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* All times are UTC
Thursday, August 18, 2022
[00:00:19] Aliv3/rizon THAT IS NOT A YETI
[00:01:03] Aliv3/rizon Jesus Christ, it is a fucking horrible evil demon
[00:01:14] * ski/rizon . o O ( <https://gcdnb.pbrd.co/images/obRdIhf9viZG.gif> )
[00:01:27] ski/rizon Peorth : reminded me of this one ^ :)
[00:01:46] ski/rizon (i actually have a Commodore Vic, too ..)
[00:02:18] Aliv3/rizon Peorth: Do you remember a game where you had to use keys?
[00:02:40] Aliv3/rizon It was also a Windows game back then.
[00:02:45] ~ Peorth/rizon Need a bit more info than that
[00:02:46] ~ Peorth/rizon :p
[00:03:01] Aliv3/rizon You needed keys, all I remember, I was like 5, so..
[00:03:09] ~ Peorth/rizon oh
[00:03:10] ~ Peorth/rizon hmm
[00:03:22] ski/rizon Chip's Challenge, maybe ?
[00:03:22] Aliv3/rizon It was part of the Windows pack
[00:03:28] ~ Peorth/rizon yeah
[00:03:30] ~ Peorth/rizon chi's challenge
[00:03:33] ~ Peorth/rizon *chips
[00:03:56] ski/rizon i remember making my own levels for that
[00:03:59] Aliv3/rizon Yeah!
[00:04:35] ski/rizon (and before that, for Boulder Dash on the Commodore 64, and for Emerald Mine on the Amiga. Repton III on the C64 was also a somewhat similar, and nice, game)
[00:05:29] + Kuro-chan /o/
[00:05:34] Kuro-chan/rizon \o\
[00:07:01] Aliv3/rizon I sold my Nintendo games during the pandemic, we just got a lot of stuff out of our home
[00:07:27] Aliv3/rizon One game that got me crazy was Puzznic, did someone play that?
[00:07:35] % Zack/rizon !lastduck
[00:07:36] + DuckHunt/rizon The last duck has been seen 48 minutes and 35 seconds ago.
[00:07:43] Aliv3/rizon Was it also an old game?
[00:08:05] Aliv3/rizon On Commodore 64?
[00:09:05] + YT-info/rizon YouTube » NES Longplay [623] Puzznic (02:44:43) · by World of Longplays on 2016-07-11 · ↑244 · 24,292 views
[00:09:53] Aliv3/rizon I had games that went for 500 bucks (like Flintstones 2, pretty rare) this game went for like 3 bucks. Haha.
[00:10:16] Aliv3/rizon No one wants to touch it.
[00:10:27] Aliv3/rizon "Jesus Christ... Puzznic.. Don't want it"
[00:10:41] Aliv3/rizon It is so insanely hard
[00:11:38] Aliv3/rizon You think you are smart until it doesn't make any sense anymore.
[00:12:26] Aliv3/rizon I don't even want to see the solutions, it feels like I am watching God's work.
[00:13:15] Aliv3/rizon When it comes to NES, I would say one of the hardest games is Cobra Triangle.
[00:14:07] Aliv3/rizon It's just too damn hard to beat, you are going to fail.
[00:15:33] ski/rizon hm, i don't remember hearing about that game
[00:15:43] * audio/libera quit (Quit: Leaving)
[00:16:23] + Kuro-chan I think it involves boats
[00:16:36] * ski/rizon only played some NES (and SNES) on emulator
[00:17:06] ski/rizon (well, maybe once or twice i played on SNES at some else's home)
[00:17:38] Kuro-chan/rizon I still have my nes, copy of duck hunt, zapper and a tv to play it on
[00:17:56] ski/rizon (hm .. may have been Super Mario .. and A Link to the Past)
[00:18:10] Kuro-chan/rizon super mario world?
[00:18:14] ski/rizon probably
[00:18:19] Kuro-chan/rizon YOSHI!
[00:19:07] ski/rizon i remember Yoshi, yes
[00:19:54] foxy/rizon wow
[00:19:57] foxy/rizon I see
[00:19:58] ski/rizon i remember playing The Great Gianna Sisters
[00:20:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:01] foxy/rizon how it is
[00:20:18] Aliv3/rizon Cobra triangle is also some old school arcade game or something that was converted to NES, it is so insanel
[00:20:18] Suntop/rizon !bang
[00:20:19] + DuckHunt/rizon Suntop > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[00:20:21] Aliv3/rizon insaley hard
[00:20:22] Suntop/rizon !reload
[00:20:22] + DuckHunt/rizon Suntop > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[00:20:24] Suntop/rizon !bang
[00:20:25] + DuckHunt/rizon Suntop > *BANG* You shot down the duck in 24.354s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[00:20:27] Kuro-chan/rizon bubble bobble?
[00:20:41] Aliv3/rizon What was that again?
[00:20:46] Aliv3/rizon You jump up to things right?
[00:21:10] Aliv3/rizon Kid Icarus was also insane, bit like Bobble bubble
[00:21:30] Aliv3/rizon Kid Icarus was fun because you finally had enough cash to buy whatever it was
[00:21:36] * foxy/rizon left #computertech
[00:21:58] ski/rizon Mario clone. it was withdrawn from sale, due to Nintendo
[00:22:03] Kuro-chan/rizon metroid is also classic platforming, but the nes version is not easy.
[00:22:14] Aliv3/rizon Awesome game
[00:22:33] ski/rizon heh, i played Bubble Bobble. may have played Kid Icarus a little too, not sure
[00:22:45] ski/rizon hm, and there was some game called Rainbow something ?
[00:22:57] Aliv3/rizon No idea
[00:23:02] * vae/rizon left #computertech
[00:23:07] * vae/IRC-nERDs left #computertech
[00:23:13] * vae/UnfoundedLamers left #computertech
[00:23:16] Aliv3/rizon Rainbow? On NES?
[00:23:25] ski/rizon ah, Rainbow Islands
[00:23:31] ski/rizon i played these on C64
[00:24:05] Aliv3/rizon If you think about what the best games were though, on NES, it was SMB3
[00:24:07] ski/rizon ah, it was sequel to Bubble Bobble
[00:24:19] ski/rizon Super Mario Bros 3 ?
[00:24:20] Aliv3/rizon It was during it's time, just so insanely good. I couldn't sleep when I got it.
[00:24:44] Aliv3/rizon I pretended I was sleeping, then I started the whole thing and very low volume, I wanted to hear it.
[00:25:00] Aliv3/rizon And got caught.
[00:25:32] Kuro-chan/rizon :(
[00:25:35] Aliv3/rizon "What are you doing up..? You are supposed to sleep".. I remember mom was pretty nice to me then, she thought Super Mario 3 was cool too.
[00:25:52] Aliv3/rizon So I got to play a little bit :)
[00:26:37] ski/rizon i also recall playing Rodland <http://hol.abime.net/1271>,<https://www.lemonamiga.com/games/details.php?id=912> .. i remember an Amiga magazine reviewed it, describing it as "so cute so you'd puke"
[00:26:37] Aliv3/rizon All I could think about was SMB3 and talked about it to all friends in school.. "I got SMB3.. it is amazing". And you know back then it was fun, because you had THAT game.
[00:26:59] Aliv3/rizon Think we ended up being like 5-6 friends, and it was always "let me try".
[00:27:07] ski/rizon hehe :)
[00:27:10] Aliv3/rizon And it was someone that always fucked it up
[00:27:12] Kuro-chan/rizon tetris, dr.mario, yoshi, yoshi's cookie are also on nes
[00:27:27] Aliv3/rizon "You DONT UNDERSTAND IT, ... let me have it.." etc. fun times
[00:28:03] Aliv3/rizon "If you run fast enough you get wings and you can go to heaven"
[00:28:10] ski/rizon i remember drawing (invented) maps of Bards Tale II: The Destiny Knight, in second class in school or so
[00:28:22] ski/rizon (and some Lemmings levels)
[00:28:50] ski/rizon (oh, and Dungeon Master .. that's a nice game, i still play it, now and then)
[00:29:22] * ski/rizon nods to Aliv3
[00:30:29] Aliv3/rizon ski: When I got "selected" for OpenAI just before the pandemic (the sep 2019) I started a project to make a "MUD", and we did some fun with that, the code is not released, but it was a fun thing.
[00:30:47] * Netsplit 2 users quit: Read ↔ error:
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Saphir/UnfoundedLamers Saphir/swiftirc
[00:31:10] ski/rizon (my older brothers were playing Bard's Tale,Dungeon Master,Eye of the Beholder,Black Crypt,Cadaver,The Secret of Monkey Island,Turrican,Civilization,Pirates!,Castle Master,..)
[00:31:59] Kuro-chan/rizon with me, it was the old sierra adventure games
[00:32:03] Aliv3/rizon ski: And we did some autogenerated dungeons and stuff, graphically too.
[00:32:51] * Solidus joined #computertech
[00:33:01] ski/rizon (Shadow of the Beast,Obitus)
[00:33:01] ski/rizon sure sounds like, Aliv3 :b
[00:33:01] * ski/rizon . o O ( <https://en.wikipedia.org/wiki/Inform> )
[00:33:22] ski/rizon ah, i played the King's Quest series (well, not all, but several of them), maybe ten or fifteen years ago
[00:34:10] ski/rizon Aliv3 : that's fun. with ability to save seed ?
[00:34:22] Aliv3/rizon ski: We went pretty nerdy. Text-to-speech with it too and vice versa. In the future dungeon games will be like that I think, we never got it perfected, because it is insanely expensive to have an AI to be your DM right now.
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aloo_shu/rizon Guest62040
[00:34:47] * ski/rizon . o O ( Phantasie III: The Wrath of Nikademus,The Faery Tale Adventure )
[00:34:52] Aliv3/rizon Just give it a few years, moores law.
[00:35:49] Aliv3/rizon It was so sucessful in a sense that I had a friend wanting to invest in it and buy the concept, but again, it was too expensive to even.. I mean, just give it some year, we will see things like that.
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[00:35:52] * Rizon/rizon set mode +h aloo_shu/rizon
[00:36:34] ski/rizon Faery Tale used a custom very compact map format, with the world tiled by large blocks, each of them in turn tiled by individual graphical map tiles. it gave a fractal feel (especially near coasts) .. often you thought you were back somewhere, but it was just a place which looked similar
[00:36:40] Aliv3/rizon Soon you will have a text-to-speech MUD and your DM will be AI. It will be so awesome you will never let go.
[00:37:03] ski/rizon mm
[00:37:26] Aliv3/rizon We bought one of the biggest MUDs
[00:37:48] Aliv3/rizon Still own it, cant recall what its name is now
[00:38:06] Aliv3/rizon I sound like a bigot now, I know
[00:38:25] ski/rizon nw
[00:38:52] Aliv3/rizon yeah ok well so it was a fun thing to do, because I had not realized that people played rpgs, even in text form
[00:39:15] Aliv3/rizon And in reality, text.. is awesome right? You can do ANYTHING
[00:39:46] Aliv3/rizon Only your imagination is there, so making that MMO..
[00:39:51] Aliv3/rizon Forgotten thing
[00:40:32] Aliv3/rizon So now when you got very good text-to-speech (I guess we can wait some year for that too) we are going to have something called interactive books
[00:41:13] ski/rizon yea, people nowadays often focus too much of shiny graphics
[00:41:15] Aliv3/rizon multi user interactive books.. I swear to God it will happen
[00:41:31] ski/rizon graphics can be nice. but if the game experience is bad, it can't make up for it
[00:41:41] Aliv3/rizon You could even do like this..
[00:41:48] Aliv3/rizon If you are in the same room as me, we could have a voice chat
[00:42:01] Aliv3/rizon "Ski came from the north"
[00:42:05] ski/rizon yea, i remember Solo Adventure books
[00:42:07] Aliv3/rizon And you go... "Hey ski"
[00:42:16] Aliv3/rizon And you ACTUALLY communicate with each other
[00:42:34] Aliv3/rizon "Where are you going? I am going up north"
[00:42:52] Aliv3/rizon as in we communicate I mean
[00:42:56] Aliv3/rizon voice chat
[00:43:20] Aliv3/rizon You have the narrator, the DM
[00:43:31] Aliv3/rizon "You went north, bla bla bla bla bla"
[00:43:44] Aliv3/rizon "Ski is here."
[00:44:24] Aliv3/rizon I believe that kind of thing is absolutely possible to do within 2-3 years and execute it flawlessly
[00:44:43] Aliv3/rizon Just to expensive right now
[00:45:21] Aliv3/rizon Instead of making it like "Go north" etc. in command, we did this thing where you had an assistant
[00:45:33] Aliv3/rizon And the assistant is the AI
[00:46:16] ski/rizon hm, now i'm reminded of Stories Untold, whose first chapter, The House Abandon, is a text adventure
[00:46:40] Aliv3/rizon It would give you different ideas if you idle too long, so it would say "Are you staying here?" also you had to feed it, it was a great concept anyway
[00:47:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:47:06] Kuro-chan/rizon hey ducky
[00:47:11] Aliv3/rizon "No where am I?" And it would just take out the map
[00:47:13] Worm`/rizon !bang
[00:47:13] + DuckHunt/rizon Worm` > *BANG* You shot down the duck in 12.567s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:47:33] Aliv3/rizon "You are currently in XX XX. You are running low on water"
[00:47:50] Aliv3/rizon "Where is Ski?"
[00:47:58] Aliv3/rizon "He went to the north"
[00:48:33] Aliv3/rizon "Where is water?" ... "We haven't found any yet"
[00:48:42] Aliv3/rizon etc. you get the thing, sorry for spamming
[00:48:46] * ski/rizon . o O ( "What game designers should never do" in 2007-04-16 at <http://viridia.org/2007/04/16/game-designers-should-never-do/>,"There’s no constructive theory of fun" in 2008-10-11 at <https://viridia.org/2008/10/13/theres-no-constructive-theory-of-fun/>, both by Talin )
[00:48:48] Aliv3/rizon I thought the whole thing was a cool concept
[00:48:51] * ski/rizon . o O ( "The Power of Negative Thinking" (Article for Interactive Entertainment Design, in Communications of the Association for Computing Machinery) by Talin (aka David Joiner) in 1997-07,1999-08 at <https://viridia.org/talin/negativethinking.html> )
[00:49:04] ski/rizon (Talin was the (sole) developer of Faery Tale)
[00:49:27] Aliv3/rizon ski: Are you a gamedev?
[00:49:52] ski/rizon nah, i just happened to stumble over those articles, and found them interesting
[00:50:20] Aliv3/rizon Well if someone that read what I wrote here, and don't know what to do, try out that
[00:50:48] Aliv3/rizon But don't contact Alive, because apparently I am under attack haha
[00:51:05] ski/rizon hm, re RPG DM .. i know there's research being done on automatically generating narratives (e.g. related to logic programming, which historically has ties to natural language processing, and to (traditional) AI)
[00:51:41] Aliv3/rizon ski: No the "bot" that is with you is the AI, the world is still designed by us
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[00:52:04] * Rizon/rizon set mode +o herald23/rizon
[00:52:15] Aliv3/rizon It is the "excuse" that you say "Go North, pick up" bla bla, it was an interesting thing, and it will generate things based on the actual situation
[00:52:58] Aliv3/rizon It is not an autogenerated world, it would be too complex and not satisfying, that won't happen for a long time
[00:53:23] Aliv3/rizon But your friend, is an actual bot
[00:53:35] ski/rizon ah, i see
[00:54:10] Aliv3/rizon So when you communicate with it, you will build a relationship, it is a smart Tamagotchi
[00:54:37] Aliv3/rizon And you will have to feed it too, we found that funny, but we didn't get further than that
[00:54:42] ski/rizon hm, so it's like an extra party member ?
[00:54:52] ski/rizon you can tell it to go do simple things ?
[00:54:54] Aliv3/rizon Yeah everyone is assigned one when you enter the world
[00:54:56] * aloo_shu/rizon quit (Read error: Connection reset by peer)
[00:55:20] Aliv3/rizon We were modeling it after the idea that it is like Tink
[00:55:33] ski/rizon (reminds me of Lure of the Temptress (graphical RPG), which had a quite advanced system of telling NPCs to go do tasks)
[00:55:37] Aliv3/rizon You know Peter pan?
[00:55:45] ski/rizon hm, Tinkerbell ?
[00:55:51] Aliv3/rizon yeah Tink :)
[00:56:04] ski/rizon (can't recall hearing her being referred to as "Tink", before, though)
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[00:56:13] * Rizon/rizon set mode +h aloo_shu/rizon
[00:56:19] Aliv3/rizon Know what.. I will set up a server and we can try it some day
[00:56:36] * ski/rizon . o O ( "Hello ! Listen ! .. Strong iron bars are blocking the door." )
[00:57:04] Aliv3/rizon The AI tells you what happens
[00:57:04] ski/rizon now i'm wondering if there's any Peter Pan games
[00:57:20] ski/rizon and you can ask it for details ?
[00:57:32] Aliv3/rizon You can do everything as any MUD game
[00:57:44] ski/rizon right
[00:57:45] Aliv3/rizon "Watch out Ski, there is a demon infront of you"
[00:57:57] * ski/rizon only tried MUDs a little
[00:58:02] * ski/rizon kisses the grue
[00:58:18] Aliv3/rizon And maybe you could do this.. just thinking
[00:58:27] Aliv3/rizon If you are noob we could code it so that it is a tutorial to begin with
[00:58:44] Aliv3/rizon "Ski, I suggest you use the fireball" or whatever the fuck you have
[00:58:52] Aliv3/rizon "How do I use that?"
[00:58:57] Aliv3/rizon "Say with me...
[00:59:05] Aliv3/rizon FIREBALL!"
[00:59:09] Aliv3/rizon FIREBALL
[00:59:19] Aliv3/rizon You did it. Dididududidudidiudi.
[00:59:32] Aliv3/rizon But of course the fireball needs to be something magical word.
[00:59:56] * ski/rizon . o O ( LogicMOO <https://sourceforge.net/projects/logicmoo/>,<https://www.youtube.com/channel/UCCA7hHCZFr29EY2SqmSYwxA> )
[00:59:58] Aliv3/rizon "You did it Ski! Let's get out of here now!"
[01:00:18] * ski/rizon invokes a MON FUL IR
[01:00:21] Aliv3/rizon Something like that would also help writers get back to the game. Imagine, if you actually did such a game.
[01:00:52] Aliv3/rizon You have actual real writers write stories.
[01:00:55] ski/rizon (that's maximum power fire ball, in Dungeon Master. you'd cast spells by composing them out of a selection of runes. and you have to remember those, and press them quickly, in combat. quite nice system)
[01:01:26] Aliv3/rizon And not saying expansion packs.. "just saying".. Stephen King wrote that one.
[01:01:45] ski/rizon ("MON" is maximum power, "FUL" is the fire element, and "IR" is flying)
[01:01:56] Aliv3/rizon If you are in a hellish enviroment.
[01:02:21] ski/rizon King wrote which one ?
[01:02:35] Aliv3/rizon ski: No I was saying, if such a game would be a thing.
[01:02:56] Aliv3/rizon ski: You could have actual writers, write worlds.
[01:03:07] Aliv3/rizon Scenarios
[01:03:08] ski/rizon ah, right
[01:03:15] Aliv3/rizon So if you go to a certain place
[01:03:26] Aliv3/rizon That is an actual book you are playing
[01:03:55] Aliv3/rizon Elon Musk is writing this down right now and claiming it as his own idea
[01:05:23] Aliv3/rizon I mentioned this in 2020 as were making it and during 2021 we had like 500 people playing
[01:05:29] Aliv3/rizon people liked it, but it was not viable
[01:05:55] Aliv3/rizon there were a few reasons why it didnt work, one was if too people got in the same room, they couldnt shut up
[01:06:38] Aliv3/rizon we thought ok, we just let them talk with the angel
[01:06:54] Aliv3/rizon but then they couldnt interact with the people and whatever.. it was just a mess
[01:07:01] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:07:47] Aliv3/rizon in text you cant have 3D
[01:08:24] Aliv3/rizon so proximity chat isnt working in that sense
[01:09:22] Aliv3/rizon so anyway lots of things failed, it got boring and tedious to continue with the concept
[01:09:52] Aliv3/rizon !bang
[01:09:52] + DuckHunt/rizon Aliv3 > Missed. [missed: -1 xp]
[01:10:08] ski/rizon (<https://projectaon.org/en/Main/Home> has the "Lone Wolf" Solo Adventure books i was remembering playing)
[01:10:13] Aliv3/rizon Sorry for ranting.
[01:10:44] ski/rizon oh, didn't know Musk was interested in RPGs or text adventures
[01:10:48] ski/rizon no worry
[01:10:58] Aliv3/rizon Elon is a scammer
[01:11:06] Aliv3/rizon He used to be on Freenode back in the day
[01:11:08] * qwer/rizon quit (Read error: Connection timed out)
[01:11:13] ski/rizon (i'm getting a bit sleepy, so sorry for being a bit random with associations)
[01:11:18] ski/rizon hm, i never knew
[01:11:26] Aliv3/rizon Yeah because you dont know his nick
[01:11:52] Aliv3/rizon Annoyed me to death
[01:11:56] ski/rizon i remember i chatted with esr a little, once. and say nocebo, i think (Naggum)
[01:12:01] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:12:35] Aliv3/rizon People who knows, knows :)
[01:13:24] Aliv3/rizon I always brag about that I had a chat with Satoshi too, but it is true, plenty of times
[01:13:26] Kuro-chan/rizon quack?
[01:13:37] Aliv3/rizon Bitcoin was launched using IRC
[01:13:42] * ski/rizon . o O ( "S-exp vs XML" (rant) by nocebo in 2002-12-28 at <https://harmful.cat-v.org/software/xml/s-exp_vs_XML> )
[01:14:01] Aliv3/rizon Who is nocebo?
[01:14:19] Aliv3/rizon Jesus this is long time ago
[01:15:03] Aliv3/rizon The nick was nocebo 2002?
[01:15:27] Kuro-chan/rizon looks like the aon has some similarity to the fighting fantasy series
[01:15:28] Aliv3/rizon I didnt even know they knew about nocebo back then as a concept
[01:15:41] ski/rizon Erik Naggum, a somewhat notorious (for strong opinions) <news:comp.lang.lisp> Usenet poster. also known for working on SGML
[01:16:15] ski/rizon hm, maybe he changed his nick at some point, i dunno. i just used the nick i knew
[01:16:27] Aliv3/rizon Thats too old for me, I mean, I know what Usenet is, but for me it is mostly file sharing
[01:16:43] * ski/rizon started IRCing in 2001
[01:16:57] Aliv3/rizon I helped out writing Couchpotato
[01:16:59] Aliv3/rizon Did you use that anything?
[01:17:06] ski/rizon well, a few years before, i'd seen a girl happily chatting away in turkish, in mIRC, in the school library
[01:17:08] * qwer/rizon joined #computertech
[01:17:33] ski/rizon around the same time, i started (mostly) lurking on some Usenet newsgroups ..
[01:17:48] ski/rizon hm, no what's Couchpotato ?
[01:17:48] Aliv3/rizon Nuhuh
[01:18:04] Aliv3/rizon It was from beginning for Usenet
[01:18:09] Aliv3/rizon But go on
[01:18:28] Aliv3/rizon I want to hear your story
[01:18:58] ski/rizon (it was actually Usenet who got me onto IRC .. i got there from a WikiWiki (iirc MoinMoin) that mentioned an IRC channel)
[01:19:24] Aliv3/rizon This must be really long time ago? 90s?
[01:19:28] Aliv3/rizon Early 20s?
[01:19:39] ski/rizon nah, i got on IRC in 2001
[01:19:53] Aliv3/rizon DALNET?
[01:20:12] ski/rizon (maybe one or two years ago i'd seen my brother use mIRC, and briefly used it on one occasion. but i didn't get into it, then)
[01:20:22] Aliv3/rizon IRcnet or dalnet?
[01:20:31] ski/rizon well, specifically, for the programming language Haskell .. the network was known as OpenProjects back then
[01:20:32] Aliv3/rizon Got to have been one of those two
[01:20:36] Aliv3/rizon ok go on
[01:20:57] ski/rizon (although for quite some time i was only in that one channel. later i branched out into a few more)
[01:21:11] Aliv3/rizon Alright cool
[01:21:22] ski/rizon i've been on IRCnet a little, and DALnet, not too much
[01:21:36] Aliv3/rizon On to the story, I want to hear it :)
[01:21:43] ski/rizon (mostly scene-related channels .. my older brothers were into the demo scene)
[01:21:51] Aliv3/rizon Yeah
[01:22:04] Aliv3/rizon Don't want to derail you
[01:22:47] Aliv3/rizon I mean IRC is used for some of automata in Usenet software today
[01:22:57] ski/rizon hm, not quite sure what more to tell, really
[01:23:09] ski/rizon i've been on IRC basically continuously, since then
[01:23:13] Aliv3/rizon For the scene, but the scene is closed
[01:23:25] ski/rizon well, there are still demo parties
[01:23:39] Aliv3/rizon Yeah but the scene is very different
[01:23:43] ski/rizon (although i never got involved personally in the scene)
[01:23:59] Aliv3/rizon I am just kidding I don't know about the scene..
[01:24:30] Aliv3/rizon Know my real nick?
[01:24:32] Kuro-chan/rizon ah, gotta luv desktop naps
[01:24:32] ski/rizon if you want to, you could look up a documentary "Demoscene: The Art of the Algorithms" by Moleman 2
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[01:24:57] ski/rizon (apparently Alive is taken, has nick protection ..)
[01:25:13] ski/rizon oh, or that's yours ?
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[01:29:16] Aliv3/rizon Right. Yes.
[01:30:25] Aliv3/rizon I think most people know that we need to solve this somehow sooner or later.
[01:30:41] ski/rizon hm, solve which ?
[01:31:08] Aliv3/rizon The fact that someone is impersonating me and that there are stalkers on this network.
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[01:31:33] ski/rizon mhm, sorry to hear
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[01:31:58] Aliv3/rizon I am more sorry for the person that wanted to do that.
[01:32:09] Aliv3/rizon Because it is completely meaningless.
[01:32:13] Kuro-chan/rizon Why would someone want to go through such trouble in the first place?
[01:32:42] Aliv3/rizon I didn't think I wanted to come back to IRC and so I forgot about IRC, and my nick dropped, and here we are, someone claiming to be me and whatever.
[01:32:53] Aliv3/rizon I think some people just don't have a mom.
[01:33:25] Aliv3/rizon Like Peter Pan. You need a mom.
[01:33:38] Aliv3/rizon Some people doesn't have a mom...
[01:33:54] ski/rizon (yea .. imho, not too much point getting angry at such people (except maybe as an energy drive to actually do something reasonable about it, if an opportunity arises) .. otherwise, better not to waste one's energy)
[01:34:11] Aliv3/rizon Yeah it's ok
[01:34:32] ski/rizon i guess some also don't have dads .. or present dads
[01:34:59] Aliv3/rizon My dad died when I was early, so I don't have that entirely, I can feel that
[01:35:10] ski/rizon mm, i understand
[01:35:25] ski/rizon (hard being a single parent)
[01:35:27] Aliv3/rizon I mean, it was early for me, sorry
[01:35:38] ski/rizon ya
[01:35:47] Aliv3/rizon They say 50% in prison or something are without a dad
[01:36:00] + DuckHunt/rizon -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:14] ski/rizon mm, certainly increases likelyhood of that .. and early pregnancies for girls, iirc
[01:36:42] Aliv3/rizon Who knows
[01:37:17] Aliv3/rizon We nice guys got the best women anyway
[01:37:38] Aliv3/rizon So whoever the fuck thought it was funny to troll as me
[01:37:59] Aliv3/rizon Knows who he/she is, what is the point of that?
[01:38:21] Aliv3/rizon In the future it will be even harder to know who is who, that is the case with Twitter, trolling in general
[01:38:41] ski/rizon some people have nothing better to do .. or try to make themselves feel better, by denigrating others ..
[01:38:43] Aliv3/rizon We will have to do KYC eventually, it is the end of anon
[01:38:53] ski/rizon "KYC" ?
[01:39:04] Aliv3/rizon Know Your Customer, as in banking
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[01:39:18] ski/rizon mhm (never heard before)
[01:39:43] Aliv3/rizon Back in the day you could have a Swiss bank account, completely anon
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[01:40:04] ski/rizon (reminds me of "Utu: start (Saving The Internet (with hate))" <https://web.archive.org/web/20090131203618/http://savingtheinternetwithhate.com:80/>)
[01:40:17] + Rizon/rizon [deadly] FUCK OFF!!!!!
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[01:40:27] Aliv3/rizon Same with companies, you could have bear shares I think it is called
[01:40:45] ski/rizon what would those be ?
[01:40:51] Aliv3/rizon Where you literally have a paper signed, and whoever holds it, OWNS the company
[01:41:01] + DuckHunt/rizon The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:41:01] Aliv3/rizon So it can be a secret company worth god knows what
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vector TrUeXeNo frenchie elmo sydney-1 amie clairin Wetkiss HARDER henryx ass-hat
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