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Filtering by user: Kuro-chan/rizon
Friday, May 12, 2023
[02:42:42] Kuro-chan/rizon ComputerTech
[02:42:44] Kuro-chan/rizon I got sprite and map data working
[02:42:45] Kuro-chan/rizon I have successfully drawn virtual images
[02:44:03] Kuro-chan/rizon no no, just the base sprite frame sheets
[02:48:20] Kuro-chan/rizon I'll use the subs/functions themselves to animate things
[02:55:14] Kuro-chan/rizon yes
[02:58:35] Kuro-chan/rizon a version that has been heavily modified
[02:58:51] Kuro-chan/rizon to work much better in a 32/64-bit environment
[03:00:48] Kuro-chan/rizon there are ways to draw a single pixel at a time
[03:00:52] Kuro-chan/rizon can also draw images
[03:00:59] Kuro-chan/rizon and you can go beyond 256 colours
[03:01:04] Kuro-chan/rizon and into the whole RGBA setup
[03:01:12] Kuro-chan/rizon as well as setting your width and height of your window
[03:01:17] Kuro-chan/rizon so i'm not stuck in 320 x 200
[03:03:34] Kuro-chan/rizon I look at all the additional command lines, opengl support and stuff they have included.
[03:03:38] Kuro-chan/rizon it's been fairly modernized
[03:03:47] Kuro-chan/rizon plus it still allows for classic code
[03:03:51] Kuro-chan/rizon I can't run this in dos, though
[03:09:39] Kuro-chan/rizon I had no plans to, at this point.
[03:09:44] Kuro-chan/rizon trying to put together a screenshot
[03:10:00] Kuro-chan/rizon showing that there are source virtual images similar to how I draw the old canvas hidden sheets
[03:10:05] Kuro-chan/rizon and that the transparency concept works
[03:11:01] Kuro-chan/rizon it does compile to a .exe, yeah
[03:11:36] Kuro-chan/rizon yeah
[03:11:42] Kuro-chan/rizon so that's pulling from the binary resource file
[03:12:00] Kuro-chan/rizon and it's drawing the image to a screen with a set blue background.
[03:12:05] Kuro-chan/rizon showing the transparency setup works
[03:12:44] Kuro-chan/rizon I'm only displaying 3 of the sheets, but still
[03:18:38] Kuro-chan/rizon ok let me as this
[03:18:45] Kuro-chan/rizon Is there any reason I can't try this out?
[03:19:03] Kuro-chan/rizon good
[03:19:07] Kuro-chan/rizon then I'll resume giving it s hot
[03:19:10] Kuro-chan/rizon *shot
[03:20:09] Kuro-chan/rizon Why is there a need to discourage my efforts?
[03:25:31] Kuro-chan/rizon it is and it isn't.
[03:25:39] Kuro-chan/rizon it's starts with qbasic
[03:25:55] Kuro-chan/rizon but it's migrated beyond dos, greatly expands on it's capabilities and adds a lot of support for more modern stuff
[03:59:20] Kuro-chan/rizon DOOM? :o
[04:03:40] Kuro-chan/rizon :(
[04:03:42] Kuro-chan/rizon meanie
[23:29:34] Kuro-chan/rizon O__O
[23:30:30] Kuro-chan/rizon You're being unusually nice to me.
[23:30:37] Kuro-chan/rizon :P
[23:30:47] Kuro-chan/rizon like WAY nicer than the already usual nice.
[23:30:49] Kuro-chan/rizon o.o
[23:32:07] Kuro-chan/rizon ok
[23:32:14] Kuro-chan/rizon I finished porting the entire resource file over
[23:32:20] Kuro-chan/rizon so I can start tackling move the game code over
[23:36:56] Kuro-chan/rizon now I just need to figure out how to port my game so CT can play it :o
[23:37:24] Kuro-chan/rizon WHEEEEEEEEEEEEEEEEEEE
[23:46:54] Kuro-chan/rizon oh noes
[23:47:04] Kuro-chan/rizon you've been pew-pew'ed
[23:48:46] Kuro-chan/rizon nice
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