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Filtering by user: DuckHunt
Thursday, January 25, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[00:07:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.038s, which makes you a total of 1034 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[00:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:22:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.299s, which makes you a total of 1493 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:42:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.771s, which makes you a total of 1494 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.583s, which makes you a total of 1035 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:51:22] DuckHunt The last duck has been seen 3 minutes and 20 seconds ago.
[01:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:53:06] DuckHunt GrungeBarbie > *BANG* You shot down the duck in 6.301s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:53:07] DuckHunt PapaFrog > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:03:04] DuckHunt D3M0N > Missed. [missed: -1 xp]
[02:03:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.39s, which makes you a total of 1036 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:03:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:03:06] DuckHunt D3M0N > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:02] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:59:04] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:59:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[02:59:11] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[02:59:12] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 12.143s, which makes you a total of 1495 ducks (including 161 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[03:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:22:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.742s, which makes you a total of 1037 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:46:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:46:07] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 3/5
[03:46:08] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a hunter pin: http://tinyurl.com/hqy7fhq
[03:46:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.46s, which makes you a total of 1496 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:47:21] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[03:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.54s, which makes you a total of 1497 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:02] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[04:24:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:24:05] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:24:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.517s, which makes you a total of 1498 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:07] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:03] DuckHunt *BANG* xO' Pintle just get shot by accident by mrinfinity. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:25:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.649s, which makes you a total of 1499 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:25:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:26:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.516s, which makes you a total of 1500 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[04:26:09] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 2/5
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:03] DuckHunt mrinfinity > *BANG* You shot down the duck in 2.48s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:33:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:33:37] DuckHunt foxy returns foxy's gun to him.
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:03] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on h4, thanks to his deflection modifier of 77%. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[04:37:33] DuckHunt GrungeBarbie > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:37:37] DuckHunt GrungeBarbie > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:37:42] DuckHunt GrungeBarbie > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:37:45] DuckHunt GrungeBarbie > Missed. [missed: -1 xp]
[04:37:47] DuckHunt GrungeBarbie > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:37:49] DuckHunt TheFatherMind > You just bought back your confiscated gun in exchange for 40 xp points.
[04:37:50] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[04:37:52] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[04:37:52] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 52.611s, which makes you a total of 1501 ducks (including 162 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[04:37:53] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[04:37:57] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 8/8 | Chargers: 4/4
[04:37:57] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[04:38:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:38:03] DuckHunt GrungeBarbie > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[04:38:06] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:38:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:38:07] DuckHunt vk2bio > Missed. [missed: -1 xp]
[04:38:07] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:38:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[04:38:08] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 1/5
[04:38:08] DuckHunt GrungeBarbie > *BANG* You shot down the golden duck in 5.26s, which makes you a total of 16 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp]
[04:38:10] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:38:11] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 15 (duck flattener).
[04:38:12] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:38:13] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:38:14] DuckHunt foxy > *CLICK* Trigger locked.
[04:38:14] DuckHunt foxy > You already own this item. It will expire in 23 hours 59 minutes and 59 seconds.
[04:38:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[04:38:15] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[04:38:16] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:38:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:38:56] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.101s, which makes you a total of 1502 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:38:56] DuckHunt vk2bio > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:39:12] DuckHunt Syntax: !rearm <nick> | Returns his gun to a player that has been automatically or manually unarmed.
[04:39:14] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[04:39:26] DuckHunt foxy returns vk2bio's gun to him.
[04:39:39] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 3/5
[04:40:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:36] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 3/3
[04:40:36] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.994s, which makes you a total of 1503 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:40:39] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:40:40] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 3/3
[04:41:43] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:02] DuckHunt vk2bio > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:46:03] DuckHunt mrinfinity > *BANG* You shot down the duck in 2.301s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:46:03] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on tez, thanks to his deflection modifier of 51%. [missed: -5 xp] [wild fire: -9 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[04:46:05] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:46:23] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 3/5
[05:32:08] DuckHunt The last duck has been seen 46 minutes and 8 seconds ago.
[05:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:25] DuckHunt vk2bio > Missed. [missed: -1 xp]
[05:36:27] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn26.937s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:19] DuckHunt vk2bio > Missed. [missed: -1 xp]
[05:47:20] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn20.472s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:38:38] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[06:38:40] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[06:38:41] DuckHunt TheFatherMind > *BANG* You shot down the duck in 41.391s, which makes you a total of 1504 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:11] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[06:53:13] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn13.384s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:53:24] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 0/5
[06:53:53] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:53:53] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:53:55] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:53:57] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:53:59] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[06:54:03] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:54:09] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 27 (duck breaker).
[06:54:12] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 27 (duck breaker).
[06:54:45] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.618s, which makes you a total of 1505 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[07:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:44:18] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4mn17.707s, which makes you a total of 1038 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:04:03] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[08:04:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.388s, which makes you a total of 1039 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:38:48] DuckHunt The last duck has been seen 34 minutes and 46 seconds ago.
[08:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:43:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.326s, which makes you a total of 1040 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:08:06] DuckHunt vk2bio > Missed. [missed: -1 xp]
[09:08:08] DuckHunt vk2bio > Missed. [missed: -1 xp]
[09:08:09] DuckHunt vk2bio > *BANG* You shot down the duck in 8.736s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:08:15] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 2/3
[09:08:54] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[09:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:24:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.225s, which makes you a total of 1041 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:24:03] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[09:24:28] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:06] DuckHunt GrungeBarbie > *BANG* You shot down the duck in 5.916s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:21:04] DuckHunt h4 > *BANG* You shot down the duck in 2.989s, which makes you a total of 459 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:35:11] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Anastasius, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[10:35:21] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[10:35:23] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[10:35:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 26.509s, which makes you a total of 1042 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:35:55] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/5
[11:23:47] DuckHunt h4 > You poke stuff and thingies in the barrel of TheFatherMind's gun in exchange for 14 xp points. Your purchase made you go back to level 27 (duck breaker).
[11:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.028s, which makes you a total of 1043 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[11:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:32:25] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:32:29] DuckHunt h4 > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[11:32:30] DuckHunt h4 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[11:32:32] DuckHunt h4 > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[11:32:34] DuckHunt h4 > *BOOM* You shot down the golden duck in 33.418s, which makes you a total of 460 ducks (including 46 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[11:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:46:06] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[11:46:08] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[11:46:10] DuckHunt h4 > *BOOM* You shot down the golden duck in 9.464s, which makes you a total of 461 ducks (including 47 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[11:46:10] DuckHunt h4 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:23:47] DuckHunt Neo_Nemesis > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:41:45] DuckHunt qchat_rizon_net > Missed. [missed: -1 xp]
[12:41:47] DuckHunt qchat_rizon_net > *BANG* You shot down the duck in 46.392s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[12:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:29:03] DuckHunt Pyotr > *BANG* You shot down the duck in 2.07s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:02] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[14:58:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:43:10] DuckHunt Syndus > *BANG* You shot down the duck in 9.369s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:58:02] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[15:58:05] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[15:58:06] DuckHunt mrinfinity > *BANG* You shot down the duck in 6.286s, which makes you a total of 68 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[16:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:42] DuckHunt reverb > Missed. [missed: -1 xp]
[16:19:45] DuckHunt reverb > *BANG* You shot down the duck in 1mn44.853s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:26] DuckHunt m00 > Missed. [missed: -1 xp]
[16:49:29] DuckHunt m00 > *BANG* You shot down the duck in 2mn28.795s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:13:05] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[17:13:07] DuckHunt AlterEgo_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[17:13:12] DuckHunt m00 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[17:13:15] DuckHunt m00 > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[17:13:17] DuckHunt m00 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[17:13:18] DuckHunt AlterEgo_ > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[17:13:20] DuckHunt m00 > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[17:13:22] DuckHunt *PEWWW* m00's bullet ricochetes on CrystalMath, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:13:25] DuckHunt HelderHeid > *BANG* You shot down the duck in 25.166s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:13:31] DuckHunt m00 > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[17:14:15] DuckHunt m00 > Your gun is not confiscated.
[17:14:19] DuckHunt m00 > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:05] DuckHunt m00 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[17:18:07] DuckHunt Syndus > By searching the bushes around the duck, you find... a gun with banana peeled barrel.
[17:18:07] DuckHunt Syndus > *BANG* You shot down the duck in 6.953s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:18:08] DuckHunt m00 > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[17:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:44] DuckHunt reverb > *BANG* You shot down the duck in 3mn43.643s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:04] DuckHunt h4 > *BOOM* You shot down the duck in 3.208s, which makes you a total of 462 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:07:03] DuckHunt h4 > *BOOM* You shot down the duck in 2.105s, which makes you a total of 463 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:40:33] DuckHunt Spike > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:41:28] DuckHunt foxy returns Spike's gun to him.
[19:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:28:03] DuckHunt h4 > *BOOM* You shot down the duck in 2.222s, which makes you a total of 464 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:28:03] DuckHunt h4 > By searching the bushes around the duck, you find... bushes.
[19:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:06] DuckHunt h4 > Missed. [missed: -3 xp]
[19:31:08] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/5 | Chargers: 5/5 [sabotage by h4]
[19:31:08] DuckHunt h4 > *BOOM* You shot down the duck in 8.382s, which makes you a total of 465 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:31:10] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 2/5 | Chargers: 5/5
[19:33:08] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[19:59:05] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[20:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:32:03] DuckHunt h4 > You are not armed.
[20:32:05] DuckHunt h4 > You are not armed.
[20:32:07] DuckHunt h4 > You are not armed.
[20:32:19] DuckHunt ComputerTech returns h4's gun to him.
[20:32:23] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[20:32:25] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[20:32:27] DuckHunt h4 > *BOOM* You shot down the duck in 26.867s, which makes you a total of 466 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:03] DuckHunt h4 > *BOOM* You shot down the duck in 2.197s, which makes you a total of 467 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:33:03] DuckHunt foxy > *CLICK* Trigger locked.
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:02] DuckHunt h4 > *BOOM* You shot down the duck in 1.997s, which makes you a total of 468 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:57:09] DuckHunt GrungeBarbie > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:57:12] DuckHunt pomf > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:57:15] DuckHunt pomf > You are not armed.
[21:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:01:06] DuckHunt pomf > You are not armed.
[21:01:08] DuckHunt GrungeBarbie > You are not armed.
[21:01:29] DuckHunt GrungeBarbie > You are not armed.
[21:01:31] DuckHunt pomf > You are not armed.
[21:01:35] DuckHunt GrungeBarbie > You are not armed.
[21:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:03] DuckHunt monery > Missed. [missed: -1 xp]
[21:03:05] DuckHunt monery > Missed. [missed: -1 xp]
[21:03:06] DuckHunt *BANG* xO' ryzen just get shot by accident by monery. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:03:06] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[21:03:16] DuckHunt GrungeBarbie > You are not armed.
[21:03:34] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:03:35] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:04:06] DuckHunt pomf > You are not rich enough to make this purchase.
[21:04:40] DuckHunt GrungeBarbie > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 4 (duck misser).
[21:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:03] DuckHunt monery > You are not armed.
[21:14:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:36:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.902s, which makes you a total of 1506 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:04] DuckHunt GrungeBarbie > Missed. [missed: -1 xp]
[22:52:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.535s, which makes you a total of 1507 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:52:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[22:52:07] DuckHunt GrungeBarbie > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:52:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[22:52:27] DuckHunt GrungeBarbie > You are not armed.
[22:52:36] DuckHunt GrungeBarbie > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[23:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:29:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.209s, which makes you a total of 1508 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.639s, which makes you a total of 1509 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
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