#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 13 minutes ago
Topic: Welcome to #computertech | fuck you
#5
Rank
318
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Sunday, March 10, 2024
[00:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:21:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.069s, which makes you a total of 94 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [14 xp] [four-leaf clover]
[00:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:27:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.901s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[01:06:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.382s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:06:12] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[01:06:19] DuckHunt irishphone > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:06:24] DuckHunt irishphone > You are not armed.
[01:06:26] DuckHunt irishphone > You are not armed.
[01:06:31] DuckHunt irishphone > You are not armed.
[01:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:39:31] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 3mn30.556s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:40:01] DuckHunt The top duck(s) are: dasbrain with 2029 xp | admiral_hubris with 909 xp | peorth with 493 xp | salvaje with 297 xp | h4 with 147 xp
[01:41:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:39] DuckHunt The top duck(s) are: dasbrain with 2029 xp | admiral_hubris with 909 xp | peorth with 493 xp | salvaje with 297 xp | h4 with 147 xp
[01:41:40] DuckHunt DoctorGoatLips > *BANG* You shot down the duck by ricochet in 26.359s, which makes a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [35 xp] [lucky shot]
[01:41:40] DuckHunt *PEWWW* DoctorGoatLips's bullet ricochetes on Dento, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:41:40] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:41:48] DuckHunt foxy returns foxy's gun to him.
[01:42:19] DuckHunt DoctorGoatLips already has a gun and looks at foxy without understanding.
[01:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:11] DuckHunt Beaver > *BANG* You shot down the duck in 10.25s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[02:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:41:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[02:41:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.019s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:04] DuckHunt foxy > *BANG* You shot down the duck in 3.289s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:42:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.502s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:09:03] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[03:09:03] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[03:09:06] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[03:09:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[03:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[03:14:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.946s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:14:07] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[03:14:10] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[03:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:45:17] DuckHunt Beaver > *BANG* You shot down the duck in 16.916s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:06] DuckHunt Acidphaze > *BANG* You shot down the duck in 5.539s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[04:04:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:04:08] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:04:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.751s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:04:10] DuckHunt Beaver > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.759s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:11:33] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[05:11:41] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 7/9 | charg.: 2/3 | jammed: no (20 times) | confisc.: no (20 times) [Profile] [Profile] [Profile] 945 xp | lvl 13 (duck chewer) / 95 xp pts for lvl sup. | karma: 64.02% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 51% | gun reliability: 95% | armor: 30% | deflection: 63%
[05:11:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 1mn18.094s | 98 ducks (incl. 11 golden ducks) | 91 misses | 11 accidents | 18 empty shots | 10 wild shots | 189 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover
[05:12:04] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:12:10] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:12:15] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:12:18] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:12:24] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[05:12:35] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 2/3
[05:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:39:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[05:39:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.85s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:56:57] DuckHunt The top duck(s) are: dasbrain with 2029 xp | admiral_hubris with 917 xp | peorth with 503 xp | salvaje with 297 xp | h4 with 147 xp
[05:58:35] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[06:00:43] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:00:44] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:00:50] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 2/3 | jammed: no (20 times) | confisc.: no (20 times) [Profile] [Profile] [Profile] 917 xp | lvl 13 (duck chewer) / 123 xp pts for lvl sup. | karma: 64.32% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 51% | gun reliability: 95%+2% | armor: 30% | deflection: 63%
[06:00:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 1mn17.465s | 99 ducks (incl. 11 golden ducks) | 92 misses | 11 accidents | 18 empty shots | 10 wild shots | 191 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Grease / Infrared detect. / Silencer / Liability
[06:00:52] DuckHunt insur.
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:05] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[06:15:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.166s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:16:22] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] -1 xp | lvl 1 (tourist) / 21 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 51%
[06:16:23] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 0 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[06:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:06] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[06:20:13] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[06:20:15] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.858s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:20:37] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[06:32:42] DuckHunt The last duck has been seen 12 minutes and 41 seconds ago.
[07:03:29] DuckHunt Acidphaze > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a +6 four-leaf clover ! You will earn an extra 6 xp points for each duck you shoot for 24h.
[07:18:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.94s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:18:07] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[07:18:11] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[07:20:24] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 2/3
[07:24:42] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[07:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:38:37] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:38:40] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:38:43] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:38:43] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:38:45] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:38:45] DuckHunt HurricaneTornado is demoted to level 0 (public danger).
[07:39:32] DuckHunt HurricaneTornado > You are not armed.
[07:52:10] DuckHunt The last duck has been seen 14 minutes and 9 seconds ago.
[07:58:22] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[07:59:07] DuckHunt freewifi > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[07:59:11] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[08:16:01] DuckHunt HurricaneTornado > You are not armed.
[08:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:21:01] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[08:21:04] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[08:21:06] DuckHunt h4 > *BOOM* You shot down the duck in 5.661s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:21:40] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/1
[08:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:52:54] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[08:52:58] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[08:53:02] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[08:53:02] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:12:13] DuckHunt Superfly > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:12:16] DuckHunt Superfly > You are not armed.
[09:12:22] DuckHunt Superfly > You are not rich enough to make this purchase.
[09:12:24] DuckHunt Superfly > You are not armed.
[09:12:36] DuckHunt Superfly > You are not rich enough to make this purchase.
[09:12:47] DuckHunt Superfly > You are not rich enough to make this purchase.
[09:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:15:15] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[09:15:18] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[09:15:22] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/1
[09:15:37] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/1
[09:15:40] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[09:15:40] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/1
[09:15:49] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/1
[09:15:49] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[09:15:51] DuckHunt HurricaneTornado > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:15:56] DuckHunt Syndus > Missed. [missed: -1 xp]
[09:15:57] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[09:16:00] DuckHunt HurricaneTornado > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:16:00] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[09:16:05] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/1
[09:16:11] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[09:16:12] DuckHunt HurricaneTornado > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:16:15] DuckHunt Syndus > *BANG* You shot down the golden duck in 2mn14.693s, which makes you a total of 3 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp]
[09:16:20] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/1
[09:16:22] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:07] DuckHunt jmjl > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[09:51:09] DuckHunt jmjl > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[09:51:09] DuckHunt jmjl > *BANG* You shot down the duck in 1mn9.35s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[09:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:53:59] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[09:54:03] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 1mn2.457s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[10:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:16:09] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 4mn8.381s, which makes you a total of 2 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[10:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:07] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 5.976s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:52:24] DuckHunt HurricaneTornado > You are not rich enough to make this purchase.
[10:52:41] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:52:42] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:53:50] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 1/2 | jammed: no (1 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 15 xp | lvl 1 (tourist) / 5 xp pts for lvl sup. | karma: 50% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 18% | gun reliability: 85% | armor: 0% | deflection: 51%
[10:53:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.976s | average react. time: 12mn5.04s | 3 ducks (incl. 0 golden duck) | 13 misses | 0 accident | 1 empty shot | 2 wild shots | 16 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[10:55:32] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 1/2
[10:59:24] DuckHunt The last duck has been seen 8 minutes and 23 seconds ago.
[11:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:01:06] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[11:01:10] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[11:01:29] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[11:01:37] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[11:01:42] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 41.342s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[11:03:48] DuckHunt HurricaneTornado > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[11:03:55] DuckHunt HurricaneTornado > You are not rich enough to make this purchase.
[11:04:01] DuckHunt HurricaneTornado > You are not rich enough to make this purchase.
[11:04:18] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[11:24:55] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[11:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:25:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[11:25:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.71s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[11:25:07] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:38:42] DuckHunt HurricaneTornado > You are not armed.
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[12:13:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[12:13:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.386s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[12:14:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[12:14:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.899s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[12:14:10] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[12:27:03] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[13:00:18] DuckHunt DasBrain > You already own this item. It will expire in 12 hours 5 minutes and 55 seconds.
[13:00:55] DuckHunt Ice` > You are not rich enough to make this purchase.
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:07] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:45:08] DuckHunt DasBrain > Missed. [missed: -1 xp]
[13:45:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.749s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.677s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[13:54:23] DuckHunt The last duck has been seen 7 minutes and 22 seconds ago.
[13:54:46] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[14:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:21:09] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[14:21:16] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[14:21:21] DuckHunt *BANG* xO' BallSac just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:24:13] DuckHunt Beaver > *BANG* You shot down the duck in 3mn12.142s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:24:13] DuckHunt Beaver > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[14:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:47:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.753s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:15:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[15:15:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[15:15:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[15:15:08] DuckHunt DasBrain > *BANG* You shot down the duck in 8.264s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.385s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.596s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:04] DuckHunt foxy > *BANG* You shot down the duck in 3.811s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:04] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:27] DuckHunt HelderHeid > *BANG* You shot down the duck in 27.161s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[16:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:03] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:50:05] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:50:06] DuckHunt DasBrain > Missed. [missed: -1 xp]
[16:50:06] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:50:11] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 3/4
[16:50:52] DuckHunt freakony > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:04] DuckHunt DasBrain > Missed. [missed: -1 xp]
[17:10:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[17:10:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[17:10:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[17:10:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.22s, which makes you a total of 147 ducks on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [12 xp] [four-leaf clover]
[17:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:02] DuckHunt h4 > Missed. [missed: -1 xp]
[17:44:05] DuckHunt h4 > *BOOM* You shot down the duck in 5.308s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[18:08:04] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[18:08:06] DuckHunt h4 > *BOOM* You shot down the duck in 5.991s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:11:04] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 3.658s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:11:13] DuckHunt h4 > You throw a bucket of water on HurricaneTornado in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:12:31] DuckHunt HurricaneTornado > You just bought dry clothes in exchange for 7 xp points.
[18:12:37] DuckHunt h4 > You throw a handful of sand in HurricaneTornado's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[18:13:19] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:13:20] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:18:14] DuckHunt HurricaneTornado > You are not rich enough to make this purchase.
[19:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:03] DuckHunt h4 > *BOOM* You shot down the duck in 2.581s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:40:52] DuckHunt The last duck has been seen 34 minutes and 52 seconds ago.
[19:47:16] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[19:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:53:06] DuckHunt irishphone > *BANG* You shot down the duck in 5.986s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:53:06] DuckHunt irishphone > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[20:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:16:04] DuckHunt Salvaje > Missed. [missed: -1 xp]
[20:16:04] DuckHunt h4 > *BOOM* You shot down the duck in 4.824s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:16:07] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:16:35] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:16:36] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:16:49] DuckHunt Kumool > You are not rich enough to make this purchase.
[20:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:52:03] DuckHunt Salvaje > Missed. [missed: -1 xp]
[20:52:06] DuckHunt Salvaje > Missed. [missed: -1 xp]
[20:52:07] DuckHunt Salvaje > *BANG* You shot down the duck in 6.714s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:52:07] DuckHunt DasBrain is demoted to level 19 (duck skinner).
[20:52:08] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[21:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:03] DuckHunt h4 > *BOOM* You shot down the duck in 2.9s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:12:07] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[21:12:15] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[21:20:01] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 2/4
[21:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:03] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/8 | Chargers: 2/4
[21:24:05] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 6/8 | Chargers: 2/4
[21:24:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.223s, which makes you a total of 148 ducks on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [12 xp] [four-leaf clover]
[21:24:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[22:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:07] DuckHunt DasBrain > Missed. [missed: -3 xp]
[22:16:08] DuckHunt DasBrain > Missed. [missed: -3 xp]
[22:16:09] DuckHunt *PEWWW* DasBrain's bullet ricochetes on shea_bruno, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[22:16:09] DuckHunt *BANG* xO' RKS just get shot by accident by DasBrain. [accident: -10 xp]
[22:16:10] DuckHunt DasBrain is demoted to level 19 (duck skinner).
[22:16:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:23:01] DuckHunt wez > You are not rich enough to make this purchase.
[22:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:34:06] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on dumbgoy, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:34:13] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[22:34:13] DuckHunt norex > Missed. [missed: -1 xp]
[22:34:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.068s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[23:02:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[23:02:11] DuckHunt DasBrain > *BANG* You shot down the duck in 10.598s, which makes you a total of 149 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:02:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[23:02:18] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[23:02:23] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[23:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:54:06] DuckHunt DasBrain > Missed. [missed: -1 xp]
[23:54:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[23:54:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[23:54:09] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:54:11] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:54:12] DuckHunt DasBrain > Missed. [missed: -1 xp]
[23:54:16] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:54:16] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 15.747s, which makes you a total of 150 ducks (including 15 golden ducks) on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[23:54:17] DuckHunt DasBrain > By searching the bushes around the duck, you find... a half-melted peppermint.
[23:55:03] DuckHunt The top duck(s) are: dasbrain with 2114 xp | admiral_hubris with 985 xp | peorth with 503 xp | salvaje with 304 xp | h4 with 189 xp
[23:55:18] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 4/8 | charg.: 3/4 | jammed: no (20 times) | confisc.: no (23 times) [Profile] [Profile] [Profile] 2114 xp | lvl 20 (predator) / 186 xp pts for lvl sup. | karma: 63.93% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 55% | gun reliability: 97% | armor: 47% | deflection: 70%
[23:55:19] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.823s | average react. time: 43.365s | 150 ducks (incl. 15 golden ducks) | 122 misses | 20 accidents | 29 empty shots | 6 wild shots | 272 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
Prev
Next