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Filtering by user: DuckHunt
Friday, January 26, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.693s, which makes you a total of 242 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:29:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:29:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.837s, which makes you a total of 1510 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:29:06] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[00:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:30:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[00:30:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:30:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.194s, which makes you a total of 1511 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:43:12] DuckHunt TheFatherMind > *BANG* You shot down the duck in 11.972s, which makes you a total of 1512 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:12] DuckHunt foxy > *BOOM* You shot down the duck in 12.436s, which makes you a total of 290 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:54:16] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[02:18:16] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 1/8 | charg.: 4/4 | jammed: no (37 times) | confisc.: no (76 times) [Profile] [Profile] [Profile] 1601 xp | lvl 17 (duck demolisher) / 99 xp pts for lvl sup. | karma: 56.38% good hunter [Stats][Stats][Stats] theor. accuracy: 64% | effectiv. of fire: 48% | gun reliability: 97% | armor: 40% | deflection: 67%
[02:18:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.291s | average react. time: 37.153s | 242 ducks (incl. 14 golden ducks) | 253 misses | 28 accidents | 62 empty shots | 51 wild shots | 495 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 0 ricocheted and 1 neutralized.
[02:18:30] DuckHunt The top duck(s) are: thefathermind with 13476 xp | admiral_hubris with 8017 xp | peorth with 4957 xp | h4 with 4008 xp | wez with 1742 xp
[02:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:06] DuckHunt PapaFrog > *BANG* You shot down the duck in 5.134s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:28:07] DuckHunt PapaFrog > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[02:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:45:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.957s, which makes you a total of 1513 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:06] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:14:07] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.88s, which makes you a total of 1514 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[03:52:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[03:52:05] DuckHunt vk2bio > *BANG* You shot down the duck in 4.989s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:11] DuckHunt TheFatherMind > *BANG* You shot down the duck in 10.729s, which makes you a total of 1515 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:15:12] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:13] DuckHunt TheFatherMind > *BANG* You shot down the duck in 12.842s, which makes you a total of 1516 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:24:14] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:26:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.177s, which makes you a total of 1044 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:26:05] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:02] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:33:03] DuckHunt TheFatherMind > You are not armed.
[04:33:08] DuckHunt mrinfinity > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:33:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[04:33:15] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[04:33:16] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[04:33:17] DuckHunt mrinfinity > *BANG* You shot down the duck in 17.271s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:33:17] DuckHunt mrinfinity > By searching the bushes around the duck, you find... an expired hunting license.
[04:33:27] DuckHunt mrinfinity > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[04:33:28] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 3/5
[04:33:31] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[04:33:35] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:33:36] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:33:47] DuckHunt mrinfinity > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:34:08] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:34:14] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:34:22] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:34:25] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 hours 49 minutes and 37 seconds.
[04:34:31] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 hours 49 minutes and 56 seconds.
[04:34:40] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 2 hours 48 minutes and 34 seconds.
[04:34:49] DuckHunt mrinfinity > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 10 (hunter).
[04:34:54] DuckHunt mrinfinity > You throw a handful of sand in ADMIRAL_HUBRIS's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 9 (duck plucker).
[04:34:56] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 2 days 17 hours and 17 seconds, 1 use left.
[04:35:15] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:36:16] DuckHunt TheFatherMind > You throw a handful of sand in mrinfinity's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect.
[04:36:21] DuckHunt TheFatherMind > You throw a handful of sand in mrinfinity's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[04:36:47] DuckHunt mrinfinity > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 9 (duck plucker).
[04:36:48] DuckHunt mrinfinity > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 9 (duck plucker).
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:02] DuckHunt mrinfinity > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:37:03] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:37:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:37:06] DuckHunt mrinfinity > *BANG* You shot down the golden duck in 6.198s, which makes you a total of 70 ducks (including 3 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [36 xp]
[04:37:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:37:13] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:04] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:51:04] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:51:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[04:51:06] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:51:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:51:08] DuckHunt TheFatherMind > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:51:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 9.268s, which makes you a total of 1045 ducks (including 107 golden ducks) on #computertech. \_X< *KWAK* [61 xp] [four-leaf clover]
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[05:05:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[05:05:08] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:05:09] DuckHunt TheFatherMind > *BANG* You shot down the duck in 9.294s, which makes you a total of 1517 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:05:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[05:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.4s, which makes you a total of 1518 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:04:02] DuckHunt vk2bio > Missed. [missed: -1 xp]
[06:04:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.042s, which makes you a total of 1519 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:05] DuckHunt franstam > Missed. [missed: -1 xp]
[06:53:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.14s, which makes you a total of 1520 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:53:27] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[06:55:08] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 3/5
[06:57:59] DuckHunt GrungeBarbie > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[07:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:04:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[07:04:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[07:04:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.511s, which makes you a total of 1046 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[07:04:11] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 1/5
[07:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:03] DuckHunt TheFatherMind > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:14:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.418s, which makes you a total of 1521 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:55:12] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 1 hour 29 minutes and 15 seconds.
[07:55:22] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 3/5
[08:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:24:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.305s, which makes you a total of 1047 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[08:24:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[08:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.541s, which makes you a total of 1048 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[08:30:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 4/5
[08:35:20] DuckHunt The last duck has been seen 5 minutes and 20 seconds ago.
[09:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:10:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.414s, which makes you a total of 1049 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:49] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 48.73s, which makes you a total of 1050 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:05] DuckHunt GrungeBarbie > Missed. [missed: -1 xp]
[09:50:10] DuckHunt *BANG* xO' herald just get shot by accident by GrungeBarbie. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:50:28] DuckHunt GrungeBarbie > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[09:50:59] DuckHunt GrungeBarbie > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[09:51:04] DuckHunt GrungeBarbie > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[09:51:08] DuckHunt GrungeBarbie > Missed. [missed: -1 xp]
[09:51:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:51:10] DuckHunt pankakes > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:57:59] DuckHunt The last duck has been seen 7 minutes and 59 seconds ago.
[10:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:47:48] DuckHunt deadly > *CLACK* JAMMED GUN
[10:47:55] DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[10:47:58] DuckHunt deadly > Missed. [missed: -1 xp]
[10:47:59] DuckHunt deadly > Missed. [missed: -1 xp]
[10:48:01] DuckHunt deadly > *BANG* You shot down the duck in 1mn0.946s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:50:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.943s, which makes you a total of 1051 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:50:26] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.459s, which makes you a total of 1052 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.422s, which makes you a total of 1053 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:11] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 3/5
[11:30:16] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 3/5
[11:30:19] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:30:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 20.505s, which makes you a total of 1054 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:30:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 3/5
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.372s, which makes you a total of 1055 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:15:11] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 3/5
[12:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:17:23] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 22.719s, which makes you a total of 1056 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:24:13] DuckHunt franstam > *BANG* You shot down the duck in 12.829s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:24:17] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[13:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:28:11] DuckHunt AlterEgo_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[13:28:18] DuckHunt AlterEgo_ > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[13:28:20] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 19.844s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:44:06] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[13:44:07] DuckHunt AlterEgo_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[13:44:12] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[13:44:14] DuckHunt deadly > *BANG* You shot down the duck in 13.361s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:44:27] DuckHunt AlterEgo_ > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[13:44:44] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[14:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:10] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 8.855s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:04] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 4.142s, which makes you a total of 15 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[14:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:53] DuckHunt h4 > *BANG* You shot down the duck in 52.006s, which makes you a total of 469 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:35:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:50:03] DuckHunt foxy > Missed. [missed: -1 xp]
[15:50:04] DuckHunt foxy > *BANG* You shot down the duck in 3.88s, which makes you a total of 291 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:33:02] DuckHunt h4 > *BANG* You shot down the duck in 2.067s, which makes you a total of 470 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:09] DuckHunt AlterEgo_ > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:51:18] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[16:51:18] DuckHunt AlterEgo_ is demoted to level 4 (duck misser).
[16:51:32] DuckHunt *BANG* xO' Nando just get shot by accident by jmjl. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:51:36] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:51:39] DuckHunt h4 > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:51:41] DuckHunt jmjl > You are not armed.
[16:51:42] DuckHunt h4 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[16:51:43] DuckHunt h4 > Missed. [missed: -3 xp]
[16:51:45] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[16:51:47] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[16:51:49] DuckHunt h4 > *BOOM* You shot down the golden duck in 48.984s, which makes you a total of 471 ducks (including 48 golden ducks) on #computertech. You are promoted to level 28 (duck wrecker). \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:03] DuckHunt foxy > Missed. [missed: -1 xp]
[17:18:04] DuckHunt foxy > *BANG* You shot down the duck in 4.585s, which makes you a total of 292 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[17:18:07] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 3/4
[17:18:12] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 15 (duck flattener).
[17:18:14] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[17:18:17] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[17:18:17] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:18:18] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[17:18:20] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[17:18:22] DuckHunt AlterEgo_ > You are not armed.
[17:19:00] DuckHunt GrungeBarbie > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[17:19:16] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[17:19:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:24] DuckHunt foxy > Missed. [missed: -1 xp]
[17:19:26] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:19:27] DuckHunt foxy > Missed. [missed: -1 xp]
[17:19:30] DuckHunt foxy > Missed. [missed: -1 xp]
[17:19:31] DuckHunt AlterEgo_ > You are not armed.
[17:19:31] DuckHunt foxy > *BOOM* You shot down the duck in 11.049s, which makes you a total of 293 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:19:38] DuckHunt AlterEgo_ > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 1/2
[17:20:42] DuckHunt AlterEgo_ already has a gun and looks at Peorth without understanding.
[17:21:02] DuckHunt Hunting stats for alterego_: [Weapon][Weapon][Weapon] ammo: 5/10 | charg.: 1/2 | jammed: no (3 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 137 xp | lvl 4 (duck misser) / 3 xp pts for lvl sup. | karma: 76.47% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 62% | gun reliability: 88% | armor: 7% | deflection: 54%
[17:21:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.142s | average react. time: 1mn24.051s | 15 ducks (incl. 0 golden duck) | 9 misses | 0 accident | 2 empty shots | 4 wild shots | 24 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.741s, which makes you a total of 294 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:32:06] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.385s, which makes you a total of 243 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:54:04] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:01:07] DuckHunt AlterEgo_ > You are not armed.
[18:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:59:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.505s, which makes you a total of 1522 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:59:09] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 27 (duck breaker).
[18:59:46] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[19:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:22:05] DuckHunt phonekait > Missed. [missed: -1 xp]
[19:22:08] DuckHunt phonekait > *BANG* You shot down the duck in 8.426s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:23:02] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[19:23:13] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[19:23:36] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:23:37] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:24:04] DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[19:24:08] DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[19:24:11] DuckHunt phonekait > Missed. [missed: -1 xp]
[19:24:14] DuckHunt phonekait > *BANG* You shot down the duck in 13.629s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:33:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:33:11] DuckHunt phonekait > *BANG* You shot down the mechanical duck in 7.084s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[19:33:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:33:22] DuckHunt phonekait > Missed. [missed: -1 xp]
[19:33:26] DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[19:33:29] DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[19:33:32] DuckHunt *BANG* xO' y2k just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[19:33:36] DuckHunt ComputerTech returns ComputerTech's gun to him.
[19:33:36] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[19:33:37] DuckHunt ComputerTech > *BANG* You shot down the mechanical duck in 22.452s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[19:33:37] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[19:33:39] DuckHunt phonekait > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:09:41] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:09:42] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:09:43] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:09:44] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:09:45] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:09:46] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:09:47] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:09:48] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:09:49] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:09:50] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:09:51] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:09:53] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn. Your purchase made you go back to level 44 (Duck toaster).
[20:09:53] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 27 (duck breaker).
[20:09:55] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:19:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:20:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down a mechanical duck in 27.401s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[20:20:25] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down a mechanical duck in 38.547s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[20:20:48] DuckHunt foxy > Missed. [missed: -1 xp]
[20:20:49] DuckHunt foxy > *BOOM* You shot down a mechanical duck in 1mn1.943s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[20:20:51] DuckHunt foxy > *BOOM* You shot down a mechanical duck in 1mn2.173s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[20:20:52] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[20:20:57] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[20:21:00] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down a mechanical duck in 1mn10.492s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[20:21:10] DuckHunt Syndus > *BANG* You shot down a mechanical duck in 1mn19.371s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[20:21:16] DuckHunt Syndus > *BANG* You shot down a mechanical duck in 1mn24.351s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[20:21:19] DuckHunt Syndus > *BANG* You shot down a mechanical duck in 1mn26.699s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[20:21:20] DuckHunt Syndus > By searching the bushes around the duck, you find an extra bullet !
[20:21:22] DuckHunt foxy > You poke stuff and thingies in the barrel of TheFatherMind's gun in exchange for 14 xp points. Your purchase made you go back to level 15 (duck flattener).
[20:22:06] DuckHunt Syndus > *BANG* You shot down a mechanical duck in 2mn12.724s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[20:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down a mechanical duck in 3mn11.056s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[20:23:26] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/5
[20:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.413s, which makes you a total of 1061 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:24] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[20:49:01] DuckHunt The top duck(s) are: thefathermind with 12751 xp | admiral_hubris with 8165 xp | peorth with 4957 xp | h4 with 4036 xp | wez with 1742 xp
[20:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:59:06] DuckHunt h4 > *BOOM* You shot down the duck in 5.167s, which makes you a total of 472 ducks on #computertech. You are promoted to level 28 (duck wrecker). \_X< *KWAK* [16 xp] [four-leaf clover]
[21:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:09] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 5 minutes and 40 seconds.
[21:04:10] DuckHunt foxy > *BOOM* You shot down the duck in 9.688s, which makes you a total of 297 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:05:02] DuckHunt TheFatherMind > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes.
[21:05:04] DuckHunt TheFatherMind > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes.
[21:05:05] DuckHunt TheFatherMind > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes.
[21:05:21] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[21:05:23] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 2 pieces of bread on #computertech.
[21:05:25] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 3 pieces of bread on #computertech.
[21:05:25] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 4 pieces of bread on #computertech.
[21:06:11] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points.
[21:06:16] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of foxy's gun in exchange for 14 xp points.
[21:06:24] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of ADMIRAL_HUBRIS's gun in exchange for 14 xp points.
[21:07:12] DuckHunt ADMIRAL_HUBRIS > TheFatherMind's gun has already been sabotaged.
[21:07:13] DuckHunt Your purchase made you go back to level 39 (serial duck killer).
[21:07:46] DuckHunt ADMIRAL_HUBRIS > TheFatherMind is already soggy.
[21:07:47] DuckHunt Your purchase made you go back to level 39 (serial duck killer).
[21:08:11] DuckHunt TheFatherMind > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:08:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:08:37] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 2/3 [sabotage by TheFatherMind]
[21:08:40] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 2/3
[21:08:41] DuckHunt foxy > *BOOM* You shot down the duck in 17.653s, which makes you a total of 298 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:08:54] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of foxy's gun in exchange for 14 xp points.
[21:08:55] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[21:08:59] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:03] DuckHunt TheFatherMind > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:09:03] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3 [sabotage by TheFatherMind]
[21:09:05] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[21:09:06] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of foxy's gun in exchange for 14 xp points.
[21:09:08] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3 [sabotage by TheFatherMind]
[21:09:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:09] DuckHunt ADMIRAL_HUBRIS > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[21:09:10] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of foxy's gun in exchange for 14 xp points.
[21:09:10] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[21:09:17] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[21:09:18] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[21:09:20] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3 [sabotage by TheFatherMind]
[21:09:22] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of foxy's gun in exchange for 14 xp points.
[21:09:22] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[21:09:22] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3 [sabotage by TheFatherMind]
[21:09:23] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[21:09:25] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of foxy's gun in exchange for 14 xp points.
[21:09:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:41] DuckHunt ADMIRAL_HUBRIS > Thanks to TheFatherMind, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 20 seconds.
[21:10:37] DuckHunt ADMIRAL_HUBRIS > You don't need to use a gun brush.
[21:10:42] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[21:10:48] DuckHunt TheFatherMind > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:10:57] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[21:11:03] DuckHunt TheFatherMind > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:05] DuckHunt foxy > *CLACK* JAMMED GUN
[21:13:07] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[21:13:08] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[21:13:08] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3 [sabotage by TheFatherMind]
[21:13:09] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of foxy's gun in exchange for 14 xp points.
[21:13:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[21:13:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down one of the ducks in 4mn14.482s, which makes you a total of 1062 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:13:27] DuckHunt ::: Flood control has been triggered on the command "!shop" for TheFatherMind: no more than 20 requests every 600 seconds.
[21:13:33] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[21:13:48] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/5
[21:15:28] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[21:15:55] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[21:17:32] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[21:17:34] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3 [sabotage by TheFatherMind]
[21:17:36] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[21:17:38] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3
[21:17:45] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[21:17:48] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/9 | charg.: 2/3 | jammed: no (48 times) | confisc.: no (74 times) [Profile] [Profile] [Profile] 1330 xp | lvl 15 (duck flattener) / 20 xp pts for lvl sup. | karma: 62.62% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 53% | gun reliability: 95%+2% | armor: 35% | deflection: 65%
[21:17:49] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.188s | average react. time: 1mn31.89s | 298 ducks (incl. 30 golden ducks) | 257 misses | 31 accidents | 59 empty shots | 44 wild shots | 555 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Infrared detect. / Silencer / 4-leaf clover
[21:17:57] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:17:58] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:18:52] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:18:53] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:19:07] DuckHunt foxy > You don't need to use a gun brush.
[21:19:16] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of foxy's gun in exchange for 14 xp points.
[21:19:20] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:19:32] DuckHunt foxy > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 15 (duck flattener).
[21:19:44] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[21:19:46] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3 [sabotage by TheFatherMind]
[21:19:47] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[21:19:49] DuckHunt foxy > *CLICK* Trigger locked.
[21:19:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:59] DuckHunt foxy > *BOOM* You shot down the golden duck in 1.094s, which makes you a total of 299 ducks (including 31 golden ducks) on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[21:20:12] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/5 | jammed: no (46 times) | confisc.: no (194 times) [Profile] [Profile] [Profile] 8135 xp | lvl 39 (serial duck killer) / 65 xp pts for lvl sup. | karma: 65.1% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 59% | gun reliability: 99% | armor: 95% | deflection: 89%
[21:20:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 58.266s | 1062 ducks (incl. 107 golden ducks) | 710 misses | 117 accidents | 226 empty shots | 98 wild shots | 1772 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Infrared detect.
[21:20:58] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:21:03] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:21:06] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:21:14] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[21:21:21] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[21:21:36] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 7 hours 12 minutes and 44 seconds, 5 uses left.
[21:21:44] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:22:00] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[21:22:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 4/5
[21:22:20] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[21:22:37] DuckHunt TheFatherMind > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:22:56] DuckHunt TheFatherMind > You throw a handful of sand in foxy's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect.
[21:23:40] DuckHunt TheFatherMind > You throw a handful of sand in ADMIRAL_HUBRIS's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect.
[21:23:47] DuckHunt TheFatherMind > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:25:04] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:25:05] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:25:09] DuckHunt foxy > You just bought dry clothes in exchange for 7 xp points.
[21:25:23] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[21:25:32] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 15 (duck flattener).
[21:28:46] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:03] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/7 | Chargers: 4/5 [sabotage by TheFatherMind]
[21:29:05] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 2 days 6 minutes and 10 seconds, 1 use left.
[21:29:06] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[21:29:08] DuckHunt *BANG* xO' burrows just get shot by accident by mrinfinity. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[21:29:12] DuckHunt mrinfinity > You are not armed.
[21:29:13] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[21:29:16] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 5/7 | Chargers: 4/5
[21:29:22] DuckHunt TheFatherMind > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:29:27] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[21:29:34] DuckHunt mrinfinity > You throw a handful of sand in h4's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 10 (hunter).
[21:29:39] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 39.548s, which makes you a total of 1063 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:29:40] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[21:29:51] DuckHunt TheFatherMind > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:31:30] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[21:38:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:48] DuckHunt h4 > Thanks to TheFatherMind, your clothes are soggy and you can't hunt in this condition. You still have to wait for 50 minutes and 34 seconds.
[21:38:51] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the mechanical duck in 6.419s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[21:38:52] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[21:38:54] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[21:39:00] DuckHunt TheFatherMind > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:39:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:41] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[21:39:46] DuckHunt HelderHeid > *BANG* You shot down the mechanical duck in 20.427s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[21:39:46] DuckHunt HelderHeid > By searching the bushes around the duck, you find... an old video recording: http://tinyurl.com/zbejktu
[21:39:55] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[21:40:10] DuckHunt TheFatherMind > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:44:29] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[21:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:50:23] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[21:51:48] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn. Your purchase made you go back to level 43 (duck dynasty).
[21:55:20] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:57:42] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[22:00:22] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[22:00:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:00:32] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[22:00:36] DuckHunt AlterEgo_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 1/2
[22:00:38] DuckHunt TheFatherMind > You throw a bucket of water on AlterEgo_ in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[22:01:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:01:49] DuckHunt mrinfinity > *BANG* You shot down a mechanical duck in 1mn27.169s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[22:01:51] DuckHunt mrinfinity > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[22:02:01] DuckHunt TheFatherMind > You throw a bucket of water on mrinfinity in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[22:02:08] DuckHunt mrinfinity > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 9 (duck plucker).
[22:02:10] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[22:02:24] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[22:02:25] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/5 | Chargers: 1/5 [sabotage by foxy]
[22:02:36] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points. Your purchase made you go back to level 27 (duck breaker).
[22:02:38] DuckHunt h4 > *BOOM* You shot down the mechanical duck in 51.263s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[22:02:59] DuckHunt TheFatherMind > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[22:04:27] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[22:07:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:10:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:14] DuckHunt mrinfinity > Thanks to TheFatherMind, your clothes are soggy and you can't hunt in this condition. You still have to wait for 49 minutes and 46 seconds.
[22:12:17] DuckHunt mrinfinity > Thanks to TheFatherMind, your clothes are soggy and you can't hunt in this condition. You still have to wait for 49 minutes and 43 seconds.
[22:12:26] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[22:12:28] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[22:12:29] DuckHunt ComputerTech > *BANG* You shot down a mechanical duck in 4mn47.065s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[22:14:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:15:23] DuckHunt A mechanical duck escapes. ·°'`'°-.,¸¸.·°'`
[22:17:13] DuckHunt A mechanical duck escapes. ·°'`'°-.,¸¸.·°'`
[22:19:30] DuckHunt The mechanical duck escapes. ·°'`'°-.,¸¸.·°'`
[22:24:53] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[22:29:10] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[22:29:19] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[22:29:21] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 2 pieces of bread on #computertech.
[22:29:23] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 3 pieces of bread on #computertech.
[22:29:24] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 4 pieces of bread on #computertech.
[22:29:28] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[22:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:31:26] DuckHunt Peorth > *BANG* You shot down the duck in 25.57s, which makes you a total of 341 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:30] DuckHunt BobbyDrake > *BANG* You shot down the duck in 30.004s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:32:33] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:34:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:35:37] DuckHunt AlterEgo_ > Thanks to TheFatherMind, your clothes are soggy and you can't hunt in this condition. You still have to wait for 25 minutes and 1 second.
[22:36:55] DuckHunt Hunting stats for alterego_: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 1/2 | jammed: yes (4 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 132 xp | lvl 4 (duck misser) / 8 xp pts for lvl sup. | karma: 66.67% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 55% | gun reliability: 88% | armor: 7% | deflection: 54%
[22:36:56] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.142s | average react. time: 1mn25.598s | 15 ducks (incl. 0 golden duck) | 12 misses | 0 accident | 2 empty shots | 6 wild shots | 27 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy
[22:38:37] DuckHunt ComputerTech returns BobbyDrake's gun to him.
[22:39:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:16] DuckHunt ComputerTech > *BANG* You shot down a mechanical duck in 4mn24.46s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[22:39:21] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[22:39:22] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[22:39:23] DuckHunt ComputerTech > *BANG* You shot down the mechanical duck in 11.45s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[22:39:25] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:39:25] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[22:39:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:34] DuckHunt ComputerTech returns ComputerTech's gun to him.
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