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Filtering by user: DuckHunt
Monday, January 29, 2024
[00:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:02:14] DuckHunt Peorth > *BANG* You shot down the duck in 1mn13.964s, which makes you a total of 348 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:09:17] DuckHunt mrinfinity > *BOOM* You shot down the duck in 2mn16.908s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:52:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.946s, which makes you a total of 1102 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:52:40] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[00:52:53] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:59:19] DuckHunt The top duck(s) are: thefathermind with 8778 xp | admiral_hubris with 8362 xp | peorth with 4972 xp | h4 with 4136 xp | wez with 1742 xp
[01:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:18] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.071s, which makes you a total of 1103 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:35:19] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[01:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:49:11] DuckHunt D3M0N > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[01:49:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.696s, which makes you a total of 1104 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:49:11] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 3/3
[01:49:16] DuckHunt D3M0N > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[01:49:19] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 3/3
[01:49:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:49:49] DuckHunt foxy > *BOOM* You shot down the duck by ricochet in 1.716s, which makes a total of 306 ducks on #computertech. \_X< *KWAK* [43 xp] [lucky shot] [four-leaf clover]
[01:49:49] DuckHunt *PEWWW* foxy's bullet ricochetes on epd, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[01:49:58] DuckHunt foxy already has a gun and looks at foxy without understanding.
[01:50:26] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 5/5
[02:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.057s, which makes you a total of 1105 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:47:45] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[02:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:49:01] DuckHunt mrinfinity > *BANG* You shot down the duck in 1.484s, which makes you a total of 77 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[02:49:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[02:49:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[02:49:04] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[02:52:34] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[03:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:15:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:15:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[03:15:04] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:16:18] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[03:16:23] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:16:26] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:16:30] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:16:34] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:16:36] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[03:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.967s, which makes you a total of 1549 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:03] DuckHunt foxy > *BOOM* You shot down the duck in 3.084s, which makes you a total of 307 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [18 xp] [four-leaf clover]
[03:52:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[04:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.933s, which makes you a total of 1550 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:03:15] DuckHunt GrungeBarbie > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:03:24] DuckHunt foxy returns GrungeBarbie's gun to him.
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:15:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:15:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.397s, which makes you a total of 1551 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.906s, which makes you a total of 1552 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:16:52] DuckHunt ferret > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.873s, which makes you a total of 1553 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:25:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:25:04] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:25:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:25:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.608s, which makes you a total of 1554 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:25:31] DuckHunt winnipegm > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:02] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on jmjl, thanks to his deflection modifier of 56%. [missed: -5 xp] [accident: -30 xp] [GUN CONFISCATED: hunting accident]
[04:26:22] DuckHunt TheFatherMind > You are not armed.
[04:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:31:05] DuckHunt TheFatherMind > You are not armed.
[04:31:12] DuckHunt winnipegm > You are not armed.
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:03] DuckHunt TheFatherMind > You are not armed.
[04:33:07] DuckHunt TheFatherMind > You are not armed.
[04:36:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:03] DuckHunt TheFatherMind > You are not armed.
[04:37:09] DuckHunt TheFatherMind > You just bought back your confiscated gun in exchange for 40 xp points.
[04:37:14] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 2/5
[04:37:15] DuckHunt TheFatherMind > *BOOM* You shot down one of the ducks in 4mn15.018s, which makes you a total of 1555 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:37:18] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 17.241s, which makes you a total of 1556 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:37:19] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[04:37:19] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[04:37:45] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 2/5
[04:37:48] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:37:51] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:37:53] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.272s, which makes you a total of 1557 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:06] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 6.053s, which makes you a total of 1558 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:06] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[05:19:07] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[05:19:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.8s, which makes you a total of 1559 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:19:08] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra ammo clip !
[05:21:11] DuckHunt GrungeBarbie > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:26:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.114s, which makes you a total of 1560 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:31:04] DuckHunt jmjl > Missed. [missed: -1 xp]
[05:31:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.912s, which makes you a total of 1561 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:31:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:13] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 12.923s, which makes you a total of 1562 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[05:43:52] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 28 (duck wrecker).
[05:44:44] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:55:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:55:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.652s, which makes you a total of 1563 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:06:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.935s, which makes you a total of 1564 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.102s, which makes you a total of 1565 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[06:22:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[06:22:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.661s, which makes you a total of 1566 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[06:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:27:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.593s, which makes you a total of 1567 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[07:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:07:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.766s, which makes you a total of 1568 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[07:07:08] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[07:07:08] DuckHunt TheFatherMind > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[07:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:55:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.333s, which makes you a total of 1569 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:33:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[08:33:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[08:33:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[08:33:16] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[08:33:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 18.65s, which makes you a total of 1106 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:37:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[08:37:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.597s, which makes you a total of 1107 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:37:10] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[09:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:31:07] DuckHunt rembellz > Missed. [missed: -1 xp]
[09:31:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.639s, which makes you a total of 1108 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:49:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[09:50:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[09:50:16] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 15.988s, which makes you a total of 1109 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[10:56:47] DuckHunt vk2bio > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:56:49] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:56:50] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:56:51] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:56:54] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[10:56:55] DuckHunt vk2bio > *BANG* You shot down the golden duck in 4mn55.253s, which makes you a total of 45 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[11:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:12:05] DuckHunt vk2bio > *BANG* You shot down the duck in 4.674s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:23:07] DuckHunt vk2bio > By searching the bushes around the duck, you find an extra ammo clip !
[11:23:07] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn7.08s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:44] DuckHunt vk2bio > Missed. [missed: -1 xp]
[11:29:45] DuckHunt vk2bio > Missed. [missed: -1 xp]
[11:29:46] DuckHunt vk2bio > *BANG* You shot down the duck in 46.234s, which makes you a total of 48 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[12:00:13] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:16:02] DuckHunt vk2bio > Missed. [missed: -1 xp]
[12:16:02] DuckHunt vk2bio is demoted to level 9 (duck plucker).
[12:16:07] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[12:16:08] DuckHunt vk2bio > Missed. [missed: -1 xp]
[12:16:10] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn9.661s, which makes you a total of 49 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[12:16:21] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:14] DuckHunt vk2bio > *BANG* You shot down the duck in 3mn14.014s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:41:02] DuckHunt vk2bio > Missed. [missed: -1 xp]
[12:41:04] DuckHunt vk2bio > Missed. [missed: -1 xp]
[12:41:05] DuckHunt vk2bio > *BANG* You shot down the duck in 5.403s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:41:26] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[12:46:15] DuckHunt Hunting stats for vk2bio: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 2/3 | jammed: no (13 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 566 xp | lvl 10 (hunter) / 84 xp pts for lvl sup. | karma: 74.36% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 51% | gun reliability: 94% | armor: 22% | deflection: 60%
[12:46:16] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.025s | average react. time: 2mn52.058s | 51 ducks (incl. 3 golden ducks) | 49 misses | 3 accidents | 8 empty shots | 6 wild shots | 100 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:38:19] DuckHunt MarlboroMan > *BANG* You shot down the duck in 19.065s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:39] DuckHunt MarlboroMan > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:52:43] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[13:52:45] DuckHunt MarlboroMan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:52:47] DuckHunt MarlboroMan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:52:49] DuckHunt MarlboroMan > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[13:52:53] DuckHunt MarlboroMan > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[13:52:57] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[13:52:58] DuckHunt MarlboroMan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:53:02] DuckHunt MarlboroMan > *BANG* You shot down the golden duck in 2mn1.8s, which makes you a total of 67 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[14:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:17:48] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[14:17:51] DuckHunt MarlboroMan > Missed. [missed: -1 xp]
[14:17:53] DuckHunt MarlboroMan > *BANG* You shot down the duck in 1mn52.968s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:05] DuckHunt freewifi > *BANG* You shot down the duck in 4.39s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:54:56] DuckHunt freewifi > *BANG* You shot down the duck in 1mn55.683s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:19:03] DuckHunt h4 > Missed. [missed: -3 xp]
[15:19:05] DuckHunt h4 > *BANG* You shot down the duck in 4.909s, which makes you a total of 483 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[15:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:47:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.978s, which makes you a total of 349 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:01:16] DuckHunt Ice` > *BANG* You shot down the duck in 15.551s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:01:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:01:54] DuckHunt freewifi > Missed. [missed: -1 xp]
[16:01:56] DuckHunt freewifi > *BANG* You shot down the duck in 4.781s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:06] DuckHunt Peorth > *BANG* You shot down the duck in 6.611s, which makes you a total of 350 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:58:20] DuckHunt m268b Your purchase made you go back to level 14 (duck eater).
[17:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:07:05] DuckHunt AlterEgo_ > Missed. [missed: -1 xp]
[17:07:07] DuckHunt AlterEgo_ > *BANG* You shot down the duck in 6.021s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:08:03] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:08:05] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:08:06] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[17:08:07] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[17:08:07] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 6.827s, which makes you a total of 167 ducks (including 13 golden ducks) on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [36 xp]
[17:08:11] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[17:08:12] DuckHunt Peorth's magazine of their weapon is already full.
[17:08:13] DuckHunt Your purchase made you go back to level 15 (duck flattener).
[17:08:22] DuckHunt m268b Your purchase made you go back to level 15 (duck flattener).
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:08] DuckHunt m00 > *BANG* You shot down the duck in 7.691s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:03:35] DuckHunt ked > *BANG* You shot down the duck in 1mn34.662s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:03:35] DuckHunt ked > By searching the bushes around the duck, you find an extra ammo clip !
[18:24:14] DuckHunt Ice` > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[18:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:02] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:44:03] DuckHunt mrinfinity > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:44:05] DuckHunt mrinfinity > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:44:06] DuckHunt h4 > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[18:44:07] DuckHunt h4 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[18:44:07] DuckHunt h4 > *BOOM* You shot down the golden duck in 6.362s, which makes you a total of 484 ducks (including 50 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[18:44:07] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:04:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[19:04:06] DuckHunt foxy > Missed. [missed: -1 xp]
[19:04:07] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[19:04:08] DuckHunt foxy > *BOOM* You shot down the duck in 7.469s, which makes you a total of 308 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:04:09] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[19:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:03:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:13:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:13:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[20:13:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[20:13:07] DuckHunt TheFatherMind > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[20:13:12] DuckHunt TheFatherMind > You already own this type of ammunition. The bonus will expire in 7 hours 3 minutes and 11 seconds.
[20:13:12] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 11.833s, which makes you a total of 1570 ducks (including 163 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[20:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:43:08] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.009s, which makes you a total of 1571 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[20:46:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.553s, which makes you a total of 1572 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[21:09:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[21:09:09] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 8.381s, which makes you a total of 1573 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:11:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.497s, which makes you a total of 1574 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:58:14] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[21:58:15] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 14.574s, which makes you a total of 248 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:58:15] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[22:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:02] DuckHunt mrinfinity > *BANG* You shot down the duck in 1.767s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:05:02] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 3/3
[23:05:06] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 3/3
[23:05:06] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[23:05:08] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[23:05:08] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:05:11] DuckHunt mrinfinity > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:05:12] DuckHunt mrinfinity > *BANG* You shot down the duck in 11.784s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:38] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[23:32:44] DuckHunt mrinfinity > *BANG* You shot down the duck in 43.81s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:32:44] DuckHunt mrinfinity > By searching the bushes around the duck, you find an extra bullet !
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