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Filtering by user: DuckHunt
Sunday, February 4, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.351s, which makes you a total of 1680 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:07:23] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[00:07:31] DuckHunt TheFatherMind > You already own this type of ammunition. The bonus will expire in 5 hours 40 minutes and 55 seconds.
[00:07:33] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[00:07:36] DuckHunt TheFatherMind > You already own this item. It will expire in 6 hours 14 minutes and 29 seconds.
[00:07:40] DuckHunt GrungeBarbie > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[00:07:41] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[00:07:43] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[00:07:47] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:17:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 3.94s, which makes you a total of 1681 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[00:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:17] DuckHunt coil > Missed. [missed: -1 xp]
[00:59:18] DuckHunt coil > Missed. [missed: -1 xp]
[00:59:20] DuckHunt coil > *BANG* You shot down the duck in 19.77s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[01:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:24:07] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 7.082s, which makes you a total of 1682 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:24:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[01:24:24] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.32s, which makes you a total of 1683 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:02] DuckHunt Serion > *BANG* You shot down the duck in 2.354s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:43:39] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[02:43:42] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[02:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:47:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.79s, which makes you a total of 1684 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:47:03] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:48:59] DuckHunt Peorth returns Serion's gun to him.
[03:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[03:10:04] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[03:10:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[03:10:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.132s, which makes you a total of 1685 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:10:16] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[03:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.886s, which makes you a total of 1686 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:59:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.481s, which makes you a total of 1687 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:02:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.665s, which makes you a total of 1688 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:02:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:03:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[04:03:04] DuckHunt foxy > *BANG* You shot down the duck in 4.067s, which makes you a total of 318 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:04] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[04:03:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[04:03:05] DuckHunt *PEWWW* phish's bullet ricochetes on zk, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:03:18] DuckHunt foxy returns phish's gun to him.
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:15:03] DuckHunt Peorth > Missed. [missed: -5 xp]
[04:15:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.672s, which makes you a total of 1689 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:15:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:15:05] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/7 | Chargers: 4/5
[04:15:10] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 2/5
[04:15:11] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 5/7 | Chargers: 4/5
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:04] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 4.157s, which makes you a total of 1690 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:16:04] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:16:04] DuckHunt coil > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:16:07] DuckHunt coil > You are not armed.
[04:16:08] DuckHunt coil > You are not armed.
[04:16:53] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[04:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:18:02] DuckHunt TheFatherMind > *BOOM* You shot down the golden duck in 2.006s, which makes you a total of 1691 ducks (including 167 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[04:18:03] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[04:18:19] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:18:32] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[04:18:35] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[04:18:39] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 2/5
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:05] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:24:09] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:24:10] DuckHunt caplink > *BANG* You shot down the duck in 10.369s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.374s, which makes you a total of 1164 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:25:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[04:25:33] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/5 | charg.: 4/5 | jammed: no (47 times) | confisc.: no (206 times) [Profile] [Profile] [Profile] 8758 xp | lvl 40 (duck genocider) / 1241 xp pts for lvl sup. | karma: 66.46% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 60% | gun reliability: 99% | armor: 98% | deflection: 90%
[04:25:34] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 56.586s | 1164 ducks (incl. 113 golden ducks) | 755 misses | 121 accidents | 246 empty shots | 106 wild shots | 1919 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Sunglasses
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:00] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:26:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[04:26:03] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[04:26:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[04:26:05] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 5.22s, which makes you a total of 1692 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:26:05] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:26:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:26:14] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:26:19] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:26:25] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 33 minutes and 40 seconds.
[04:26:32] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 1 day 20 hours 12 minutes and 13 seconds, 1 use left.
[04:26:36] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:26:44] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 4/5
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.423s, which makes you a total of 1165 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:33:03] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:33:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[04:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:03] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[04:37:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.706s, which makes you a total of 1166 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:37:13] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[04:37:42] DuckHunt Serion > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[04:38:55] DuckHunt ADMIRAL_HUBRIS > I do not know any hunter with that name.
[04:39:24] DuckHunt ADMIRAL_HUBRIS > I do not know any hunter with that name.
[04:39:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:39:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:39:39] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.822s, which makes you a total of 1693 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:40:04] DuckHunt coil > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:01] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.393s, which makes you a total of 1694 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:41:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.054s, which makes you a total of 1695 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:04] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[05:00:08] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[05:00:09] DuckHunt Serion > Missed. [missed: -1 xp]
[05:00:11] DuckHunt Serion > *BANG* You shot down the duck in 10.939s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:00:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.008s, which makes you a total of 1167 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:21:06] DuckHunt caplink > *BANG* You shot down the duck in 5.421s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [13 xp] [four-leaf clover]
[05:21:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[05:21:08] DuckHunt coil > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:21:10] DuckHunt coil > You are not armed.
[05:21:11] DuckHunt coil > You are not armed.
[05:21:12] DuckHunt coil > You are not armed.
[05:21:13] DuckHunt coil > You are not armed.
[05:25:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.949s, which makes you a total of 1696 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:02] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[05:27:04] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[05:27:05] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:27:05] DuckHunt BobbyDrake > *BANG* You shot down the duck in 4.75s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:27:05] DuckHunt BobbyDrake > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:27:06] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:01] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:31:03] DuckHunt Serion > *BANG* You shot down the duck in 3.071s, which makes you a total of 26 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[05:31:03] DuckHunt Serion > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[05:31:03] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[05:33:02] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Cyb3r, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[05:33:03] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 2.907s, which makes you a total of 1697 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:33:19] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.539s, which makes you a total of 1698 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:36:02] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[05:36:05] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 0/5
[06:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:12:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.007s, which makes you a total of 1168 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:12:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[06:12:05] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[06:12:05] DuckHunt Popper is demoted to level 0 (public danger).
[06:12:05] DuckHunt Popper > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:12:05] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:12:19] DuckHunt Popper > You are not armed.
[06:13:10] DuckHunt Hunting stats for popper: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/1 | jammed: no (0 times) | confisc.: yes (3 times) [Profile] [Profile] [Profile] -6 xp | lvl 0 (public danger) / 2 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[06:13:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 3 misses | 0 accident | 0 empty shot | 3 wild shots | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[06:13:25] DuckHunt Popper > You are not armed.
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:02] DuckHunt TheFatherMind > *BANG* You shot down the duck in 1.806s, which makes you a total of 1699 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:15:12] DuckHunt Popper > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:15:15] DuckHunt Popper > You are not armed.
[06:16:28] DuckHunt Hunting stats for popper: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/1 | jammed: no (0 times) | confisc.: yes (4 times) [Profile] [Profile] [Profile] -8 xp | lvl 0 (public danger) / 4 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[06:16:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 4 misses | 0 accident | 0 empty shot | 4 wild shots | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[06:17:04] DuckHunt Hunting stats for popper: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/1 | jammed: no (0 times) | confisc.: yes (4 times) [Profile] [Profile] [Profile] -8 xp | lvl 0 (public danger) / 4 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[06:17:05] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 4 misses | 0 accident | 0 empty shot | 4 wild shots | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[06:18:08] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/5 | charg.: 3/5 | jammed: no (47 times) | confisc.: no (207 times) [Profile] [Profile] [Profile] 8741 xp | lvl 40 (duck genocider) / 1258 xp pts for lvl sup. | karma: 66.38% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 60% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[06:18:09] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.078s | average react. time: 56.408s | 1168 ducks (incl. 113 golden ducks) | 756 misses | 122 accidents | 246 empty shots | 106 wild shots | 1924 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 1 lethal, 3 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Sunglasses / Grease / Infrared detect. / Silencer /
[06:18:10] DuckHunt Liability insur. / 4-leaf clover
[06:18:22] DuckHunt The top duck(s) are: thefathermind with 9320 xp | admiral_hubris with 8741 xp | peorth with 5082 xp | h4 with 4103 xp | wez with 1741 xp
[06:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:44] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[06:24:47] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down one of the ducks in 3mn46.159s, which makes you a total of 1169 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:24:51] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn50.666s, which makes you a total of 1170 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:25:17] DuckHunt The last duck has been seen 3 minutes and 16 seconds ago.
[06:25:44] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 3/5
[06:25:58] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 23 hours 46 minutes and 8 seconds.
[06:31:03] DuckHunt TheFatherMind > You have no ammo. | Ammo: 0/5 | Chargers: 0/5
[06:31:10] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:31:12] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:31:12] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:31:13] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:31:14] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:31:16] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[06:31:21] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:32:14] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 3/5
[06:32:23] DuckHunt TheFatherMind > The magazine of your gun is already full.
[06:42:19] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:42:21] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:42:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[07:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:21:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.985s, which makes you a total of 1171 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:23:36] DuckHunt caplink > *BANG* You shot down the duck in 36.063s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:36:03] DuckHunt The top duck(s) are: thefathermind with 9200 xp | admiral_hubris with 8738 xp | peorth with 5082 xp | h4 with 4103 xp | wez with 1741 xp
[07:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:49] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[07:41:54] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[07:41:55] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[07:41:57] DuckHunt BobbyDrake > Your gun doesn't need to be reloaded. | Ammo: 8/9 | Chargers: 2/3
[07:41:59] DuckHunt BobbyDrake > *BANG* You shot down the duck in 58.884s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:28:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:52:03] DuckHunt h4 > *BANG* You shot down the duck in 1.85s, which makes you a total of 512 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:28] DuckHunt h4 > *BANG* You shot down the duck in 28.649s, which makes you a total of 513 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:50:32] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[09:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:00:35] DuckHunt h4 > *BANG* You shot down the duck in 1mn34.593s, which makes you a total of 514 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:02] DuckHunt h4 > *BANG* You shot down the duck in 2.292s, which makes you a total of 515 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:26:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:29:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:50:16] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[11:50:19] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[11:50:21] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:50:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:50:26] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[11:50:28] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 27.842s, which makes you a total of 1172 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[11:50:33] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 4/5
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.12s, which makes you a total of 1173 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[12:15:07] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[12:15:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.023s, which makes you a total of 1174 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[12:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:46:06] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:46:08] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:46:10] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[12:46:12] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:46:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[12:46:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[12:46:18] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 2/5
[12:46:19] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:46:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 21.379s, which makes you a total of 1175 ducks (including 114 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover]
[12:46:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 2/5
[13:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:03:05] DuckHunt Ice` > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[13:03:10] DuckHunt Ice` > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[13:03:16] DuckHunt Ice` > *BANG* You shot down the duck in 16.428s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:06:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 16.219s, which makes you a total of 1176 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[13:06:22] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 2/5
[14:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 18.945s, which makes you a total of 1177 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:18:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.536s, which makes you a total of 1178 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:13] DuckHunt GrungeBarbie > *BANG* You shot down the duck in 13.139s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:14] DuckHunt GrungeBarbie > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[15:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:04] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[15:33:07] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[15:33:08] DuckHunt *BANG* xO' monery just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:33:08] DuckHunt foxy > *BANG* You shot down the duck in 7.66s, which makes you a total of 319 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[15:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:44:02] DuckHunt h4 > Missed. [missed: -3 xp]
[15:44:04] DuckHunt h4 > *BANG* You shot down the duck in 3.602s, which makes you a total of 516 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[15:58:36] DuckHunt Popper > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:03] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[16:16:05] DuckHunt mrinfinity > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:16:14] DuckHunt mrinfinity > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[16:16:16] DuckHunt mrinfinity > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:16:17] DuckHunt Number1Stunna > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[16:16:18] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[16:16:19] DuckHunt phish > Missed. [missed: -1 xp]
[16:16:21] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[16:16:21] DuckHunt Number1Stunna > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[16:16:23] DuckHunt mrinfinity > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:16:23] DuckHunt Number1Stunna > *BANG* You shot down the golden duck in 22.703s, which makes you a total of 25 ducks (including 3 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [48 xp]
[16:16:24] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[16:16:25] DuckHunt phish is demoted to level 0 (public danger).
[16:16:25] DuckHunt *PEWWW* phish's bullet ricochetes on second2050, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:16:40] DuckHunt phish > You are not armed.
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:03] DuckHunt mrinfinity > Missed. [missed: -1 xp]
[16:51:05] DuckHunt h4 > *BANG* You shot down the duck in 4.512s, which makes you a total of 517 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[16:51:05] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[16:51:12] DuckHunt RicoSuav3 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[16:51:17] DuckHunt mrinfinity > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:02] DuckHunt h4 > *BANG* You shot down the duck in 2.128s, which makes you a total of 518 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[17:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:33:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[17:33:09] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[17:33:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.942s, which makes you a total of 1179 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:33:11] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a hunter pin: http://tinyurl.com/hqy7fhq
[17:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:03] DuckHunt h4 > Missed. [missed: -3 xp]
[17:57:05] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[17:57:07] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[17:57:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.331s, which makes you a total of 1180 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:57:09] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[17:57:15] DuckHunt h4 > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 28 (duck wrecker).
[17:57:24] DuckHunt ADMIRAL_HUBRIS > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:57:47] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[17:58:06] DuckHunt pankakes > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 3 (trainee).
[17:58:15] DuckHunt ADMIRAL_HUBRIS > You throw a bucket of water on pankakes in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:58:20] DuckHunt h4 > You throw a handful of sand in ADMIRAL_HUBRIS's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 28 (duck wrecker).
[17:58:33] DuckHunt ADMIRAL_HUBRIS > You can't throw sand in h4's weapon since he does not have any.
[18:04:16] DuckHunt ADMIRAL_HUBRIS > You don't need to use a gun brush.
[18:04:24] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 1/5
[18:06:38] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[18:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:11:04] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:11:05] DuckHunt h4 > You are not armed.
[18:11:06] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:11:06] DuckHunt h4 > You are not armed.
[18:11:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[18:11:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[18:11:12] DuckHunt h4 > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 28 (duck wrecker).
[18:11:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[18:11:17] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle ADMIRAL_HUBRIS with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 28 (duck wrecker).
[18:11:18] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[18:11:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 0/5
[18:11:20] DuckHunt h4 > You throw a handful of sand in ADMIRAL_HUBRIS's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 28 (duck wrecker).
[18:11:25] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:11:27] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -5 xp]
[18:11:29] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/5 | Chargers: 0/5 [sabotage by h4]
[18:11:29] DuckHunt h4 > You poke stuff and thingies in the barrel of ADMIRAL_HUBRIS's gun in exchange for 14 xp points. Your purchase made you go back to level 28 (duck wrecker).
[18:11:34] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 3/5 | Chargers: 0/5
[18:11:36] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:11:38] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 38.324s, which makes you a total of 1181 ducks (including 115 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover]
[18:11:39] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a +6 four-leaf clover ! You will earn an extra 6 xp points for each duck you shoot for 24h.
[18:11:43] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 3/5
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:05] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:44:05] DuckHunt foxy > Missed. [missed: -1 xp]
[18:44:08] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:44:10] DuckHunt *PEWWW* foxy's bullet ricochetes on wallacer, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[18:44:10] DuckHunt foxy is demoted to level 15 (duck flattener).
[18:44:17] DuckHunt foxy returns foxy's gun to him.
[18:44:17] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 0/5
[18:44:21] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[18:44:22] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[18:44:23] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 0/5
[18:44:23] DuckHunt ADMIRAL_HUBRIS > You have no ammo. | Ammo: 0/5 | Chargers: 0/5
[18:44:24] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[18:44:25] DuckHunt foxy > You already own this item. It will expire in 9 hours 18 minutes and 42 seconds.
[18:44:26] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[18:44:27] DuckHunt foxy > *BOOM* You shot down the golden duck in 26.828s, which makes you a total of 320 ducks (including 33 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[18:44:28] DuckHunt ADMIRAL_HUBRIS > You have no ammo. | Ammo: 0/5 | Chargers: 0/5
[18:44:28] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 0/5
[18:44:29] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[18:44:34] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:44:37] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:44:38] DuckHunt m268b Your purchase made you go back to level 15 (duck flattener).
[18:44:39] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:44:40] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:44:41] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:44:46] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 5/5
[18:45:01] DuckHunt m268b Your purchase made you go back to level 15 (duck flattener).
[18:45:03] DuckHunt m268b Your purchase made you go back to level 15 (duck flattener).
[18:45:06] DuckHunt m268b Your purchase made you go back to level 15 (duck flattener).
[18:45:09] DuckHunt m268b Your purchase made you go back to level 15 (duck flattener).
[18:45:30] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/5 | Chargers: 5/5
[18:45:49] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[18:45:54] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 21.605s, which makes you a total of 1182 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:01] DuckHunt shrimp > *BANG* You shot down the duck in 1mn0.44s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:06] DuckHunt shrimp > By searching the bushes around the duck, you find an extra ammo clip !
[19:29:06] DuckHunt shrimp > *BANG* You shot down the duck in 5.125s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[20:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.337s, which makes you a total of 1700 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:30:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.725s, which makes you a total of 1701 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:34:09] DuckHunt h4 > You throw a handful of sand in TheFatherMind's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 28 (duck wrecker).
[20:34:12] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 28 (duck wrecker).
[20:34:14] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle TheFatherMind with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 28 (duck wrecker).
[20:34:21] DuckHunt The top duck(s) are: thefathermind with 9232 xp | admiral_hubris with 8823 xp | peorth with 5082 xp | h4 with 4115 xp | wez with 1741 xp
[20:36:36] DuckHunt TheFatherMind > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 57 minutes and 37 seconds.
[20:36:37] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 5/5
[20:36:44] DuckHunt TheFatherMind > You just bought dry clothes in exchange for 7 xp points.
[20:36:46] DuckHunt TheFatherMind > *CLICK* Trigger locked.
[20:36:53] DuckHunt TheFatherMind > You don't need to use a gun brush.
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:05] DuckHunt *PEWWW* TheFatherMind's bullet ricochetes on tel, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -30 xp] [GUN CONFISCATED: hunting accident] [bedazzled by h4]
[20:46:47] DuckHunt TheFatherMind > You already own this item. It will expire in 3 hours 20 minutes and 36 seconds.
[20:47:02] DuckHunt h4 > *BANG* You shot down the duck in 1mn1.314s, which makes you a total of 519 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:47:16] DuckHunt h4 > You throw a bucket of water on TheFatherMind in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 28 (duck wrecker).
[20:47:27] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 2/5 | Chargers: 5/5
[20:47:43] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[21:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:17] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[21:09:23] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[21:09:26] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[21:09:28] DuckHunt CoolKevin > *BANG* You shot down the duck in 26.859s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:25:28] DuckHunt RicoSuav3 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[21:25:33] DuckHunt h4 > *BANG* You shot down the duck in 32.65s, which makes you a total of 520 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:03] DuckHunt caplink > *BANG* You shot down the duck in 3.065s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[21:44:07] DuckHunt RicoSuav3 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[22:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:52:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.693s, which makes you a total of 360 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.607s, which makes you a total of 1702 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:11] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[23:31:14] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:31:17] DuckHunt TheFatherMind > *BANG* You shot down the duck in 16.791s, which makes you a total of 1703 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:32:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 5/5
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