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Filtering by user: DuckHunt
Tuesday, January 7, 2025
[00:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:11:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.745s, which makes you a total of 467 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.225s, which makes you a total of 468 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:09] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... an old shoe.
[01:23:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.691s, which makes you a total of 469 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:30:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[01:30:10] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[01:30:10] DuckHunt Basti > Missed. [missed: -3 xp]
[01:30:12] DuckHunt Basti > Missed. [missed: -3 xp]
[01:30:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[01:30:14] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/8 | Chargers: 4/4
[01:30:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.71s, which makes you a total of 470 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:30:19] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 3/8 | Chargers: 4/4
[01:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:01:55] DuckHunt Basti > Missed. [missed: -3 xp]
[02:01:56] DuckHunt Basti > *BANG* You shot down the duck in 2mn55.732s, which makes you a total of 261 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:01:57] DuckHunt Basti > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[02:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:06] DuckHunt Basti > *BANG* You shot down the duck in 5.072s, which makes you a total of 262 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:27:44] DuckHunt Peorth > Missed. [missed: -5 xp]
[02:27:45] DuckHunt Peorth > Missed. [missed: -5 xp]
[02:27:46] DuckHunt Peorth > *BANG* You shot down the duck in 1mn46.377s, which makes you a total of 529 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:27:49] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 5/5
[03:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:07] DuckHunt DG > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[03:10:10] DuckHunt DG > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[03:10:13] DuckHunt DG > Missed. [missed: -1 xp]
[03:10:14] DuckHunt DG > *BANG* You shot down the duck in 13.812s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:53] DuckHunt tabb > *BANG* You shot down the duck in 52.73s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:52:18] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:52:19] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:17:46] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:17:47] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:17:49] DuckHunt Peorth > *BANG* You shot down the golden duck in 48.647s, which makes you a total of 530 ducks (including 68 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[04:17:51] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:21] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 20.83s, which makes you a total of 471 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.85s, which makes you a total of 2165 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:49:13] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[06:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.998s, which makes you a total of 472 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[07:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.348s, which makes you a total of 473 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[07:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:58:26] DuckHunt DasBrain > *BANG* You shot down the duck in 3mn26.304s, which makes you a total of 2166 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[08:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.204s, which makes you a total of 2167 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[08:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:16:08] DuckHunt DasBrain > Missed. [missed: -6 xp]
[09:16:10] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[09:16:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[09:16:12] DuckHunt DasBrain > Missed. [missed: -6 xp]
[09:16:14] DuckHunt DasBrain > *BANG* You shot down the duck in 1mn14.31s, which makes you a total of 2168 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:04] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:51:09] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[09:51:10] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 10.011s, which makes you a total of 2169 ducks (including 221 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover] [expl. ammo]
[09:51:12] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[10:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:25:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.886s, which makes you a total of 2170 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:40:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.096s, which makes you a total of 474 ducks on #computertech. You are promoted to level 27 (duck breaker). \_X< *KWAK* [11 xp] [four-leaf clover]
[11:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:56] DuckHunt DasBrain > Missed. [missed: -6 xp]
[11:16:58] DuckHunt DasBrain > *BOOM* You shot down the duck in 57.63s, which makes you a total of 2171 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[11:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.963s, which makes you a total of 2172 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[11:30:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[12:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:30:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[12:30:15] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[12:30:17] DuckHunt DasBrain > *BOOM* You shot down the duck in 17.253s, which makes you a total of 2173 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:30:18] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[12:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:49:57] DuckHunt ADMIRAL_HUBRIS is demoted to level 26 (duck smasher).
[12:49:57] DuckHunt *BANG* xO' dgw just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[12:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:27] DuckHunt DasBrain > Missed. [missed: -6 xp]
[13:07:28] DuckHunt DasBrain > *BOOM* You shot down the duck in 28.147s, which makes you a total of 2174 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[13:07:29] DuckHunt DasBrain > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[13:09:30] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 3/5
[13:09:33] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[13:13:41] DuckHunt Zweisamkeit > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:13:42] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 6/7 | charg.: 3/5 | jammed: no (52 times) | confisc.: no (69 times) [Profile] [Profile] [Profile] 3767 xp | lvl 26 (duck smasher) / 3 xp pts for lvl sup. | karma: 71.58% good hunter [Stats][Stats][Stats] theor. accuracy: 68% | effectiv. of fire: 57% | gun reliability: 99%+0% | armor: 62% | deflection: 76%
[13:13:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn18.271s | 474 ducks (incl. 21 golden ducks) | 352 misses | 42 accidents | 83 empty shots | 31 wild shots | 826 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Grease / Infrared detect. / Silencer / 4-leaf clover / Liability
[13:13:44] DuckHunt insur.
[13:15:16] DuckHunt rails returns Zweisamkeit's gun to him.
[13:18:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:18:38] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[13:18:40] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[13:18:41] DuckHunt rails > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[13:18:41] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[13:18:42] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 9.566s, which makes you a total of 2175 ducks (including 222 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[13:18:42] DuckHunt rails > *CLACK* JAMMED GUN
[13:18:46] DuckHunt rails > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[13:20:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:20:50] DuckHunt rails > *BANG* You shot down the duck in 7.398s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[13:20:58] DuckHunt DasBrain > *CLICK* Trigger locked.
[13:20:59] DuckHunt DasBrain > *CLICK* Trigger locked.
[13:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:03] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[13:56:05] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 5.082s, which makes you a total of 2176 ducks (including 223 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[13:56:07] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/5
[14:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:07:26] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[14:07:27] DuckHunt HelderHeid > *BANG* You shot down the duck in 27.315s, which makes you a total of 347 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:07:28] DuckHunt HelderHeid > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[14:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:06] DuckHunt *BANG* xO' IRSSucks just get shot by accident by DasBrain. [missed: -6 xp] [accident: -41 xp] [GUN CONFISCATED: hunting accident]
[14:57:11] DuckHunt DasBrain > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[14:57:13] DuckHunt dgw > *BANG* You shot down the duck in 12.031s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:22:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[15:22:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[15:22:06] DuckHunt DasBrain > Missed. [missed: -6 xp]
[15:22:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.346s, which makes you a total of 2177 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:43:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.609s, which makes you a total of 2178 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:43:14] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/5
[16:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:03:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[16:03:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[16:03:08] DuckHunt DasBrain > You have no ammo. | Ammo: 0/4 | Chargers: 0/5
[16:03:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[16:03:09] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:03:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.247s, which makes you a total of 2179 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.431s, which makes you a total of 2180 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:06:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.732s, which makes you a total of 475 ducks on #computertech. You are promoted to level 27 (duck breaker). \_X< *KWAK* [11 xp] [four-leaf clover]
[17:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:31:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[17:31:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[17:31:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[17:31:08] DuckHunt ADMIRAL_HUBRIS is demoted to level 26 (duck smasher).
[17:31:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.395s, which makes you a total of 476 ducks on #computertech. You are promoted to level 27 (duck breaker). \_X< *KWAK* [11 xp] [four-leaf clover]
[17:31:19] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 3/5
[18:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:03] DuckHunt tabb > Missed. [missed: -1 xp]
[18:21:04] DuckHunt tabb > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:21:06] DuckHunt tabb > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[18:21:06] DuckHunt tabb > Missed. [missed: -1 xp]
[18:21:08] DuckHunt tabb > *BANG* You shot down the duck in 6.852s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:21:08] DuckHunt tabb > By searching the bushes around the duck, you find an extra bullet !
[18:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:29] DuckHunt reverb > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[19:06:34] DuckHunt reverb > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[19:06:37] DuckHunt reverb > *BANG* You shot down one of the ducks in 3mn36.417s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:06:38] DuckHunt reverb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/3
[19:06:41] DuckHunt reverb > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/3
[19:06:43] DuckHunt reverb > *BANG* You shot down the duck in 2mn42.887s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:16:11] DuckHunt zoltan > *BANG* You shot down the duck in 10.947s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:16:25] DuckHunt zoltan > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[20:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:37:05] DuckHunt tabb > Missed. [missed: -1 xp]
[20:37:07] DuckHunt tabb > *BANG* You shot down the duck in 7.284s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:05:46] DuckHunt HelderHeid > *BANG* You shot down the duck in 2mn45.732s, which makes you a total of 348 ducks on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [10 xp]
[21:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:58:32] DuckHunt Peorth > *BANG* You shot down the duck in 2mn31.296s, which makes you a total of 531 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:24:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn26.289s, which makes you a total of 477 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:41:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/5
[22:41:10] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[22:41:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.777s, which makes you a total of 478 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:33] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn32.969s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:02:42] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[23:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:07:52] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn51.175s, which makes you a total of 349 ducks on #computertech. \_X< *KWAK* [10 xp]
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