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Filtering by user: DuckHunt
Saturday, January 27, 2024
[00:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:00:13] DuckHunt slim > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[00:01:11] DuckHunt PapaFrog > *BANG* You shot down the duck in 1mn11.358s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:02:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:02:41] DuckHunt Peorth > *BANG* You shot down the mechanical duck in 10.53s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[00:02:46] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[00:02:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:03:04] DuckHunt Peorth > *BANG* You shot down the mechanical duck in 4.225s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[00:03:36] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:07] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 7.044s, which makes you a total of 245 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:07:08] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find an extra bullet !
[00:07:24] DuckHunt Neo_Nemesis > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[00:07:27] DuckHunt Neo_Nemesis > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[00:08:00] DuckHunt Neo_Nemesis > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 16 (duck disassembler).
[00:09:59] DuckHunt slim > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[00:10:54] DuckHunt slim > You poke stuff and thingies in the barrel of ComputerTech's gun in exchange for 14 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[00:11:30] DuckHunt slim > You throw a handful of sand in ComputerTech's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[00:13:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:40] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the mechanical duck in 5s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[00:15:47] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[00:25:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:50] DuckHunt TheFatherMind > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[00:26:34] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[00:26:36] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the mechanical duck in 48.563s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[00:26:52] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[00:27:00] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 3/5 | Chargers: 5/5
[00:28:52] DuckHunt TheFatherMind > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[00:29:14] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[00:39:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:29] DuckHunt Spike > *BANG* You shot down the mechanical duck in 16.259s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[00:39:53] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[00:46:32] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[00:49:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:53] DuckHunt A mechanical duck escapes. ·°'`'°-.,¸¸.·°'`
[00:56:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:35] DuckHunt Neo_Nemesis > *BOOM* You shot down one of the ducks in 2mn34.645s, which makes you a total of 246 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [17 xp] [four-leaf clover]
[00:56:35] DuckHunt Peorth > *BANG* You shot down the mechanical duck in 3.295s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[01:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:07:25] DuckHunt Anastasius > Missed. [missed: -1 xp]
[01:08:17] DuckHunt GrungeBarbie > Missed. [missed: -1 xp]
[01:08:26] DuckHunt GrungeBarbie > *BANG* You shot down the duck in 1mn25.875s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:08:27] DuckHunt GrungeBarbie > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[01:10:20] DuckHunt Anastasius > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[01:21:06] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[01:30:06] DuckHunt The top duck(s) are: thefathermind with 10397 xp | admiral_hubris with 8045 xp | peorth with 4952 xp | h4 with 4051 xp | wez with 1742 xp
[01:30:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:30:25] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:30:27] DuckHunt foxy > *BOOM* You shot down the golden duck in 5.311s, which makes you a total of 300 ducks (including 32 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[01:31:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:13] DuckHunt TheFatherMind > You throw a handful of sand in foxy's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect.
[01:31:43] DuckHunt prussian > *BANG* You shot down the mechanical duck in 37.122s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[01:32:40] DuckHunt foxy > You don't need to use a gun brush.
[01:32:51] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:32:52] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:33:00] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[01:34:32] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of foxy's gun in exchange for 14 xp points.
[01:34:43] DuckHunt foxy > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[01:34:50] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[01:44:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:44:59] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[01:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:04] DuckHunt Peorth > *BANG* You shot down a mechanical duck in 3mn13.651s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[01:48:07] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[01:53:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:58:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:00] DuckHunt A mechanical duck escapes. ·°'`'°-.,¸¸.·°'`
[02:03:08] DuckHunt A mechanical duck escapes. ·°'`'°-.,¸¸.·°'`
[02:05:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:57] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[02:35:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:40:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:41:08] DuckHunt nj > *BANG* You shot down the mechanical duck in 11.181s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[03:18:23] DuckHunt Neo_Nemesis > h4's gun has already been sabotaged.
[03:18:24] DuckHunt Your purchase made you go back to level 17 (duck demolisher).
[03:18:39] DuckHunt Neo_Nemesis > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn. Your purchase made you go back to level 16 (duck disassembler).
[03:28:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:42] DuckHunt *PEWWW* foxy's bullet ricochetes on dfii^, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:28:48] DuckHunt foxy returns foxy's gun to him.
[03:28:49] DuckHunt foxy > *BOOM* You shot down the mechanical duck in 10.91s. This fake duck has been offered by Neo_Nemesis. \_X< *BZZzZzt*
[03:29:01] DuckHunt foxy > You poke stuff and thingies in the barrel of TheFatherMind's gun in exchange for 14 xp points. Your purchase made you go back to level 15 (duck flattener).
[03:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:13] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[03:36:18] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of ADMIRAL_HUBRIS's gun in exchange for 14 xp points.
[03:39:04] DuckHunt ADMIRAL_HUBRIS > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[03:39:38] DuckHunt ADMIRAL_HUBRIS > TheFatherMind is already bedazzled.
[03:39:39] DuckHunt Your purchase made you go back to level 39 (serial duck killer).
[03:40:14] DuckHunt ADMIRAL_HUBRIS > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[03:40:26] DuckHunt TheFatherMind > You poke stuff and thingies in the barrel of ADMIRAL_HUBRIS's gun in exchange for 14 xp points.
[03:41:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:46:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:15] DuckHunt vk2bio > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[03:46:17] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[03:46:18] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[03:46:20] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[03:46:22] DuckHunt vk2bio > *BANG* You shot down the mechanical duck in 10.789s. This fake duck has been offered by TheFatherMind. \_X< *BZZzZzt*
[03:46:49] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:27] DuckHunt vk2bio > *BANG* You shot down the duck in 26.509s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:52:39] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn. Your purchase made you go back to level 40 (duck genocider).
[03:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:53:03] DuckHunt phish > Missed. [missed: -1 xp]
[03:53:05] DuckHunt phish > *BANG* You shot down the duck in 5.085s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:53:12] DuckHunt phish > You are not rich enough to make this purchase.
[03:53:21] DuckHunt phish > You throw a bucket of water on thefathermind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[03:53:44] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[03:55:13] DuckHunt ADMIRAL_HUBRIS > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 39 (serial duck killer).
[03:55:24] DuckHunt TheFatherMind > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[03:55:28] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[03:56:32] DuckHunt ADMIRAL_HUBRIS > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 39 (serial duck killer).
[03:56:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:57:01] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[04:01:30] DuckHunt TheFatherMind > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[04:01:48] DuckHunt The mechanical duck escapes. ·°'`'°-.,¸¸.·°'`
[04:02:42] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:01] DuckHunt TheFatherMind > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/5 | Chargers: 5/5 [sabotage by foxy]
[04:03:04] DuckHunt TheFatherMind > *Crr..CLICK* You unjam your gun. | Ammo: 3/5 | Chargers: 5/5
[04:03:08] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on erica, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -30 xp] [GUN CONFISCATED: hunting accident] [bedazzled by Neo_Nemesis]
[04:03:22] DuckHunt TheFatherMind > You just bought back your confiscated gun in exchange for 40 xp points.
[04:03:27] DuckHunt TheFatherMind > *BANG* You shot down the duck in 26.888s, which makes you a total of 1523 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:27] DuckHunt TheFatherMind > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[04:03:45] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[04:03:54] DuckHunt TheFatherMind > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[04:04:43] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:28] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 4/5 [sabotage by TheFatherMind]
[04:15:36] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[04:15:41] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 4/5
[04:15:45] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 45.284s, which makes you a total of 1067 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:16:29] DuckHunt TheFatherMind > You throw a handful of sand in ADMIRAL_HUBRIS's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[04:16:35] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[04:20:45] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:04] DuckHunt GrungeBarbie > *BANG* You shot down one of the ducks in 2mn3.557s, which makes you a total of 19 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[04:26:25] DuckHunt ADMIRAL_HUBRIS > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[04:26:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:39] DuckHunt GrungeBarbie > *BANG* You shot down one of the ducks in 1mn39.265s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:48] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[04:27:14] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[04:27:17] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 2 pieces of bread on #computertech.
[04:27:19] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 3 pieces of bread on #computertech.
[04:27:20] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 4 pieces of bread on #computertech.
[04:27:49] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:27:50] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:28:03] DuckHunt vk2bio > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[04:29:07] DuckHunt TheFatherMind > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[04:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:30:31] DuckHunt vk2bio > *BANG* You shot down one of the ducks in 4mn31.207s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:30:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:37] DuckHunt A mechanical duck escapes. ·°'`'°-.,¸¸.·°'`
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:29] DuckHunt GrungeBarbie > Missed. [missed: -1 xp]
[04:33:32] DuckHunt GrungeBarbie > *BANG* You shot down one of the ducks in 3mn31.22s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:35:37] DuckHunt TheFatherMind > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:06] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:37:06] DuckHunt A mechanical duck escapes. ·°'`'°-.,¸¸.·°'`
[04:37:07] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:37:10] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:37:19] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[04:37:47] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:37:47] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[04:37:55] DuckHunt TheFatherMind > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[04:38:18] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[04:38:30] DuckHunt TheFatherMind > The magazine of your gun is already full.
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:01] DuckHunt TheFatherMind > *BANG* You shot down one of the ducks in 3mn0.579s, which makes you a total of 1524 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:40:38] DuckHunt The last duck has been seen 38 seconds ago.
[04:40:42] DuckHunt TheFatherMind > *BANG* You shot down the duck in 41.946s, which makes you a total of 1525 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:40:51] DuckHunt ::: Flood control has been triggered on the command "!lastduck" for TheFatherMind: no more than 1 request every 300 seconds.
[04:41:06] DuckHunt The last duck has been seen 1 minute and 5 seconds ago.
[04:41:23] DuckHunt TheFatherMind > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:41:44] DuckHunt TheFatherMind > You just bought back your confiscated gun in exchange for 40 xp points.
[04:42:16] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 4/5
[04:42:24] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:42:39] DuckHunt TheFatherMind > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:42:40] DuckHunt TheFatherMind > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:42:42] DuckHunt TheFatherMind > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:42:44] DuckHunt TheFatherMind > The magazine of your gun is already full.
[04:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:43:02] DuckHunt vk2bio > *BANG* You shot down the duck in 2.025s, which makes you a total of 43 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [20 xp] [four-leaf clover]
[04:47:16] DuckHunt TheFatherMind > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[04:55:16] DuckHunt TheFatherMind > Your attempt to dazzle vk2bio failed because he wears sunglasses. Your failure still costs you 7 xp points.
[04:55:27] DuckHunt TheFatherMind > Your attempt to dazzle vk2bio failed because he wears sunglasses. Your failure still costs you 7 xp points.
[04:55:43] DuckHunt TheFatherMind > You throw a handful of sand in vk2bio's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[04:55:51] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:55:52] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:56:13] DuckHunt TheFatherMind > You throw a bucket of water on vk2bio in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[04:56:45] DuckHunt TheFatherMind > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 5 pieces of bread on #computertech.
[04:56:46] DuckHunt TheFatherMind > There are already 5 pieces of bread on #computertech, it should be enough for the moment.
[04:56:48] DuckHunt TheFatherMind > There are already 5 pieces of bread on #computertech, it should be enough for the moment.
[04:56:49] DuckHunt TheFatherMind > There are already 5 pieces of bread on #computertech, it should be enough for the moment.
[04:57:55] DuckHunt TheFatherMind > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes.
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:01] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.129s, which makes you a total of 1526 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:00:03] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[05:00:19] DuckHunt TheFatherMind > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:00:22] DuckHunt TheFatherMind > The magazine of your gun is already full.
[05:00:45] DuckHunt TheFatherMind > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:01] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.084s, which makes you a total of 1527 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:26:24] DuckHunt TheFatherMind > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[05:26:31] DuckHunt TheFatherMind > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:01] DuckHunt TheFatherMind > *BANG* You shot down the duck in 0.948s, which makes you a total of 1528 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:31:35] DuckHunt TheFatherMind > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:31:44] DuckHunt TheFatherMind > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[05:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1.345s, which makes you a total of 1068 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:33:57] DuckHunt TheFatherMind > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[06:09:59] DuckHunt TheFatherMind > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes.
[06:11:53] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.477s, which makes you a total of 1529 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:15:04] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a gun with banana peeled barrel.
[06:15:05] DuckHunt GrungeBarbie > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:16:12] DuckHunt Hunting stats for thefathermind: [Weapon][Weapon][Weapon] ammo: 4/5 | charg.: 5/5 | jammed: no (49 times) | confisc.: no (154 times) [Profile] [Profile] [Profile] 8694 xp | lvl 40 (duck genocider) / 1305 xp pts for lvl sup. | karma: 76.81% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 68% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[06:16:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.872s | average react. time: 21.654s | 1529 ducks (incl. 162 golden ducks) | 716 misses | 117 accidents | 367 empty shots | 50 wild shots | 2245 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Sunglasses / Silencer
[06:16:33] DuckHunt TheFatherMind > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:17:46] DuckHunt TheFatherMind > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes.
[06:18:01] DuckHunt TheFatherMind > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[06:19:41] DuckHunt The top duck(s) are: thefathermind with 8557 xp | admiral_hubris with 8035 xp | peorth with 4952 xp | h4 with 4051 xp | wez with 1742 xp
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:01] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.066s, which makes you a total of 1530 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:22:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:33] DuckHunt TheFatherMind > *BANG* You shot down the duck in 9.905s, which makes you a total of 1531 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.046s, which makes you a total of 1532 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.94s, which makes you a total of 1533 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:58:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:58:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[07:58:11] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:58:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 12.753s, which makes you a total of 1069 ducks (including 108 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover]
[07:58:35] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[08:18:11] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[08:18:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn10.105s, which makes you a total of 1070 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:04] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 4.178s, which makes you a total of 1071 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[09:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:10:03] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/7 | Chargers: 5/5 [sabotage by Neo_Nemesis]
[09:10:06] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/7 | Chargers: 5/5
[09:10:08] DuckHunt h4 > Missed. [missed: -3 xp] [bedazzled by Neo_Nemesis]
[09:10:08] DuckHunt h4 is demoted to level 27 (duck breaker).
[09:10:11] DuckHunt h4 > Missed. [missed: -3 xp]
[09:10:13] DuckHunt h4 > Missed. [missed: -3 xp]
[09:10:13] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:30:09] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 9.637s, which makes you a total of 1072 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[09:50:10] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[09:50:10] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 10.072s, which makes you a total of 1073 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:06:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[10:06:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[10:06:22] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 21.629s, which makes you a total of 1074 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:12] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 11.968s, which makes you a total of 1075 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:03:04] DuckHunt AlterEgo_ > *CLACK* JAMMED GUN
[12:03:08] DuckHunt AlterEgo_ > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[12:03:10] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 9.505s, which makes you a total of 16 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[12:03:19] DuckHunt AlterEgo_ > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:08] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[12:15:12] DuckHunt AlterEgo_ > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:15:13] DuckHunt AlterEgo_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[12:15:17] DuckHunt AlterEgo_ > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[12:15:18] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 17.908s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:58:00] DuckHunt h4 > *BOOM* You shot down the duck in 59.491s, which makes you a total of 474 ducks on #computertech. You are promoted to level 28 (duck wrecker). \_X< *KWAK* [16 xp] [four-leaf clover]
[13:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:01:06] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 5.307s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:22:05] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 4.647s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:37:19] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[14:37:21] DuckHunt MarlboroMan > *BANG* You shot down the duck in 20.758s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:04] DuckHunt MarlboroMan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[14:50:09] DuckHunt MarlboroMan > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[14:50:12] DuckHunt MarlboroMan > *BANG* You shot down the duck in 1mn11.065s, which makes you a total of 63 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:24] DuckHunt MarlboroMan > *BANG* You shot down the duck in 23.942s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:02:23] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[15:02:27] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[15:02:29] DuckHunt phish > Missed. [missed: -1 xp]
[15:02:31] DuckHunt phish > *BANG* You shot down the duck in 31.06s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:02:32] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[15:02:40] DuckHunt phish > You are not rich enough to make this purchase.
[15:02:47] DuckHunt phish > You throw a bucket of water on mikoolo in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:03:12] DuckHunt Sander > You are not rich enough to make this purchase.
[15:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:19:03] DuckHunt phish > Missed. [missed: -1 xp]
[15:19:05] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 1/2
[15:19:07] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 1/2
[15:19:08] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[15:19:09] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 1/2
[15:19:09] DuckHunt ADMIRAL_HUBRIS > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:19:12] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 1/2
[15:19:13] DuckHunt phish > *BANG* You shot down the golden duck in 12.696s, which makes you a total of 105 ducks (including 10 golden ducks) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[15:19:16] DuckHunt AlterEgo_ > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[15:19:16] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:19:22] DuckHunt phish > You throw a bucket of water on ahsoka in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:07:56] DuckHunt Neo_Nemesis > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[16:17:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:58] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[16:17:59] DuckHunt foxy > Missed. [missed: -1 xp]
[16:17:59] DuckHunt Neo_Nemesis > *BOOM* You shot down the mechanical duck in 3.876s. This fake duck has been offered by Neo_Nemesis. \_X< *BZZzZzt*
[16:18:00] DuckHunt foxy > *CLICK* Trigger locked.
[16:18:01] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[16:23:14] DuckHunt h4 > You throw a bucket of water on Neo_Nemesis in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:23:17] DuckHunt Neo_Nemesis > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 16 (duck disassembler).
[16:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:40:11] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 10.561s, which makes you a total of 1076 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:12] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 12.284s, which makes you a total of 1077 ducks on #computertech. You are promoted to level 40 (duck genocider). \_X< *KWAK* [18 xp] [four-leaf clover]
[16:50:14] DuckHunt Ice` > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:02:29] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 28.634s, which makes you a total of 1078 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:32] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[17:18:42] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[17:18:46] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the duck in 45.387s, which makes you a total of 1079 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:15] DuckHunt HelderHeid > *BANG* You shot down the duck in 14.515s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:07:12] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 12.154s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:07:13] DuckHunt AlterEgo_ > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[18:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:49:02] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[19:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:08] DuckHunt AlterEgo_ > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:29:13] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[19:29:15] DuckHunt ChRoNiC > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[19:29:20] DuckHunt ChRoNiC > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[19:29:21] DuckHunt ChRoNiC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:29:24] DuckHunt ChRoNiC > *BANG* You shot down the golden duck in 23.189s, which makes you a total of 51 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[19:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:08] DuckHunt foxy > *BANG* You shot down the duck in 7.462s, which makes you a total of 302 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:41:08] DuckHunt AlterEgo_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:08] DuckHunt AlterEgo_ > You are not armed.
[20:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:03:06] DuckHunt AlterEgo_ > You are not armed.
[20:03:09] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:03:10] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:03:13] DuckHunt mrinfinity > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[20:03:14] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[20:03:16] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[20:03:18] DuckHunt mrinfinity > *BANG* You shot down one of the ducks in 2mn17.779s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:17:15] DuckHunt Neo_Nemesis > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[20:27:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:18] DuckHunt GrungeBarbie > *BANG* You shot down the mechanical duck in 3.881s. This fake duck has been offered by Neo_Nemesis. \_X< *BZZzZzt*
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:07] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[20:46:07] DuckHunt MarlboroMan > *BANG* You shot down the duck in 6.809s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:09] DuckHunt MarlboroMan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:11] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[21:04:13] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[21:04:15] DuckHunt h4 > *BANG* You shot down the duck in 14.979s, which makes you a total of 475 ducks on #computertech. You are promoted to level 28 (duck wrecker). \_X< *KWAK* [10 xp]
[21:04:16] DuckHunt h4 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[21:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:09:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[21:09:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[21:09:07] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 4/5
[21:09:08] DuckHunt TheFatherMind > *BANG* You shot down the duck in 7s, which makes you a total of 1534 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:09:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 1/5
[21:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:11:02] DuckHunt ADMIRAL_HUBRIS > *BOOM* You shot down the golden duck in 1.856s, which makes you a total of 1080 ducks (including 109 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[21:11:02] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on IRSSucks, thanks to his deflection modifier of 51%. [missed: -5 xp] [wild fire: -8 xp] [accident: -30 xp] [GUN CONFISCATED: hunting accident]
[22:14:42] DuckHunt Neo_Nemesis > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 16 (duck disassembler).
[22:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:03] DuckHunt TheFatherMind > You are not armed.
[22:39:04] DuckHunt TheFatherMind > You are not armed.
[22:39:05] DuckHunt TheFatherMind > You are not armed.
[22:39:27] DuckHunt CoolKevin > *BANG* You shot down the duck in 26.641s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:40:04] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[22:40:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.743s, which makes you a total of 1535 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:40:07] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[22:40:25] DuckHunt The top duck(s) are: thefathermind with 8569 xp | admiral_hubris with 8288 xp | peorth with 4952 xp | h4 with 4058 xp | wez with 1742 xp
[22:40:55] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[23:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:03:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.862s, which makes you a total of 1536 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
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