 4/5
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:03] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:49:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.75s, which makes you a total of 751 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:49:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[05:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:12] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[05:42:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[05:42:14] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[05:42:16] DuckHunt Ziginox > *BANG* You shot down the duck in 16.216s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:42:20] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[05:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.227s, which makes you a total of 752 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[06:08:10] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:08:12] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:08:14] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[06:08:16] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:08:18] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[06:08:23] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[06:08:25] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[06:08:27] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Ryu, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:08:35] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[06:08:37] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 36.192s, which makes you a total of 753 ducks (including 79 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover]
[06:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:26:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.058s, which makes you a total of 754 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.083s, which makes you a total of 755 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:24] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on second2050, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:44:24] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on kryosaur, thanks to his deflection modifier of 51%. [accident: -7 xp] [liability insurance]
[06:44:29] DuckHunt Peorth > Missed. [missed: -3 xp]
[06:44:31] DuckHunt Peorth > *BANG* You shot down the duck in 1mn30.856s, which makes you a total of 303 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:44:38] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 5/5
[06:45:46] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[06:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/5
[06:46:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[06:46:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.445s, which makes you a total of 756 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:03] DuckHunt foxy > *BANG* You shot down the duck in 3.134s, which makes you a total of 257 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:18:04] DuckHunt foxy > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:34:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.054s, which makes you a total of 757 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:46:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.403s, which makes you a total of 758 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:46:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a bent silencer.
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.611s, which makes you a total of 759 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[08:00:14] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[08:00:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/5
[08:16:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:21] DuckHunt ChRoNiC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:19:24] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[08:19:27] DuckHunt ChRoNiC > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[08:19:29] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[08:19:30] DuckHunt ChRoNiC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:19:33] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[08:19:37] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[08:19:37] DuckHunt ChRoNiC > *BANG* You shot down the golden duck in 3mn33.999s, which makes you a total of 28 ducks (including 2 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [36 xp]
[08:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:43:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:19:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[09:19:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[09:19:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/5
[09:19:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[09:19:18] DuckHunt *BANG* xO' Tudhalyas just get shot by accident by ADMIRAL_HUBRIS. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[09:19:32] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[09:19:36] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 36.145s, which makes you a total of 760 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:23] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[09:26:29] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 29.133s, which makes you a total of 761 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[09:26:52] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[09:26:57] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[09:27:01] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[09:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:06] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 19 hours 22 minutes and 0 second.
[09:27:09] DuckHunt zoink > *BANG* You shot down the duck in 8.572s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:27:32] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[09:27:38] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 1 day 20 hours 29 minutes and 49 seconds, 1 use left.
[09:27:54] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:28:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[09:28:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.827s, which makes you a total of 762 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.712s, which makes you a total of 763 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:50] DuckHunt h4 > Missed. [missed: -3 xp]
[10:11:51] DuckHunt h4 > *BANG* You shot down the duck in 51.081s, which makes you a total of 327 ducks on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [10 xp]
[10:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:49:49] DuckHunt nj > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:49:53] DuckHunt nj > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:49:58] DuckHunt nj > *BANG* You shot down the golden duck in 57.904s, which makes you a total of 26 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[10:51:25] DuckHunt nj > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[10:51:58] DuckHunt MarlboroMan > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 3/3
[10:58:04] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:09:27] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[11:09:30] DuckHunt MarlboroMan > *BANG* You shot down the duck in 1mn29.896s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:14] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[11:43:14] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[11:43:15] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[11:43:16] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[11:43:16] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:48:11] DuckHunt MarlboroMan > *BANG* You shot down the duck in 1mn10.61s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:50:40] DuckHunt wez > *BANG* You shot down the duck in 1mn40.293s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:50:41] DuckHunt wez > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[11:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:04:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:09] DuckHunt wez > *BOOM* You shot down the duck in 9.089s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:04] DuckHunt phonekait > Missed. [missed: -1 xp]
[12:13:06] DuckHunt phonekait > *BANG* You shot down the duck in 5.226s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:30:56] DuckHunt MarlboroMan > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:30:57] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[12:30:59] DuckHunt BobbyDrake > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:31:00] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[12:31:01] DuckHunt BobbyDrake > *BANG* You shot down the golden duck in 2mn0.936s, which makes you a total of 33 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[12:31:03] DuckHunt MarlboroMan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:31:21] DuckHunt BobbyDrake > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[12:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:45:12] DuckHunt phatty > *BANG* You shot down the duck in 12.371s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:46:26] DuckHunt pomf > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:55:47] DuckHunt ComputerTech returns pomf's gun to him.
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:08] DuckHunt *PEWWW* phatty's bullet ricochetes on ADMIRAL_HUBRIS, thanks to his deflection modifier of 84%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [life insurance: +68 xp for ADMIRAL_HUBRIS]
[13:07:18] DuckHunt ComputerTech returns phatty's gun to him.
[13:07:37] DuckHunt phatty > Missed. [missed: -1 xp]
[13:07:39] DuckHunt phatty > *BANG* You shot down the duck in 38.983s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:05] DuckHunt phatty > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[13:08:10] DuckHunt phatty > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[13:08:12] DuckHunt phatty > *BANG* You shot down the duck in 12.128s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:09:04] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:09:05] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:10:33] DuckHunt phatty > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[13:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:24:06] DuckHunt wez > *BOOM* You shot down the duck in 5.18s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:55] DuckHunt *PEWWW* phatty's bullet ricochetes on CoolKevin, thanks to his deflection modifier of 65%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:38:09] DuckHunt phatty > You are not armed.
[13:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:42:06] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:42:10] DuckHunt ChRoNiC > You are not armed.
[14:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.978s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:54] DuckHunt phatty > *BANG* You shot down the duck in 53.961s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:08] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[14:32:09] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[14:32:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.558s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:35:43] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[14:35:46] DuckHunt ChRoNiC > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 1/3
[14:41:12] DuckHunt Hunting stats for phatty: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 1/2 | jammed: no (3 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 32 xp | lvl 2 (noob) / 18 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 46% | gun reliability: 86% | armor: 2% | deflection: 52%
[14:41:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.71s | average react. time: 1mn37.842s | 6 ducks (incl. 0 golden duck) | 7 misses | 3 accidents | 0 empty shot | 3 wild shots | 13 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:53] DuckHunt phatty > Missed. [missed: -1 xp]
[14:48:55] DuckHunt phatty > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:48:57] DuckHunt phatty > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:48:59] DuckHunt phatty > Missed. [missed: -1 xp]
[14:49:01] DuckHunt phatty > Missed. [missed: -1 xp]
[14:49:02] DuckHunt phatty > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:49:04] DuckHunt phatty > Missed. [missed: -1 xp]
[14:49:05] DuckHunt phatty > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[14:49:06] DuckHunt phatty > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[14:49:07] DuckHunt phatty > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[14:49:10] DuckHunt phatty > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[14:49:11] DuckHunt phatty > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:49:13] DuckHunt phatty > *BANG* You shot down the golden duck in 1mn12.104s, which makes you a total of 7 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[14:54:39] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:54:40] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:19:43] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[15:19:44] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[15:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:27:06] DuckHunt drwho > *BANG* You shot down the duck in 5.674s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:36:54] DuckHunt phatty > *BANG* You shot down the duck in 53.68s, which makes you a total of 8 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[16:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:24:33] DuckHunt phatty > Missed. [missed: -1 xp]
[16:24:34] DuckHunt phatty > *BANG* You shot down the duck in 1mn33.825s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:41:06] DuckHunt h4 > Missed. [missed: -3 xp]
[16:41:08] DuckHunt h4 > *BANG* You shot down the duck in 6.865s, which makes you a total of 328 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:05] DuckHunt kkawg > Missed. [missed: -1 xp]
[17:00:19] DuckHunt phatty > *BANG* You shot down the duck in 1mn18.166s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:08:04] DuckHunt kkawg > *BANG* You shot down the duck in 2.928s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[17:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:16:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:47:47] DuckHunt The last duck has been seen 36 minutes and 47 seconds ago.
[17:53:33] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:53:34] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:53:39] DuckHunt Hunting stats for dankor63: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 14 xp | lvl 1 (tourist) / 6 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 40% | gun reliability: 85% | armor: 0% | deflection: 51%
[17:53:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 8.757s | average react. time: 11.521s | 2 ducks (incl. 0 golden duck) | 3 misses | 0 accident | 0 empty shot | 3 wild shots | 5 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:31] DuckHunt h4 > Missed. [missed: -3 xp]
[18:09:32] DuckHunt h4 > Missed. [missed: -3 xp]
[18:09:33] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:09:33] DuckHunt h4 > Missed. [missed: -3 xp]
[18:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:31:03] DuckHunt dankor63 > Missed. [missed: -1 xp]
[18:31:07] DuckHunt dankor63 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[18:31:12] DuckHunt dankor63 > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[18:31:14] DuckHunt dankor63 > Missed. [missed: -1 xp]
[18:31:17] DuckHunt dankor63 > Missed. [missed: -1 xp]
[18:31:17] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:32:37] DuckHunt kkawg > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:33:55] DuckHunt Hunting stats for dankor63: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 11 xp | lvl 1 (tourist) / 9 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 25% | gun reliability: 85% | armor: 0% | deflection: 51%
[18:33:56] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 8.757s | average react. time: 37.685s | 2 ducks (incl. 0 golden duck) | 6 misses | 0 accident | 0 empty shot | 3 wild shots | 8 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:34:03] DuckHunt dankor63 > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[18:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:41] DuckHunt dankor63 > Missed. [missed: -1 xp]
[18:42:47] DuckHunt dankor63 > *BANG* You shot down the duck in 46.22s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:50:10] DuckHunt Hunting stats for dankor63: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 20 xp | lvl 2 (noob) / 30 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 30% | gun reliability: 86% | armor: 2% | deflection: 52%
[18:50:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 8.757s | average react. time: 54.179s | 3 ducks (incl. 0 golden duck) | 7 misses | 0 accident | 0 empty shot | 3 wild shots | 10 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:50:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:50:18] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:50:51] DuckHunt dankor63 > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[18:51:00] DuckHunt dankor63 > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:52:27] DuckHunt Hunting stats for dankor63: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 6 xp | lvl 1 (tourist) / 14 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 30% | gun reliability: 85% | armor: 0% | deflection: 51%
[18:52:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 8.757s | average react. time: 54.179s | 3 ducks (incl. 0 golden duck) | 7 misses | 0 accident | 0 empty shot | 3 wild shots | 10 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:52:31] DuckHunt dankor63 > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[19:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:02:04] DuckHunt dankor63 > Missed. [missed: -1 xp]
[19:02:07] DuckHunt dankor63 > *BANG* You shot down the duck in 7.121s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[19:06:07] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[19:06:08] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:06:09] DuckHunt h4 is demoted to level 21 (duck chopper).
[19:06:09] DuckHunt h4 > Missed. [missed: -3 xp]
[19:06:11] DuckHunt h4 > Missed. [missed: -3 xp]
[19:06:12] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:06:12] DuckHunt h4 > Missed. [missed: -3 xp]
[19:06:14] DuckHunt h4 > Missed. [missed: -3 xp]
[19:06:15] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:06:16] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:06:17] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[19:06:19] DuckHunt *BANG* xO' GK-Deacon just get shot by accident by h4. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[19:06:23] DuckHunt ComputerTech frisks h4 and could not find any weapon on him.
[19:06:41] DuckHunt ComputerTech returns h4's gun to him.
[19:06:45] DuckHunt h4 > Missed. [missed: -3 xp]
[19:06:47] DuckHunt h4 > Missed. [missed: -3 xp]
[19:06:50] DuckHunt h4 > Missed. [missed: -3 xp]
[19:06:51] DuckHunt h4 > Missed. [missed: -3 xp]
[19:06:52] DuckHunt h4 > *BANG* You shot down the golden duck in 51.819s, which makes you a total of 329 ducks (including 30 golden ducks) on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [60 xp]
[19:06:55] DuckHunt kkawg > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:07:16] DuckHunt ComputerTech returns kkawg's gun to him.
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:07] DuckHunt h4 > *BANG* You shot down the duck in 7.055s, which makes you a total of 330 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:24] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 23.281s, which makes you a total of 233 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:24] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[19:31:26] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[19:31:27] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[19:31:27] DuckHunt ComputerTech > *BANG* You shot down the duck in 27.374s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:26:03] DuckHunt h4 > *BANG* You shot down the duck in 2.558s, which makes you a total of 331 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:02] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[20:31:04] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[20:31:05] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[20:31:05] DuckHunt h4 > *BANG* You shot down the duck in 4.747s, which makes you a total of 332 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:31:07] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:42:05] DuckHunt ChRoNiC > You are not armed.
[20:42:09] DuckHunt ChRoNiC > You are not armed.
[20:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:15:09] DuckHunt Hunting stats for dankor63: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 15 xp | lvl 1 (tourist) / 5 xp pts for lvl sup. | karma: 45.45% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 51%
[21:15:10] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 7.121s | average react. time: 43.422s | 4 ducks (incl. 0 golden duck) | 8 misses | 0 accident | 0 empty shot | 3 wild shots | 12 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:16:45] DuckHunt dankor63 > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:33:43] DuckHunt dankor63 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[21:33:57] DuckHunt dankor63 > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[21:34:02] DuckHunt Syndus > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 3/3
[21:34:02] DuckHunt *BANG* xO' iNvictus just get shot by accident by dankor63. [accident: -4 xp]
[21:34:02] DuckHunt *PEWWW* dankor63's bullet ricochetes on Tcache, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:34:20] DuckHunt iNvictus > *BANG* You shot down the duck in 2mn19.61s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[21:35:13] DuckHunt dankor63 > You are not rich enough to make this purchase.
[21:35:21] DuckHunt Hunting stats for dankor63: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] -1 xp | lvl 1 (tourist) / 21 xp pts for lvl sup. | karma: 5.88% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 30% | gun reliability: 85% | armor: 0% | deflection: 51%
[21:35:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 7.121s | average react. time: 2mn8.44s | 4 ducks (incl. 0 golden duck) | 9 misses | 2 accidents | 0 empty shot | 3 wild shots | 13 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:35:40] DuckHunt dankor63 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:57:11] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[21:57:16] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[21:57:20] DuckHunt foxy > Missed. [missed: -1 xp]
[21:57:24] DuckHunt foxy > *BOOM* You shot down the duck in 2mn23.585s, which makes you a total of 258 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:25:37] DuckHunt Peorth > *BANG* You shot down the duck in 2mn36.09s, which makes you a total of 304 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:28:06] DuckHunt mrinfinity > *BANG* You shot down the duck in 5.373s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:31:17] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/5
[22:31:34] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[22:31:38] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 37.748s, which makes you a total of 764 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:33:22] DuckHunt dankor63 > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 1/2
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:12] DuckHunt iNvictus > *BANG* You shot down the duck in 11.718s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:51:12] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[23:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:13] DuckHunt Syndus > *BANG* You shot down the duck in 12.818s, which makes you a total of 48 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
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